I've been thinking since the Werewolf pack came out and we got the choice to limit Werewolves to just one world, if this is something that would be desirable for all the occults in game, as a "per occult" and "per save" basis so that we could choose if and what to restrict so I could if I wanted to restrict vampires to Forgotten Hollow - or leave them roaming the world as I please. Vampires, werewolves and mermaids are fairly straight forward, they each come with a specific world. For other occults my suggestions would be:
Aliens I'm thinking two options you could choose between:
- Restricted to Sixam (you can visit through a worm hole but they cannot go to earth, only aliens you create in CAS are on earth, so no alien activity unless you actively go looking for it)
- Restricted to the desert worlds (Oasis Springs, Strangerville) but activity radically ramped up in those areas in return.
Ghosts would be difficult limiting to a specific world, but perhaps instead to certain lots. For instance you could choose between:
- Lot they died on or live on
- Lot their gravestone/urn is on (allowing us to create awesome haunted graveyards or houses)
- The hidden lots (Sylvan Glade and Forgotten Grotto) to create our own afterlife worlds, where you can visit but ghost can't leave (unless invited to an event/club meeting or added to a living family)
At the same time they could remove the need to eat, sleep or other worldly, bodily functions for ghosts as they probably would have none of that.
Obviously the choice of choosing none of this and just keeping it as it is now would also be an option. What do you think? Would this be a good idea?
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So annoying.
I hate when a bunch of aliens show up at the local pub in Henford-on-Bagley or Mages stroll in Evergreen Harbor.
And I agree that ghosts should only haunt the place where they died or their grave is located and haunted lots, but not roam around freely anywhere, anytime of the day like any other NPC characters.
With ghosts, especially, I'd love a full revamp of them in general.
Ghosts A “Graveyard” trait would be available on a lot for ghosts whose urns/tombstones are placed there. During the day families could come and pay respects/ mourn but ghosts would haunt at night. There is a mod that does something like this.
Aliens. An “Alien Base” trait would allow aliens to interact autonomously as aliens and increase chances of abductions for regular sims..
Spellcasters An “Enchanting” trait would allow Spellcasters to practice autonomous magic in their residence or on other lots.
I agree that ghosts should not have human bodily needs, and should have specific needs of their own.
Tales From The Myst
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maybe i would like humans to be banned from certain worlds or lots
but I would like toggle to disable occults from random townie generation all together and/or each occult separately
not only would this allow non occult players to play fully occult free games if they so choose (cause once you cure the existing ones game wouldn't spawn more)
as occult player i just want to choose myself who gets to be occult and who doesn't + i want to choose what my vampires and aliens etc look like instead of having game spawn some ridiculous goggle freaks constantly
well same for famous sims i hate how game will just spawn these nonsense sims that are supposedly global superstar at birth and have done literally nothing to earn their fame and just walk all over judith and bella like argh i hate it so much
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@simmingal Why not be able to ban humans from example Sixam, Forgotten Hollow or Glimmerbrook? I think that would be an awesome feature. Overall, more flexibility in how and what we do, giving us more options on how to play the game our way - and to adapt it per save so that we can do differently.
Tales From The Myst
The Blue Moon Jukebox
It is and as much as I would love it I think it might be too difficult. I'm thinking that if it wasn't hard, modders would have done it already, but I could be wrong, I'm not a programmer. Limiting sims to one world (or one lot) is something else though, that is something that should be possible to put in game.
Aliens to have the same copy to sim in CAS
Mermaids to stop putting on random generate outfits that I didn't put on them & to stop being glitchy