I personally don't care about it. I have been using cheats and mods to manage the needs of my sims even in previous iterations. To me, it is more of an inconvenience that gets in the way, but i know other types of players feel the opposite way and, for example, cannot imagine playing with needs decay turned off. I thought it would be interesting to find out how everyone else goes about needs management since it is a prominent aspect in these games.
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Needs quickly going down and speeding time makes me feel pressured rather than just enjoying things.
I don't play with them off, but I also to stress about them. Sometimes I cheat them back up, sometimes I use a mod to make them only fill to a certain degree so there's always some type of "need" but not to the point where they will starve or have bladder loss or anything, but just enough that "eating" and "taking a bath or shower" make sense to actually do.
But, if I'm busy with my sim out and about or whatever, I'll just cheat their needs back up rather than having to go find food or restroom, etc.
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The only need I sort of cheat is Energy. I use a power nap mod to refresh my sims when it feel appropriate. However, that habit is very hard to let go, so whenever I play a gameplay challenge, I have to go through a day or two of adjusting.
It doesn't bother me because needs aren't the main point of the game for me. The overall experience is.
In short, I like for the needs to have more varied consequences than life and death, but I am asking for it to interesting and not difficult.
But when I'm not controlling them and leave the lot and leave some sims at home, then their needs becomes annoying, I have often returned home late in the evening and everyone are awake with a full energy bar. That just makes me want to stop playing.
I have certainly come a long way. LOL
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without needs i just get stuck in endless loops of skill building or whatever cause its never interrupted by anything and needs remind me to give my sims and myself a break to do something else
(+ its like without needs there really is no incentive to do most things in the game like why cook if no one is ever hungry)
it was(is) definitely very annoying in sims 1 though where sims are always too depressed to do anything
and i think sims 2 had some issues too with needs going too quick
but i think ts4 version is good how it is even if i wish some actions added fun that don't like doing magic how can that not be fun
with ts4 I don't cheat often but i cheat if situation arises like say i have all my sims in red cause one of them had to go somewhere and apparently sims remaining in house didn't fill their needs or whatever
oh and yes also if my toddlers are about to be taken away by evil social workers soon TM and I simply can't run the animations fast enough otherwise
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... I captured "Phew, saved. From here onwards it only looks terrible, but he´s actually over the worst. With his hunger back in the orange there´s no way Lazlo could starve anymore now."
So I must have been pretty good at the game. Nowadays with the focus being on my sims Vs. other of my sims, I have little reason to become good at the game itself, since I don't play against the game anymore.
Because I can't; I keep all sigs turned off.
Even on large families Id usually rather play with the chaos and have somebody collapse on their way to bed!LOL
Only time I properly cheat is when it makes sense. So for example my plantsim is engaged to Patchy so I did cheat him so he never feels heat, cold or hunger because it made sense a scarecrow wouldnt feel those things!
The only exception is if I load up the game to only make screenshots and not actually play. Then I max all needs.
The need that I mostly have to manage is sleeping, because sometimes Sims just refuse to sleep even if their energy bar is on red and if they're going to work the next day I want them to have enough energy.