My Spellcasters are at the highest level, have purchased all the perks, completed both Realm of Magic aspirations and STILL lose most duels. What gives? Does the charge make a difference? With all of the perks purchased, it's difficult to get a Sim charged but I've tried at charged, overcharged and normal - still taking Ls left and right.
Any suggestions?
0
Comments
1) my sim is of a higher level than the target spellcaster
2) I'm at low charge
3) I've already lost a duel and have the angry modlet from that active.
And even with that, I think I loose about 60% of my duels. Of course, I don't worry about duels over much right now, my spellcasters are busy working on other things.
anyway, i 'overlevel' them so they can get the top end abilities of 'never die of overcharge in the magic realm' and 'better at dueling' as well as the mentor ability, the spellcaster conversations and the mastery perk for their specific school. since then, when i was playing them, they only lost duels to one of the existing sages (a different one each time, and they won the next match) while handily beating the other two on the first try. all the random casters they dueled (either other played sims or townies edited/created for the novice and intermediate rom roles) were defeated first time every time
(◡‿◡✿)
Some of my casters - and I have about seven in play - have good track records with duels, and routinely best Sages. Some have yet to best a Sage, and are 50/50 against common casters. Some are struggling just for the three wins for their Aspiration.
I can't tell if having a wand is an advantage or disadvantage, against a wand-using or a bare handed opponent, or if it makes no difference. I can't tell if one wand is better than another, or better for a certain skill level, or if it doesn't matter. I don't know if having an active familiar helps or hinders. And I duel a LOT.
I will say that win or lose I find the interaction far more entertaining than I did with TS3 Witches, where I maybe challenged another Witch twice in the seven years I played. There are probably tricks and hidden influences I have yet to discover... or it could all just be one big coin toss every time!
What I do then, if I'm only interested in the aspiration, is have two of my played witches at the same milestone duel each other, so at least one of them can move on. But if I try to duel with strangers for ingredients or wands or stuff like that, no chance.
Something wicked this way comes!
I don't use MCCC.
Set your mind on it, and it will eventually happen...
I noticed that when my spell casters are super tired, or at risk of overcharging they tend to lose. However, if both Sims are fine, it is a toss up between the two.
In one family, the mother was tired, and went up against her daughter, her daughter won that duel. However, the mother was fine when she wen up against another sim, and she won that duel.
I have had mixed outcomes with the magic duels.