So it was like 50/40/6/4 for the four themes and Happy Haunts was pretty close and I'm hoping we'll get a stuff pack or game pack with supernatural nonsense. Now let's not repeat the 'too much content not enough content for three new occults." That Sims 3 Supernatural had but more bringing in the ideas it had. We fantasy players have about 3 packs with fun content Realm, Vampires, and JA with overt fantasy themes but with how popular Haunts was maybe we can also get Grim Reaper as an interactive career and seance tables? What you guys think?
Occultism in Sims is family-friendly and should not be watered down to cater to realism players
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Some of them offer more occult gameplay than the skeletons in JA.
However, I would certainly like to see some of the ideas from Happy Haunts return in a Gamepack, including a Grim Reaper 'career'.
A stuff pack would not be big enough. I'd say it would be a Gamepack since it's quite niche, but at the same time it should offer enough gameplay to keep occult players happy.
Agree
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I voted on Happy Haunts because I wanted something different. And the grim reaper career really made me excited.
Ghost hunting career was something I LOVED in the sims 3 so I hope we get some type of happy haunts game pack soon.
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We also got witches aka spellcasters in Realm Of Magic and Vampires in the Vampire Gamepack..
Indeed, I realize that. I was actually commenting on OP’s opening post, where they only mention occults from RoM, Vampires and JA. I just added another list of existing occults we should not forget to mention. I noticed I omitted Plant Sims, although this life state doesn’t even provide much interesting Gameplay or occult design.
I totally agree with you!
I'm not entirely sure how I could incorporate a Happy Haunts type pack in my game but I'm sure I'll think of something... I just want something different to the modern mundane that seems to be prevalent in this game. Don't get me wrong I appreciate realistic things but the game doesn't really feel like the Sims when it feels too realistic. In my opinion, a game like the Sims must have balance between realism and occults otherwise it just feels like a pixelated chore to me. I like to spice things up every now and then with playing unrealistically and in ways I wouldn't normally do.
Variety is the spice of Sim life.
I believe the devs could actually do a lot with a pack like Happy Haunts. A cheat to be able to kill off any Sim at any time would be great for storytelling (similar to the Tombstone of Life and Death from the Sims 2).
Don’t get me wrong, I’m a BIG family player, I play strictly legacy play, I like to watch my families progress etc... that said, I can’t do it if they’re not witches, or vampires, or mermaid for example. Magic GOT ME INTO this game back when Makin’ Magic was a thing, so I personally would love and welcome ANYTHING occult. Sadly, other than werewolves I just don’t see it happening. Maybe they could redo genies and bring them back, like actual wishes etc... we still don’t have an occult pet, like a dragon etc... would love to have Bonehilda back, my sims do have the skeleton relic but apparently it only works three times and on the third try it exploded lol
—T
Halloween.
we can get all the careers suggested in the stuff packs, instead of just one, and all the other smaller supernaturals that couldn't fully fill a gamepack out. (zombies, genies, fairies, werewolves). we could have the ghostbuster, fortune-teller, supernatural creature hunter (with a goofy rated T for teen version instead of murder, makes them human again), and grim reaper career. would be like get to work but....supernatural haha.
bonehilda in this? would be amazing.
It seems the main consensus is "It has CAS I like but I hate fantasy element s so the pack about fantasy elements should be watered down cuz I don't like it." Which annoys me