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UPDATE 9-2-20 Has your Sims 3 game been affected by the recent pixilation issues?

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  • ZeeGeeZeeGee Posts: 5,355 Member
    edited August 2021
    My game has been affected and I'm upset
    @emorrill Correct, I don't have Supernatural installed. I have always noticed hairs being wonky through windows and water but haven't noticed this before and couldn't find an example of it in my current game.

    ETA: puzzlezaddict posted and said it’s there so I guess I just wasn’t able to duplicate it.
    Post edited by ZeeGee on
  • ParyPary Posts: 6,871 Member
    edited August 2021
    I do have Supernatural installed, and I can't recreate this at all. Em asked me about it yesterday and I said I hadn't noticed it before, but hadn't been playing lately, so this morning I loaded my game and stuck Victoria next to lamps and tables and stuff, but there was just nothing.
    Is there a certain set of conditions that need to be met or something for it to happen? Like, only at night, or whatnot? I turned all the light brightness up to bright.
    I have disabled bloom in my game and I don't use the Full moon lighting.

    qTyDWNn.jpg

    TS3 lighting was changed many years ago with the introduction of WA when they got rid of the original gorgeous game lighting that lit up second stories, and spilled over lot edges, to introduce that disgusting bloom that nearly everyone I know mods out. It was a real shame. However, I do not recall transparent heads / hair ever being mentioned back then or perhaps I just missed it, I don't know, but it seems to be a recent thing.
    As far as I know the only addition or fiddle with TS3's lighting was the other introduction of that revolting sickly green full moon lighting that came with SN, but I don't know why everyone isn't having that issue if that is the cause.
    Perhaps it's a driver / windows combination?
    I wish Win 10 would just let me stop updating. I freaking hate windows updates they break something somewhere every time.
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  • puzzlezaddictpuzzlezaddict Posts: 1,877 Member
    edited August 2021
    My game has been affected but it doesn't bother me
    @ZeeGee I first noticed light shining through a sim's hair when we were all comparing images in this thread. I loaded up the Andrews household in SV and saw something like these:

    QqDsULS.jpg

    yS8956l.jpg

    These were taken just after 8 am in a fully patched game but no Supernatural. Those shots are both while Victoria was outdoors, but I see the same thing indoors too.

    If you're not seeing the same effect, maybe it doesn't show up with cc hair? Or maybe @Pary one of your anti-bloom settings fixes it? If you could post the settings or where you found them, I'd be happy to experiment a bit.
  • ParyPary Posts: 6,871 Member
    edited August 2021
    Em's picture on the previous page shows a sim with CC hair so I doubt that is why I'm not seeing the effect. I can upload my Graphics Rules for you though if you want to fiddle around with it.
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  • puzzlezaddictpuzzlezaddict Posts: 1,877 Member
    edited August 2021
    My game has been affected but it doesn't bother me
    Sure, I'd like to try it, thanks. And I guess I should have said maybe some cc hair isn't affected, but I don't use cc and don't know enough about it (or EA hair for that matter) to do more than speculate recklessly.
  • ParyPary Posts: 6,871 Member
    I sent you a message with a link @puzzlezaddict
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  • puzzlezaddictpuzzlezaddict Posts: 1,877 Member
    edited August 2021
    My game has been affected but it doesn't bother me
    So, that was easy. Pary's graphicsrules file has this additional line, in bold:

    option AdvancedRendering
    setting $Off
    prop $ConfigGroup RenderForceMinspecShaders 1
    prop $ConfigGroup TerrainLODMode 1
    prop $ConfigGroup RenderPostProcessEnabled false
    prop $ConfigGroup RenderShadowsEnabled false
    prop $ConfigGroup CullUndergroundBuildBuyStructures 0
    setting $On
    prop $ConfigGroup RenderForceMinspecShaders 0
    prop $ConfigGroup RenderPostProcessEnabled false
    prop $ConfigGroup TerrainLODMode 0
    prop $ConfigGroup CullUndergroundBuildBuyStructures 0
    end

    (This site isn't going to show the indents, but of course they're there.) Adding the bolded line to my own graphicsrules was enough to get rid of the light showing through the Victoria's hair. I haven't messed with the game more than that, but I'll keep an eye out for any other changes.

