computerleaf wrote: »
Hi, i dont know where else to go for this but since the update, it keeps telling me I need to restart my game in order to turn mods on, I click the check to turn it on, I restart my game and it still tells me I need to turn it on and restart. I don't know what to do and I've tried moving mods out of the folder but it still comes up.
ailujms wrote: »
Hey everyone, not sure if this is the right place (I'm new to the forum!) but does anyone know of a mod that fixes the freelance career? It has been broken for a while, even before the patch I think, and it's so annoying! Thanks in advance!
ailujms wrote: »
> @Bookwyrmme said:
> It is listed on the first page of this thread, but for your convenience, here is the mod. Hope it helps you.
Thank you so much, I didn't see it, oops! It's such a life saver! It's been bugging me soooo much since it broke!
smilexo wrote: »
Default baby skins are also broken, i have tried 3 of the updated skins and none of them work in game plus, it was confirmed here https://answers.ea.com/t5/Technical-Issues-PC/Default-Skin-Won-t-Work-after-October-Update/td-p/9571771
SPARKY1922 wrote: »
Again thank you for all you do keeping this thread updated mod checking would be so much harder without this thread
I updated yesterday hoping I would not experience all the reported bugs that came with the last patch and noticed immediately the window frames sunk into the walls however I thought that was a CC windows issue not EA's in game windows? I don't have any CC so am wondering if anyone knows of a mod/fix to stop the windows doing this in game?
I am also wondering if anyone is still using Magnetic souths eco mods as they don't appear to have been updated to the latest patch and I am hoping they still work..
StarryMight wrote: »
Concerning the issues with options and mods being disabled/stucks, overzealous antivirus programs can also cause that, right? (Just thought I'd mention it since it wasn't mentioned here, apologies if I didn't need to.)
ashlynette92 wrote: »
Is there a working mod to stop the NAPS constant thing where neighbors play with clay? I have FalseHope_DisabledEnvironmentIdles & simvasion_ecointeractions_fix and it still happens