I have a sim I made myself; Melinda Crow. I don't really like her, she's a bit boring, hates fishing and gardening. It was supposed to be a rags to riches challenge but she hates everything so I quickly got her in a relationship with one of the pre-generated townies; Alexis Sherwood. I love him, he's so interesting, loves everything and is just easy to like. I also like the child Melinda and Alexis had Timothy.
Usually I keep all my sims in one house until they die of older age/accident/I get fed up and kill them, I've never abandoned a sim before. Do I keep Melinda in the house with her son (he's a child atm) because she's making us money and just concerntrate on Alexis and Timothy? Alexis is having an affair already so I might just break them up and move the affair partner in.
I'm talking as if I'm abandoning my RL daughter (I'd never do that) aren't I?
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depends really cause if i created sim in cas i do not care i just delete
but if sim is born in gameplay or somehow related to it already i keep them
i just leave the household for a bit to play another one until ive thought of fun way to play them
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Love this idea thank you
Because I can't; I keep all sigs turned off.
I don't have the magic one, so I think letting her go out into the wild might be the best way. I might find another annoying townie to pair her up with forever more
If you do pair her up, make sure her partner loves fishing and gardening, just so they'll annoy each other more.
Because I can't; I keep all sigs turned off.
Thats epic thank you I laughed so much
I have MCCC so will definitely be playing around with her
I moved her into my gen 5 household. He visits her to have more kids. I just brought home baby number 2 and she’s pregnant with baby 3. Maybe when I move on with one of the kids, I’ll put her back in that house. But either way she’s no longer my problem and my one toilet is safe. 😆
I once designed a couple to have a vampire daughter from an affair/ex and I planned to make the toddler practically the Omen kid and her step father miserable. He turned out to be a great father and all around great Sim (same for her). I never expected to get attached to either. Funny how it works out like that.
As for Melinda in particular, I do not often feel the compulsion prematurely end my Sim creations, but I am not particularly merciful either. Especially now that you can shift click with testing cheats and have death by rabbit. Too easy to not be a viable option. So you playing her as long as you have is far more than I would have. At bare minimum I would break them up and focus on her husband's new life. If you still have hope for Melinda, reinvent her and see how a new path treats her. The kid would be wherever I am actively playing/want him.
I edited her likes and dislikes to hate fitness, and changed her "Active" trait to "Slob". I would send sims over to her house and force feed her Lobster Thermidor. She swelled up like a balloon. My original sim befriended and married one of her house mates, and they now have a son.
I don't kill off disliked sims, but I do prank them and they serve a purpose as the butt of jokes.
Ding! Sometimes I'm merciful and let them die through a fairly quick method like putting summer clothes on and sending them out on a freezing winter day (or the inverse in summer), since that tends to kill them inside of an hour or two in-game.
Other times, I find more creative ways to off 'em. Like giving them a bubble blower, waiting for them to get good n' dazed, then sending them to try and upgrade or repair electronic equipment. Or putting them into a fenced-off pool then leaving the speed at 1 while I pop some popcorn and watch a YouTube video or a ballgame on my second monitor as the slow decline into doom happens on my first monitor.
And remember this above all. Our Roman gods are watching. Make sure they are not ashamed!
My NBA site, Pace and Space
I saw Nancy Landgraab killed by a rabbit in one of lilsimsie's LPs -- hilarious!
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Migrating to TS4 from 3, it took me a while to learn the differences in the game. I probably went through two or three attempted starting households before a sim really "stuck". He's still a "tester" sim for new packs, and a clone of him became one of my Founders.
Some sims work out, some don't. I let the ones that don't go, and that's that.
Some day there may be a culling event...
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
If it's in a story I'm doing (in my head) the father, spellcaster who I did not like (no reason) had to die because the mom, second gen and spellcaster had a girl baby with strong bloodlines, third gen and powerful witch. I think that's the only sim I actually took out on purpose, not a good feeling.
(Not many of my Sims gets this honor, though. It's usually a townie that gets the spot, if they manage to anger me by flirting with one of my married Sims or breaking into my house yet again). Sometimes, awful fashion nets them a place. I'm a forgiving creator, but examples must be set.
We want: Faeries, with a good ability tree, hopefully before summer 2024.
What do we want to get rid of: The holiday bug, the constant showering and the weed glitch.