With the new skin tones added with Monday’s Sims 4 Game Update comes issues with the genetics system in the game. Players are reporting a problem with genetics selector in the game, which is preventing skin tones from converting properly.
When using the genetics tool in Create-a-Sim, or when having a baby, the offspring are not generating proper skin genetics when parents have different skin tones. Maxis is aware of the issue, so hopefully a fix for this problem arrives soon.
6
Comments
I guess I'm in good shape, since not one of my willful sims seems interested in romance (and therefore children) at the moment. It's like they all want to run whenever the relationship bar gets too high. One of these days, though, I will manage to get at least ONE couple to, uh, become a couple, and then marry and produce offspring. And as I type this I swear I can hear multiple pairs of feet scampering away in my head.
They all want to be single. I would create a couple but I have the feeling they'd be divorced five minutes later.
TINY HOUSE CHALLENGE
The May Family
Modeling Career?
I have a feeling that by prioritizing the release of this update as soon as possible, they had created a rush where the developers were so focused on adding these 100s of shades that they (hopefully) decided to refine genetics properly in a later update.
I am very happy they replied and are working on it...although I can't believe dark skin tones don't have more of an influence on genetics. Every time Deligracy tried to produce a child between a dark skin tone and a light skin tone the child would come out light.
Join Me For Speed Build Sundays!
MLady Azzera - Sims 4 Speed Build Collection
City Living Foreign Food Guide with Descriptions **NEW** Selvadoradian Culture Recipes
"Uh? Dad, you and Mom are both humans, why did I turn out like this?"
Also, why does that skintone seem to give adult male sims a 5 o'clock shadow effect? And love the randomiser make up and jewellery choices
I had a few babies since the patch. Regular played characters as the parents. What I noticed was since (I suppose) the original was all "warm" colours, the "neutral" and "cool" may be messing it up. Also since it's not arranged light to dark anymore, but all scrambled. So with 'genetics' in-game jumped from "Warm" to "Neutral", then a couple slots over that wasn't just a couple shades. The two brown-skinned parents had a bluish orange kid. Heh! Then a yellowish pink kid. I went into cas.fulleditmode to fix that. But yeah. A little variety is fun, But it's definitely not working on the old algorithm.