    Post Processing is an effect that, under normal circumstances, is supposed to add some realistic-looking distance blur at the expense of a bit of performance. I don't generally like the effect that much even when it's done well, and sometimes it looks awful (e.g. in Sims 4), so I don't expect to miss the feature.

    Thanks so much @Pary for letting me play with your file.
  • emorrillemorrill Posts: 8,110 Member
    My game has been affected but it doesn't bother me
    @Pary @puzzlezaddict Wait... Cool! Pary can you send me a link to your graphics rules as well. (Sorry I haven't responded to your last PM yet. :( )
    How do I add that bolded line to my own graphics rules? Sorry I'm not computer literate. Thank you!
    52607642900_bbbac3a314_c.jpg
  • ParyPary Posts: 6,871 Member
    edited August 2021
    God I hate motion blur, it looks ridiculous. I turn it off in every game I have. There is nothing worse than having beautiful, crisp and clear graphics, and a blurry mess in the background. I've never understood why so many people seem to like it.
    I'm glad that file helped though! At least something was able to be fixed :)

    And sure Em, I will pm you a link.
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  • puzzlezaddictpuzzlezaddict Posts: 1,877 Member
    My game has been affected but it doesn't bother me
    @emorrill You literally only need to copy and paste the line. Pary's graphicsrules file has a couple other edits, and it won't list your graphics card if you don't have a 20-series Nvidia GPU (I think; I didn't read the entire list of cards).

    Anyway, if you want to edit your own file, or anyone else does, you can add the one line without changing anything else. First, make a copy of graphicsrules, in case you need it later. Open the file with Notepad, crtl-F and search for AdvancedRendering , and jump down to this bolded line:

    option AdvancedRendering
    setting $Off
    prop $ConfigGroup RenderForceMinspecShaders 1
    prop $ConfigGroup TerrainLODMode 1
    prop $ConfigGroup RenderPostProcessEnabled false
    prop $ConfigGroup RenderShadowsEnabled false
    prop $ConfigGroup CullUndergroundBuildBuyStructures 0
    setting $On
    prop $ConfigGroup RenderForceMinspecShaders 0

    prop $ConfigGroup TerrainLODMode 0
    prop $ConfigGroup CullUndergroundBuildBuyStructures 0
    end

    Copy the bolded line and paste it where I've left a blank line above. (It should be two tabs indented, just like the lines below.) Then save the file, close it, and test in-game. If you don't like the effects, delete that line again.

    And in case anyone else is reading, this only affects the game when Advanced Rendering is enabled. With it disabled, the post processing effect is also disabled by default, as the lines above show.
  • emorrillemorrill Posts: 8,110 Member
    My game has been affected but it doesn't bother me
    @Pary @puzzlezaddict Thank you thank you to the both of you. <3

    I'll give it a try in game and let you know how it goes. (Take pics too. :) )
    52607642900_bbbac3a314_c.jpg
  • emorrillemorrill Posts: 8,110 Member
    edited August 2021
    My game has been affected but it doesn't bother me
    @Pary OMGosh!! :open_mouth: I can't thank you enough for sharing your Graphics Rules with me and for your insightful information about the Bloom effect. I guess I wasn't one of those simmers that modded it out - obviously :p - or even knew about it when I really should have a LONG time ago! Silly me. Anyhoo. Just tested it in game and check it out! :smiley:


    This was the original photo I shared with the issue:

    lamp-through-head.jpg

    Now here's how it looks with Pary's Graphics Rules in my game:

    Screenshot.jpg

    YAY! You can't see the lamp through her head! :star: And better yet, the lamp itself doesn't look so bright! I love it!

    I tested it with my other sim standing nearby as well:

    Screenshot-2.jpg

    Woot!

    I could see that the tips of Shane's hair strands weren't looking transparent in front of the glass doors like it sometimes does...

    Screenshot-3.jpg

    However when I checked on Seb standing in front of the fish tank...you can see the strands that have "disappeared."

    Screenshot-4.jpg

    That's a bummer that your rules didn't fix that, (so it's a game issue) but really I think it happens a lot with the hairs from that creator (Kijiko)


    I'm just so excited that you can't see a lamp through my sims head now anymore! Glory hallelujah! :smiley: Thank you again Pary (and you too @puzzlezaddict :star: I always need a good walkthrough and you delivered that perfectly!)


