Since I acquired TS4 Christmas 2018, it was well after challenges like growfruit, kindness/positivity, etc.
I wish they weren't limited by time as I enjoy collecting in the game. I wish they would do more unique in game challenges like that. Spark'd is interesting, but folks are spamming the gallery with unrelated builds & sims. So, an in game challenge is more my speed. Hopefully, the Sims team can come up with some future challenges and new NPCs.
I'm just plumb excited I finally figured out how to get the flower bunny and egg hunt going. I want more of that in the game.
BTW I'm retired so I read this forum and play the game at odd hours 🤗
wocka wocka wockaWho gave that puppy asparagus?please do not send me private messages - they creep me out 🤢🤮😱
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I know there were people who didn't like it so I guess they stopped doing them. I'd love for them to make a return, new ones as well as maybe have the older ones do a come back here and there for newer TS4 simmers like yourself who missed out at the time.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
I have done the sugar skull offering in a variety of saves but I never see the person roaming in the neighborhood. 😞
It's a tradition you can choose when creating a holiday.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
@wrenstales
But, it won't create a brand new collection. I like collecting stuff in the game too.
More resources should be spent on improving the depth of the game and making the game more replayable. For example, improving the traits, updating the emotion system, and making the sims more unique.
In my opinion, challenges are just a temporary distraction, they don't hold your attention for very long.
I also don't like Ea/ Maxis trying to make the Sims into an RPG. If I want to collect things and complete quests, I'll play Skyrim.
That said, I usually just never looked at the challenge UI and refrained from going online for the duration. It was certainly possible to do so.
Hmm... I do like collecting things, currently I have a sim collecting feathers in Brindleton Bay with her cat. I just did not like having to do that right now rather when I had worked out a story and a save for it.
Ha ha, now I am most likely certain to miss any event. I play with mods and CC so I am rarely online
Same here. I got most of the skulls from the debug catalogue during the sugar skull challenge. It was repetitive and interfering with my gameplay.
those challenge needs to period and repeating like automatic in a year it's very wisely and feasible!But it shouldn't be
a limited time Activity!【anytime i want finish any activity,it can be rewind by ourself】