EP all the way. I'd rather pay more to get more every single time.
I also like to supersize when I get fast food...
If there was an option for just "Worlds" like how TS3 used to sell standalone worlds, I'd probably have voted for that, or at the very least given it an honorable mention. I love new worlds more than even new gameplay sometimes.
EPs. The most is the most. Not that I haven't like GPs, SPs, or kits in the past, but regular fully fleshed out expansions are the golden age it seems.
I love them all, honestly. Other than the Store - hated that for Sims 2, and since I didn't have 3, I didn't have to worry about more overpriced nonsense in that iteration.
I really like the game packs. Expansion packs often try to include way too many different things, and they often end up shallow. Also, because there are so many different things in Expansion packs, there is a higher chance that there is something in there that I really don't want (as in, it would interfere with the way I play and annoy me), which makes it harder to decide if I will get the pack or not. Game packs generally have not had this issue for me. I either want them, or I don't. I just wish that more of the game packs came with new worlds.
Voted "game packs", but I would happily chosen "expansion packs" too if more than an option had been available.
The reason why my first choice is GPs instead of EPs is that sometimes I don't like the way an EP will radically change the gameplay, e.g. in the introduction of the celebrity status. While with GPs the changes are usually more like an add-on or extra feature that if I don't want to use in a certain game I'm free to ignore (vampire being an exception).
Went with EP, but GP is a close second. What I look for is how much content of whatever nature exists that fits my play style. Added in is the complaint and disappointment factor expressed in the forums. Saved myself a lot of grief that way. I also wait for sales.
Will confess to being influenced by past experience in TS1 & TS2, where EPs were done well and really enriched my gaming experience. Will stick neck out here and say that TS1 packs seem to have given the greatest boost per pack. When something was changed/added it was significant. Those of TS2 are not far behind.
I used to say that I prefer GPs over EPs, but recent additions to the game have turned this upside down. The last three EPs for TS4 (Cottage Living, Snowy Escape, Eco Lifestyle) quickly became some of my favourites, whereas the last three GPs (My Wedding Stories, Dream Home Decorator, Journey to Batuu) completely fell flat for me and are the only bigger packs I don’t own.
Right now I'm actually leaning towards free content, because some of the coolest game-changing additions came for free, and if we don’t like it, at least we don’t have to pay for it. I do wish they would stop giving us new food recipes, though... I'm undecided.
Free stuff is always nice, but expansion packs always provide the most content.
Second place goes to SDX and the stuff we get with patches. This allows small additions to gameplay, CAS, or Build/Buy that doesn't fit into packs well to be added and improve gameplay.
I chose Expansion Packs, but I also prefer Game and Stuff Packs. You get the most content and game play with all 3. I purchased all EPs and SPs for the first 2 games. I purchased most of the EP's and SPs from Sims 3 (need to complete the collection). I have some of the EPs, GPs, SPs and Kits from Sims 4. I have been pickier in Sims 4 because some of the content doesn't interest me and I lost interest in the game itself.
I guess free updates like toddlers and Spa Day update the packs really have not added much excitement to the game the themes are so empty and basic I expect more I played older Sim games that were done right.
Sims 4 went from "You Rule" to "One of the stories we want you to tell"
While I do like some free content, I prefer full fledged expansion packs. As their name implies, they expand on existing content while adding more on top. I get more customization options for my Sims, my houses, lots, and town that I might not have been able to find with CC. It also gives me more skills, potential careers, gameplay options, new towns, and even small little details to enhance the world.
Of course this only really applies to good expansions packs that give you your bang for your buck and aren't half-finished products like certain expansion packs.
Maybe an unpopular opinion, but I prefer EPs to have "sets" aka related themed Build/Buy and CAS content that we would usually see in a stuff pack or kit
Obviously expansions as they add the most, but game packs have been pretty good in 4. Most of my favorite packs so far in this game are game packs rather than EPs
The thing that makes EP's the best is literally in it's name, "expansion," I mean seriously, EP's always add so much to your game whether that be in CAS, Build Mode, or in the Gameplay, EP's make the game more fun.
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I also like to supersize when I get fast food...
If there was an option for just "Worlds" like how TS3 used to sell standalone worlds, I'd probably have voted for that, or at the very least given it an honorable mention. I love new worlds more than even new gameplay sometimes.
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The most of time EPs are too much a pack of samples, the gameplay seems to be incomplete.
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and they focus on gameplay instead of aesthetics
but theres many times the eps just add too much of some visual clutter i really don't care for to add only small thing i actually care for
and for that gp would kinda be better cause its less items
but even so they often get distracted creating everything but gameplay
what i feel shouldn't be thing tho is stuff packs, kits and store
with sims 2 and 3 i never really bought stuff packs
with ts4 I'm kind of forced to if i want the freaking gameplay they keep sneakily putting in them
kits wouldn't even be so bad if the game wasn't already bloated with random similar item x 10 taking the space of unique items they could offer
in short:all I want is gameplay without whole game breaking
The reason why my first choice is GPs instead of EPs is that sometimes I don't like the way an EP will radically change the gameplay, e.g. in the introduction of the celebrity status. While with GPs the changes are usually more like an add-on or extra feature that if I don't want to use in a certain game I'm free to ignore (vampire being an exception).
Will confess to being influenced by past experience in TS1 & TS2, where EPs were done well and really enriched my gaming experience. Will stick neck out here and say that TS1 packs seem to have given the greatest boost per pack. When something was changed/added it was significant. Those of TS2 are not far behind.
Right now I'm actually leaning towards free content, because some of the coolest game-changing additions came for free, and if we don’t like it, at least we don’t have to pay for it. I do wish they would stop giving us new food recipes, though... I'm undecided.
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I don't use MCCC.
https://forums.thesims.com/en_US/discussion/958714/cinebar-custom-content-clothes-updating-links/p1
Second place goes to SDX and the stuff we get with patches. This allows small additions to gameplay, CAS, or Build/Buy that doesn't fit into packs well to be added and improve gameplay.
Of course this only really applies to good expansions packs that give you your bang for your buck and aren't half-finished products like certain expansion packs.
Sims 4 = I enjoyed mostly Game Packs, but there are some good expansion packs here and there.
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