I feel so very deeply that sims who live in a world should be the only ones who naturally show up there! (besides, I suppose "not in world" sims) Am I the only one who wants this? If I could have anything, anything in the base game updates, it would be some way of making sims who live in a world, stay there unless I ask them to travel.
Maybe they could implement this through a lot trait, or through settings. I just don't know of anything that irks me more than seeing Nancy Landgraab in Willow Creek Library or Eliza Pancakes at the gym in Oasis Springs, and with more worlds/expansions this problem has only become worse. Am I the only one who thinks this one change could save the game?
If my world is empty, I don't think sims should be generated for walk-bys! We should have to earn those walk-bys by moving sims into the world! And our neighbors from the neighborhood should be much more "present" than those from other neighborhoods in the same world.
In game sims are rare jewels that should require clever work to find - ie going to their world and looking for them there, not waiting for them to walk by your house.
Also, travel should cost money. $50 to another neighborhood, $500 to another world. Make it difficult to find your true love/best friend or relax on the beach. It should be more of a goal.
For rotational play, and storytelling purposes, if a household is left while they are on vacation and another household is played, the household on vacation should not leave the rental property until that family is played again and uses up the days they paid for that vacation while the player controls them. Give us time to get a feel for what having the Pancakes on vacation in Oasis Springs feels like for the residents who live there!
100% let vampires roam. But keep the strange in Strangerville and ideally everybody home unless called out!!! Surely during a pandemic this could be addressed lol
On another occasion, one of my Sims was having a nice meal in a restaurant I put in Windenburg, when a "possessed" Strangerville lady wearing nothing but her underwear barged in. How did she manage to travel all the way from Strangerville to Windenburg in that state? Is the Mother trying to take over other worlds too?
If this could be a setting by world or even possibly by lot, I would interested in that. I'd be more flexible about sending sims to certain restaurants or gyms with special equipment. I think players could make that decision for themselves.
So a sim from a certain town would most likely show up in their town and the neighboring towns, while distant sims will rarely appear.
It's immersion breaking when you have your Brindleton Bay sim vacationing in Komorebi and then her mother shows up while she's dining in the restaurant I placed there.
But, it's something that has always irritated me about TS4. I tend to not have my sims travel to worlds that seem like they are not close, if they travel at all. I set up each world with no pre-mades, they're all my sims I've placed, I also have over 300 of my sims in the not in world bin, so I have plenty of player created sims to fill those roles without the game doing it. And, I've always wanted just my sims to be the visitors on community lots in my world and the walk-bys/joggers, etc.
I don't understand the dev team's thinking process of allowing all sims to freely go to all worlds. In my RL, I can assure you if I go to another city (or state) for dinner, shopping, a concert, or vacation, I will 99.99999% NOT see people from my own city also in that other city, at that restaurant, in that motel, at that particular mall or social event at the same time I am there. (Unless there's some spectacular event that is going on at that time, then I might see 1 person I know.)
I use a mod for this.
MC Command Center let’s you populate your world with either sims from your library or the gallery at large or both.
And quite honestly, after having played with this headcanon since 2016, I'd be severely put off if the game suddenly introduced official distances and tried to prevent my Del Sol Valley sims from going to Windenburg whenever they want.
What mod is that?! I don't use mods but this feature is something I might be willing to change my ways for. How does the mod work? What can you control?
I love this idea, because some of those NPCs have actually earned their way into my playable rotation, especially gym trainers. It'd be nice for them to be able to work at the gym just like before they got ascended. Instead, they usually end up in the Bodybuilder or Pro Athlete career because they come preloaded with Fitness 10 and can spend their days cranking up the Charisma and getting out in the world.
And remember this above all. Our Roman gods are watching. Make sure they are not ashamed!
My NBA site, Pace and Space
Kuttoe has so kindly updated this mod to make it compatible with the recent patch. If you're still interested/open to mods check it out here: https://www.patreon.com/posts/54534808
*:.｡."It's great being ((Queen Bee))!".｡.:*
✧ :-"As long as I continue to believe then one day my ((dreams)) really will come true."✧ :-
It has some flaws though as we are limited to 20 preferences per Sim. Maybe EA could create something similar to that though, maybe a dropdown menu where you can just uncheck every world you don't want a certain Sim to be able to appear in.
But yeah, walkbys of sims from other neighborhoods (especially Sulani for me, so many Sulani sims in Brindleton Bay...) has irked me this entire time. I think just having a toggle in the settings would be fine, this way it doesn't eat up a lot trait slot. But I need something because I'd like to see the actual sims I've created walking around, not the same 10 sims everywhere I go.
The team also needs to limit how many new NPCs keep spawning. I don't even see the like 30 NPCs I remade anymore. I was so tired of seeing randomly generated ugly NPCs clogging up my towns that I finally gave in and remade a bunch, but now they're gone... I play with aging off so it's not like they're dying. Why do so many NPCs keep needing to be generated??
All of this really breaks immersion for me 😭 I just want to see the sims I actually put effort into making.
This one looks awesome and is kind of what I had imagined the sims 4 team would do.
This is the even better!!! Have you used it?! I couldn’t tell if it was released yet, but seems like a really cool way to also manage sims not in world!!!! I think a combo of these two would be amazing!!!
The only reason I imagine travel costing money is because I want a reason to have cars and helicopters/private jets that would provide free travel to other neighborhoods(cars)/other worlds(airplanes)
Even if they were just immovable objects that disappeared once entered and brought us to a loading screen!!!
Because I can't; I keep all sigs turned off.
100% hate nonessential townie generation, though. Number one complaint since launch. I don't like walk-bys either and it should be a toggle for people that care about populated worlds.
Travel costs... Meh. Don't care to don't want.
I hesitate with some of these suggestions that ask EA to decide and define what the worlds mean to us. For example, I understand some people treat Mt. Komorebi as an exotic vacation location and more power to you, but as someone that doesn't like vacations in 4 I wanted it to be a residential world and I treat it as such. For them to suddenly add barriers afterwards to treat it like a foreign country would upset me.
This is a really good point. Even just a simple, low-cost travel fee (with or without other restrictions) would force everyone to consider any world outside their "home world" to be Some Other Place. Not everyone does that now, nor do all of us want to start doing so later.
Because I can't; I keep all sigs turned off.
I would also LOVE to be able to toggle off walk-bys. Great suggestion!!! I personally don't care about any other sims but my own in my worlds, and if I wanted them around, I would call them, or have them walk by verrrrry rarely. If I could micromanage who operates in each NPC role as well then I would be in pure heaven. LET ME ASSIGN MY SIMS TO WORK IN COMMUNITY LOTS!!! Dina would LOVE to be the only bartender at Rattlesnake Juice bar in Oasis Springs, Johnny would love to be the only comedian at The Solar Flare, and Katrina would thrive as the offical musician. It bothers me so much that Sara Scott loses her role as the Gnome’s Arms' bartender once played. Our played sims should be able to work at lots!!! WHY IS THIS NOT A THING?!?!!