    ***It's great to know that this is not an additional Windows 10 update issue.***


    <3
    52607642900_bbbac3a314_c.jpg
  • ParyPary Posts: 6,871 Member
    edited August 2021
    I have the hair + fish tank + window issue as well, with the transparency. I am fairly sure that's a game thing, but beyond that, I'm glad that it's fixed things for you :)
    Personally I think the bloom effect brings nothing but ugliness to the game, especially considering the stunning lighting that was removed in favour of adding that horrendous effect :'(
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  • AstroAstro Posts: 6,651 Member
    edited September 2021
    Onverser wrote: »
    Not sure if it's the same issue you're talking about, but my sims have insanely pixelated shadows sometimes outdoors

    Screenshot-31.jpg
    Not sure if you found a fix for this yet, but what helped me was changing the shadow resolution in the GraphicsRule file to allow 4k shadows (or 2k).
    I'm also assuming you have the game recognizing your GPU, correct? if not then that would be the first thing you need to do.
  • OnverserOnverser Posts: 3,364 Member
    Astro wrote: »
    Onverser wrote: »
    Not sure if it's the same issue you're talking about, but my sims have insanely pixelated shadows sometimes outdoors

    Screenshot-31.jpg
    Not sure if you found a fix for this yet

    I used the fix @Wollybutt suggested and it worked instantly! Before and after:

    Screenshot-127.jpg
    Screenshot-128.jpg
  • AstroAstro Posts: 6,651 Member
    edited September 2021
    Onverser wrote: »
    Astro wrote: »
    Onverser wrote: »
    Not sure if it's the same issue you're talking about, but my sims have insanely pixelated shadows sometimes outdoors

    Screenshot-31.jpg
    Not sure if you found a fix for this yet

    I used the fix @Wollybutt suggested and it worked instantly! Before and after:
    *snip*

    Awesome! :D
  • GraceyManorGraceyManor Posts: 20,079 Member
    edited September 2021
    My game has not been affected
    Screenshot-13.jpg
    This is the issue I have and I have no clue how to fix it.:/ white lines through clothes
    Post edited by GraceyManor on
  • CororonCororon Posts: 4,275 Member
    My game has been affected and I'm upset
    This is the issue I have and I have no clue how to fix it.:/ white lines through clothes

    I'm no expert on meshes, think this might have to do with how the mesh is "stiched" together, so those white lines might be edges of polygons. Is it an EA or CC jacket?
    cUrfGkA.gif
  • GraceyManorGraceyManor Posts: 20,079 Member
    My game has not been affected
    Cororon wrote: »
    This is the issue I have and I have no clue how to fix it.:/ white lines through clothes

    I'm no expert on meshes, think this might have to do with how the mesh is "stiched" together, so those white lines might be edges of polygons. Is it an EA or CC jacket?

    This one is CC, but it happens on EA objects to such as beds and chairs, and also on some of my sim's necks
  • CororonCororon Posts: 4,275 Member
    My game has been affected and I'm upset
    This one is CC, but it happens on EA objects to such as beds and chairs, and also on some of my sim's necks

    Yeah, I have seen it on beds and sometimes had to retouch it on screenshots. Not sure if it has gotten worse? I know that those annoying seams have been visible in the landscape since the game came out.
    cUrfGkA.gif
  • Nikkei_SimmerNikkei_Simmer Posts: 9,403 Member
    edited September 2021
    Other. Please explain in comments.
    My night-time graphics have gone absolutely to ****.
    Screenshot-12.jpg
    Has it always been this pixelated? I don't recall it being like this.
    GYZ6Ak9.png
    Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
  • GraceyManorGraceyManor Posts: 20,079 Member
    My game has not been affected
    @Nikkei_Simmer wow it’s so dark in your game! Did you use a mod for darker nights?
  • Nikkei_SimmerNikkei_Simmer Posts: 9,403 Member
    Other. Please explain in comments.
    Great...now no texture at all; no grass, no sand textures. just one bland flat surface.
    GYZ6Ak9.png
    Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
  • puzzlezaddictpuzzlezaddict Posts: 1,877 Member
    My game has been affected but it doesn't bother me
    @Nikkei_Simmer Sounds like minimum settings, or perhaps a graphics driver that isn't working. Could you please post the first 40 or so lines of deviceconfig? You can remove your user and computer names, about 20 lines down, if you want.
  • Nikkei_SimmerNikkei_Simmer Posts: 9,403 Member
    edited September 2021
    Other. Please explain in comments.
    @puzzlezaddict -

    Device Config file.

