Please, let us have the ability to change our butlers life state and work clothing. It could even be through cheat codes, no need for a new interface. My witch needs an old ghost butler, my mad scientist needs an alien butler. It doesn't look like it would take a lot of work.
It would be a nice update with the paranormal pack. What you folks think?
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I bought the pack with the Butler, but I could not edit their clothes, and the sim showing up was Mean; so I created my own sim and have them as a roommate in the household instead.
I create my own butlers too. I give them the NEAT ad FOODIE traits to help guide them towards their chores. The VG butlers seem to do nothing I want them to do. Very little, if any, cleaning (other than wiping a gloved finger on a surface) and when asked to cook meals they stand in front of the platter so my sims can't get to the food. Plus, they drink a lot from my bar.
When I create my own butlers, I can direct them to do anything and everything that I want them to do. I'll have the butler prepare a couple of meals and place them in the fridge and when it's chow time I drag it to the counter from the fridge and click CALL TO MEAL and everyone eats. Then the butler cleans up. The butler also does the laundry.
White tux jacket and black pants with dress shoes make a great looking butler.
Toddlers are adorable. Even the clingy and wild ones have their moments.
Unfortunately, the good Nanny, Hiroko, that took care of Ember was replaced by another sim when I tried to add her to the played households to prevent culling. She and Kemps have actually done a better job showing up to check on the Earth Elemental Twins than the nanny that replaced Hiroko while the nanny is there. Jade should not have to walk this far to ask her uncle for food only for him to say goodbye. At least he shows up in those moments when I need to pay attention. I'm a bit peeved that he didn't help her, but there was a nanny staring at the door... Even Kemps saw the problem and peaced out.
Despite him not helping her, I'm inclined to believe that something interrupted him helping her. He's got a solid track record of checking up on every single mer in the pod he's responsible for and helping them.
Kemps did not leave his brother's family hanging. He enlisted the help of a young merman from the pod. Meet Dennis Amaro, the Zalrian Households new Butler. Dennis considered it an honor to help the last remaining Elder Lineage. He's definitely skilled in all the areas he would need to do his job as an Attendant to the Zalrians.
The process to make him the butler was not easy.
Using cheats, I maxed out all the skills I felt would be most helpful for him to do his jobs. Handiness, Cooking, Entertaining, and etc. He has the ideal traits for a Merman Butler.
First, I had to load him to a lot and cheat his stats to where I wanted them.
Then, I had to use the cheats in this order:
Traits.Equip_Trait isButler
Careers.Add_Career Butler
And wait until 6 am of the next day for him to cycle through one day of work. Time speeds up for this part.
Next, I marked his household as unplayed. He was originally a random Butler that the game spawned too. I changed the household name to Amaro.
I evicted him from the lot. For the final touches, I moved him into a lot on Sulani so he would be a Sulani Resident, just in case it affected where he went. The screenshots are from earlier trials, but I ended up following these steps.
And now, he's a butler. I can use Cas.FullEditMode to change the way he looks in other outfits and his general appearance.
So, here's a simplified list of things to make your own butler.
*Make sure you do the above steps before the cheats to make him or her a butler. The order matters.*
Use Cheats in the listed order:
Next:
Finally:
These steps worked twice for me, and he was still the butler after reloading the game.
Cas.FullEditMode will allow players to change the way the Butler looks in CAS without disrupting anything.
For example:
Traits.Equip_Trait Trait_Lightning