If I was to report all the bugs in my game I would genuinely, without exaggeration, report on average two bugs a day after every expansion comes out.
"Luckily" Shift-Click + Reset solves a vast majority of problems both with Sims and objects (It's more a matter of figuring out what I need to reset; like the notorious bug with washing machines being unusable that turns out is fixed by resetting the laundry HAMPER, not the washing machine).
So, how many times do you not bother to report a bug but live with it?
Origin ID: A_Bearded_Geek
How many times do you not bother to report a bug if Reset Object works as a mitigator? 15 votes
Several a month
1 vote
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Something in my face enough that I can reproduce and understand, I absolutely report. Especially if it is getting one my nerves. If I have to keep resetting, it is definitely getting reported. Once and it is gone? Probably not.
Well you're lucky. I find the game literally unplayable without the reset option handy. It solves so many annoyances that never have been fixed, like Sims walking past each other before being able to talk and then having to walk all the way back. Just reset both Sims so they stop in front of each other then que up interactions like they're supposed to work.
Or a Cottage Living (actually Bramblewood specific) similar problem: The Creature Keeper constantly jogging back and forth between his fake cottage and the fishing spot in the mountains on the other side of the map. Since I live there, I can't "invite to hang out at current lot" since it always counts as if he is on the played lot since he doesn't have a proper home (big mistake by the creators, I think).
Anyway, this means he is constantly running past me... so just get near him, reset both Sims and then you can talk to him.
And then the standard bugs like "Standing still humming for two full Sim Days unless reset", "Deciding to walk half way across the map to eat / do dishes", "Chef or other personnel at restaurant stuck humming until reset", "Climbing wall locked in 'trial mode' by NPC Sim that left / despawned" so it can't be used until Reset, and simply used as both the quickest, and only, way to end a lot of autonomous actions such as leaving a conversation to go work in the garden or refuse to wait for a holiday Feast meal and instead digging thru the fridge for food. That's a typical example of where the Reset is necessary to stop the Sim in time.
...I really feel we all SHOULD click the "Me too" button every time things like this happens so the devs realize how common it is. I have a feeling they don't realize how buggy the game and especially behaviors, actually are.
That IS a bug in itself, tho.
In general discourse I do refer to it as such, and agree, but for example my last major thing I can think of in 4 was a bugged out fire. I have no idea how it started, but it kept me locked for a genuine half hour as it raged in a staircase. It had a bunch more odd stuff, too, but this was years ago.
Anyway, I couldn't fill out the general report with the information they require. What is the trigger? No idea. Can you reproduce it? No. Vanilla? Yes. I didn't see anything similar to lend my experience to either. In that sort of situation, I do not have any valuable insight to something that most players would probably never see.
One I am trying to figure out recently is in 3. My visitors are spontaneously combusting. Seriously. Everyone that visits catches fire and dies. I would assume it isn't the haunted door bell chime, but it occurred to me that maybe it was something intentional because the Sims 4 specters do the exact same thing when enraged.
I research every single thing I can before bug reporting. I only ever made one report because 9out of 10 I find the answer myself or either notice that something was a reported bug already and I can just hit me too.
Well, maybe I am unlucky? I literally only have MCCC installed, have never used CC, and as I said I have to use Reset several times an hour to get a functional good flowing game play. And this is not a computer issue either, it has been like this since I started using the game at launch 2014 four computers ago.
(As a sidenote I consider MCCC mandatory, I would uninstall the entire game if I could not use it since the game lacks so many features and controls I deem... neccesary, such as story progression, ability to block certain behaviors such as bar nights, and so on).
I think if a bug destroys your game experience so you have to shift click and reset all the time you should try to visit Answer HQ and look up if what you are experiencing is a bug and in that case, press "me too" and also read up on it, sometimes people have found workarounds or it just helps to know it's a bug.
But what I would also recommend is to check if someone have made a mod that fixes it, because bugs take way too long to be fixed and can sometimes completely ruin your experience.
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If a "reset object" fixes it, I go with that and move on.
The bugs I report are the ones that I can't find a solution to, which send me googling for solutions, and then I either "Me Too" a report on EA Answers HQ, or make a report there.
I have to be stuck to the degree that I am hunting for solutions, before I feel a problem worth taking the time to report.
My play time varies. Sometimes I am playing a lot. Sometimes very infrequently. I can go for weeks without a bug worth reporting. When I do have an issue, it's usually just one at a time. But since my schedule is erratic, it's hard to quantify in terms of the poll.
then again i don't tend to run into many
and most of the time someone already reported so i can just add to their report
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For example , features they provide not working like [ New Year Resolution: 'Loose Weight' not fulfilling ] or not working properly like [Mannequins free restocking ] or things that don't make sense like [Toddlers cannot interact with extended family] , etc . Also there's features that worked half of the time and some uncompassionate people will tell you , weird they never encountered that .