After all this time, the only relationships you can set in CAS are still parent/child, siblings, married, or "household member". And while there are ways to work around or cheat other dynamics, they take extra time and effort and honestly? Why shouldn't we be able to just make and set our own starter stories the way we want? Pre-made families from University & Island Living have a grandchild living with their grandparent(s), but if I wanted to make a family like that in CAS there's a whole lot of extra, unnecessary steps I'd need to do. Grandparent/grandchild, uncle or aunt/niece nephew, cousins, dating, engaged, (or even friends, best friends, enemies & "divorced") I think should all be options in the drop down menu in CAS. It's SUCH a limit to the creativity allowed in household creation, and I really thought it would be something fixed in a patch pretty early on, but after so many patches "adding" things, I still couldn't easily make a child being raised by their aunt or uncle or grandparent, or make a household that's a gaggle of cousins, or set a relationship to "dating" or anything like that. Is it really so difficult to put all the relationships possible in game into the CAS menu?