    === Application info ===
    Name: Sims3
    Version:
    Build: Release
    === Rating info ===
    GPU: 5 GPU Memory: 4 CPU: 4 RAM: 4 CPU Speed: 3094 Threading: 3
    Adjusted CPU: 3726 RAM: 7628 Adjusted RAM: 7116 Cores: 2
    === Machine info ===
    OS version: Windows 8 6.2.9200
    OS prod type: 0
    OS major ver: 6
    OS minor ver: 2
    OS SP major ver: 0
    OS SP minor ver: 0
    OS is 64Bit: 1
    CPU: AuthenticAMD
    Brand: AMD A9-9425 RADEON R5, 5 COMPUTE CORES 2C+3G
    Family: 15
    Model: 0
    Cores: 2
    HT: 0
    x64: 0
    Memory: 7628MB
    Free memory: 4519MB
    User: nikke
    Computer: LAPTOP-93GEKUAE
    === Graphics device info ===
    Number: 0
    Name (driver): AMD Radeon(TM) R5 Graphics
    Name (database): AMD Radeon HD R5 Graphics [Found: 1, Matched: 0]
    Vendor: ATI
    Chipset: Vendor: 1002, Device: 98e4, Board: 12911043, Chipset: 00da
    Driver: aticfx32.dll, Version: 27.20.11044.13001, GUID: D7B71EE2-DBA4-11CF-3A41-B51961C2D635
    Driver version: 13001
    Monitor: \\.\DISPLAY1
    Texture memory: 1024MB <<OVERRIDE>>
    Vertex program: 3.0
    Pixel program: 3.0
    Hardware TnL: 1
    === Options ===
    AnimationSmoothing 1
    LightingQuality 3
    GeneralReflections 3
    TextureQuality 3
    VisualEffects 3
    TerrainQuality 3
    EdgeSmoothing 0
    ObjectHiding 0
    AspectRatio 0
    ForceSquarePixels 1
    SimQuality 4
    TreeQuality 4
    DrawDistance 3
    MaxActiveLots 8
    NumMaxActiveLotOptions 6
    AdvancedRendering 1
    AudioQuality 3
    AudioOutputMode 1
    VoiceLevel 0
    SoundFXLevel 0
    MusicLevel 0
    AmbientLevel 0
    FocusMute 1
    VoiceMute 0
    SoundFXMute 0
    MusicMute 0
    AmbientMute 0
    EdgeScrolling 1
    EdgeScrollingWarning 0
    SupressOpportunityDialogs 0
    SuppressOpportunityDialogsWarningProducts 1493679
    SimWhileMinimized 0
    TwelveHourClock 1
    ShowPlacementGrid 0
    AutonomyLevel 1
    DisableAutonomyForSelectedSim 0
    PetAutonomyLevel 1
    AgingInterval 4
    EnableAging 1
    EnableTutorial 0
    EnableIntroTutorial 0
    EnableTombResets 1
    EnableInGameStore 0
    EnableTelemetry 0
    EnableMemories 3
    AgingStageLengthBaby 2
    AgingStageLengthToddler 8
    AgingStageLengthChild 150
    AgingStageLengthTeen 300
    AgingStageLengthYoungAdult 450
    AgingStageLengthAdult 450
    AgingStageLengthElder 150
    EnableInteractiveLoading 0
    AgingStageLengthPuppy 75
    AgingStageLengthDogAdult 268
    AgingStageLengthDogElder 150
    AgingStageLengthKitten 75
    AgingStageLengthCatAdult 300
    AgingStageLengthCatElder 182
    AgingStageLengthFoal 50
    AgingStageLengthHorseAdult 375
    AgingStageLengthHorseElder 182
    LunarCycleLength 5
    LunarPhaseLength 0
    EnableLunarCycle 1
    EnableLunarPhase 0
    EnableStoryProgression 0
    EnableVampires 1
    EnableWerewolves 1
    EnablePets 1
    EnableCelebrities 1
    EnableFairies 1
    EnableWitches 1
    EnableHorses 1
    EnableOptOutCeleb 1
    ReceiveConnectTNS 1
