Why sims
don't get a boost or a deceleration when they perform an activity they like/dislike?
Why is there only likes & dislikes for skill related activities?
Why color preferences don't have any impact on sims?
Why NPC's don't have likes & dislikes and why when we ask them it only randomizes the same 5 or 6 likes/dislikes?
Why don't we have to discover likes/dislikes of sims slowly when we ask them?
Why don't they automatically turn towards objects related to their likes?
Why sims
are dancing to music they hate?
Uhh??
Anyway, the two videos down below explain it better, why likes & dislikes
still need improvements.
And please, next time,
fix this d@mn emotion system!
Carl's video
https://www.youtube.com/watch?v=kK5ORf_o1L4
Pleasant sims video
https://www.youtube.com/watch?v=7iT4uXtFsK8
Comments
I had a level 10 violinist decide she dislikes the violin!