I'm sure this has been suggested before but my internet is not cooperating with me to search. I miss being able to build entire neighborhoods/worlds from scratch. It was cool when we had separate games for building just the worlds. Although, an expansion that is all about world-building would be cool too. Then we could make custom lot sizes, have lots next to one another if Sims wanted to buy multiple lots to function as one large property. It would be fun to customize terrain and overall layout. I'd love to be able to build new alien worlds. Maybe have a space station on another planet (that works as a neighborhood), make new places for Sims to go when they work, etc. I'd like them to be able to have themes- for instance a futuristic world where Sims dress in futuristic clothes and all of the buildings and such are higher tech. There could be more industrial polluting ones (sort of like with Eco Life) but others that run on solar and wind power. Instead of carrying Phones, Sims could have bluetooth earbuds and a holographic screen that pops up in front of them so they can video chat.
On the lower tech side, there could be Amish or medieval Sims that have no electricity and use more basic tools. They would farm the land, forage, and raise livestock. No futuristic sims would appear in these neighborhoods. I suppose it would be like setting the look the way it is in the Star Wars pack where the npcs have appropriate attire.
It would be nice to be able to build new worlds for Cottage Living gameplay.
I just had brain freeze. LOL.
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Start up the game, and click an option for start new game. At this point, you're given the option to build new worlds from the ground up, but also to choose which worlds are part of your game. So you can choose not to have Mt. Komorebi or Batuu or Willow Creek if you don't want them in this save file (or you can add them later, and if you load up an older save after adding a pack that includes a new world, you'll be asked if you want to add the new world or not).
Now you have whatever your included worlds are. You can access the in-game calendar and change or delete all the holidays if you want. You can also access every household's family trees and repair, destroy, whatever them. You can assign skills and jobs and whatever else to individual sims.
All without having to do the dance of loading the game, creating a sim you maybe don't even intend to play, moving them in, moving them out, deleting them, visiting every household to make sure the relationships and family trees are where they're supposed to be, etc.
I would love love LOVE that! It always irks me that I need to make a sim first before I can build. Or that I can't just go to the mapview and choose a family already in world in a new save.
Here's the link to that mod, but I'm not sure it's working with the recent Cottage Living patch.
https://www.patreon.com/posts/new-farmland-1-1-53565803