I'm starting a new Realm of Magic save once Knitting comes out and I deleted the three sages that already appear (Morgyn, Faba, Simeon) because I prefer an updated look on each of them that I found on the gallery. Do I just make the three new one's townies and they will spawn in the Magic Realm? Will they still function if I place them in a house or will the game spawn different sages if I place them in a house?
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oh, it was awful! I should have taken before and after photos. lol
They've stayed as the Sages in my game ever since release. I saved copies of them just in case the game does decide to replace them for whatever reason. If that happens I'll just do what you did @EliasVersace to get them back.
I did get a scare once when a different temporary Sage was there instead of Simeon, but he was back later that day. He had been assigned a job outside the Realm for some odd reason, but he kept his Sage status too. That only happened one time though, every other save, they've all been there whenever my spellcasters visited Headquarters.
brilliant tip!
Happens in my game alot, when a sage leaves the realm for a while a different sage shows up....so I now have 6 sages in game (I edited them all btw).
Doesn't make sense to me, cause I thought storywise there can only be 3 sages exiting, but ok.
@RavenSpit the same thing happens in my game, it’s like they work in sage shifts of something
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