Not quite sure where to post, as I don't expect to find a solution to my problem. I guess I'm mostly curious to find out if anyone else experiences the same...
Well, on pictures from other games I often see those sunny tiles hitting the floor and furniture inside a room. Typically in the morning of a sunny day, I guess, when the sun is still not so high up there on the sky.
In my own game I never ever saw this light inside of any room. Instead I often see it outside on the lawn! I could understand seeing the light formed like square window panes on the lawn if it was dark outside and that room was lit, but it happens in bright sunshine.
It feels like my game shows the light effects on the wrong side of the window object... I tried flipping the window object, in case there is actually one side that is meant to be facing the outside, but nothing changed.
Someone in the past suggested that my house had a problem with the roof. So I removed all roofs and place just one big roof object that covered the entire building. I don't see how the roof can let sunlight through if the roof is only one object covering a square house. But still, the light was showing a perfect window figure on the lawn...
So, I wonder if it is my video card that is not up to the job? But if it was not, why would it manage to create the perfect light pattern on the wrong side of the wall/window?
Do anyone else have this problem with sunlight through windows?
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There was another thread where someone had issues with natural lighting in their kitchen with higher wall heights that went away if they lowered the wall heights. Does anything change if you alter that?
I'm spitballing here...sorry it's probably not much help. But at least the bump keeps the thread near the top.
The Winters family Tree --- My Mods
It's not a major game breaking thing, it would just be nice experiencing the sunrays inside a room just once
Btw, is the sunlight in the room default, like do everyone get it, or is it a top-line video card matter?
Edit to add: found an old thread on the same subject, may be worth a read through: https://forums.thesims.com/en_US/discussion/888755/is-new-lighting-working/p3
The Winters family Tree --- My Mods
I'm experimenting with higher light settings, will post what I find. Might need to wait for a sunny day though, assuming the effect is not there on rainy days.
It's definitely not there on cloudy days in my game. I had a day recently where it was so cloudy that I thought my sims woke up too early at first because of how dark it was in the house compared to normal.
As far as your outside light issue, are you sure what you are seeing outside isn't the indoor light casting outside through the windows? That happens too. I only see it at night though, but if you're having an overall problem with natural light the game might be casting light out through the windows as if it were night time.
The Winters family Tree --- My Mods
As for the window light on the lawn I have no clue what causes that. Seems as though you've checked out a possible cause in that you turned the windows around. Sorry to learn that wasn't the problem. Have you contacted EA about it? Maybe it's something simple that none of us are even thinking about that causes it. When we first got this feature, I thought it was rather cool. Imitates what happens in a real-world home.
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Might be so, but when I see it during daylight, there is also the shadow of the house seen on the lawn, and I doubt the shadow will be displayed during night time because it would not be there.
I think I'll better test this all in a separate save with a very plain building where no other factors can have a say.
I will test it on a test lot in a test save. Then I can also easier check whether all windows perform the same error. If it's only a few, the problem decreases. About clouded days, I love the weather changes, and also that some worlds feels darker than others.
I love the idea of knowing what side of the house is facing the morning sun etc. It makes the house more dynamic, and even the floor plan gets a new aspect.
Unfortunately "very high" makes my game lag a bit, so I tested how it looks on "high". Just a very subtle light effect from the window on "high", nothing worth keeping. I'm allowing "very high" for a rotation or so, hopefully turning "sim detail" one level down might reduce the new lag.
The Winters family Tree --- My Mods
Thanks! Yes, that is exactly what I'm seeing. I just found that my Lighting was set to "Medium". On "Very high" the light is showing inside the room. I also tested on "high" and the lighting effect was in the room but hardly noticable. I'm wondering why settings has to do with this, as the quality of the window sunray looked perfect even on "medium", just on the wrong side of the window. Well, I think I'll see if I can live with the lag, and rather return to "medium" for video recording and stuff that needs minimum lag.
It's at least good to know that it works when needed. I can use it for picture projects, and I can remove it or video recording. I don't mind some lag in my regular game sessions .
The Winters family Tree --- My Mods
I know nothing about settings, but glad to hear you figured out a way to get it to show what you wanted to see And images of sun rays through windows do look absolutely beautiful. I’m not a fan of lag, though, but as you mentioned, you can see how bad it gets and then just use the very high settings on specific occasions