    ReceivedDevGift 0
    PostFilterFlags 0
    RequireLoginBeforeLoad 0
    SummerLength 7
    FallLength 7
    WinterLength 7
    SpringLength 7
    SummerEnabled 1
    FallEnabled 1
    WinterEnabled 1
    SpringEnabled 1
    IsCelcius 1
    FogEnabled 1
    RainEnabled 1
    SnowEnabled 1
    HailEnabled 1
    InvertHorizontalRotation 0
    InvertVerticalRotation 0
    VideoCaptureSize 2
    VideoCaptureQuality 3
    VideoCaptureSound 0
    VideoCaptureTime 60
    VideoCaptureHideUI 1
    === Default Options ===
    AnimationSmoothing 1
    LightingQuality 3
    GeneralReflections 2
    TextureQuality 3
    VisualEffects 3
    TerrainQuality 3
    EdgeSmoothing 0
    ObjectHiding 0
    AspectRatio 0
    ForceSquarePixels 1
    SimQuality 4
    TreeQuality 3
    DrawDistance 3
    MaxActiveLots 4
    NumMaxActiveLotOptions 6
    AdvancedRendering 1
    AudioQuality 3
    AudioOutputMode 1
    VoiceLevel 255
    SoundFXLevel 255
    MusicLevel 255
    AmbientLevel 255
    FocusMute 1
    VoiceMute 0
    SoundFXMute 0
    MusicMute 0
    AmbientMute 0
    EdgeScrolling 0
    EdgeScrollingWarning 1
    SupressOpportunityDialogs 0
    SuppressOpportunityDialogsWarningProducts 0
    SimWhileMinimized 0
    TwelveHourClock 1
    ShowPlacementGrid 0
    AutonomyLevel 2
    DisableAutonomyForSelectedSim 0
    PetAutonomyLevel 2
    AgingInterval 2
    EnableAging 1
    EnableTutorial 1
    EnableIntroTutorial 1
    EnableTombResets 1
    EnableInGameStore 1
    EnableTelemetry 1
    EnableMemories 1
    AgingStageLengthBaby 3
    AgingStageLengthToddler 7
    AgingStageLengthChild 7
    AgingStageLengthTeen 14
    AgingStageLengthYoungAdult 21
    AgingStageLengthAdult 21
    AgingStageLengthElder 17
    EnableInteractiveLoading 1
    AgingStageLengthPuppy 0
    AgingStageLengthDogAdult 0
    AgingStageLengthDogElder 0
    AgingStageLengthKitten 0
    AgingStageLengthCatAdult 0
    AgingStageLengthCatElder 0
    AgingStageLengthFoal 0
    AgingStageLengthHorseAdult 0
    AgingStageLengthHorseElder 0
    LunarCycleLength 3
    LunarPhaseLength 0
    EnableLunarCycle 1
    EnableLunarPhase 0
    EnableStoryProgression 1
    EnableVampires 1
    EnableWerewolves 1
    EnablePets 1
    EnableCelebrities 1
    EnableFairies 1
    EnableWitches 1
    EnableHorses 1
    EnableOptOutCeleb 0
    ReceiveConnectTNS 1
    ReceivedDevGift 0
    PostFilterFlags 0
    RequireLoginBeforeLoad 0
    SummerLength 7
    FallLength 7
    WinterLength 7
    SpringLength 7
    SummerEnabled 1
    FallEnabled 1
    WinterEnabled 1
    SpringEnabled 1
    IsCelcius 0
    FogEnabled 1
    RainEnabled 1
    SnowEnabled 1
    HailEnabled 1
    InvertHorizontalRotation 0
    InvertVerticalRotation 0
    VideoCaptureSize 1
    VideoCaptureQuality 2
    VideoCaptureSound 0
    VideoCaptureTime 60
    VideoCaptureHideUI 1

    Bolded the unmatched integrated graphics line.
    GYZ6Ak9.png
    Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~

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