Game fixes that are needed
• in University why do sim replace items with random clutter like kitchen condiments or five different lamps in one room it makes no sense they should specific university items or skill items.
• In sims time, if each second equal a minute then either action need to be faster than a minute or being able to do a certain amount of action before time changes e.g. if it take 10 seconds to go up stairs then for every 10 seconds in sim time a sim minutes goes by. This is so you can do mare actions before your sim get to tired, hungry, dirty etc throughout the sim day
• Randomisation overhaul:
• Randomly generated sim should wear styled looks, so they look coherent in world
• No randomise accessories or makeup as they look out place on generated Sims
• Kitchen be allowed and not forbidden in university housing. (It doesn’t have to be a requirement, but it shouldn’t be a restriction)
• When uni Sims move in no missing object like desk and sinks
• The column system is broken they don’t work properly you can’t pull column up on edges and when column snap to a build they snap in one position so you can’t change the direction. Even when you stack column, they don’t align up because of them snapping to a build
• Curved/hexagonal Roofs don’t align properly with build they are either scale to big or to small they don’t fit edge shape of a builds ceiling roof.
• Being able to edit gallery information box without having to upload the same thing twice
• Being able to walk over pet beds
• Being to mop under pet beds
• Trash and mess like water should not be put under or by objects as the footprint won’t allow you to get near them to clean them up
• Footprints need to be smaller for you to get to object and put objects closer together.
• Being able turn off footprint for certain interaction like cooking, walking, bathroom utilities, ladders,
• No box line around ladders
• For mods and script being able to better organise content by having categories in mod folder (so you can go more folders down) e.g. in mod folder have: CC Folder, SCRIPT folder etc and then from then onward you can have subcategories like in CC folder have: CAS folder, BUILD/BUY folder, Collection folder ( at least be able to go 5 folders down).
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Comments
Sometimes it can happen during 'misterious weather'.
that just the thing wasn't in weather or any question mark in winderburg in clubs was snow inside I looked anywhere no roof or window missing but nope nothing wasn't out place.
If you have the EP, check which policies are currently in action, it sounds like you have the power conservation one or something similar, I can't recall them off the top of my head, sorry.
Ever since downloading the Eco Lifestyle pack I haven't been able to enjoy the game anywhere near as much as I used to. I firstly had issues with the neighbourhood votes on stealing stuff from my house and flirting with everybody but thankfully that was a quick fix to turn off in the settings, but now this? Really hope there is a fix for the whims, as it's really disheartening for my playthrough :( anyone else having this problem, please comment or reply or whatever. Hopefully it's something that can be fixed.
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After installing the new update for Nov. 2020, the game is very glitchy. When building, doors can't go many places because "they can't intersect with walls" (?), things randomly move around when in build mode (for example, moving 1 bathroom wall back caused the entire setup of the room to shift into an L shape), Sims can no longer use things when there is 1 tile between them (for example, can't use the shower in a 3x3 bathroom where the toilet and shower face each other with 1 tile separating them, even though it has always been able to be used), and can't walk through some doors (Sims believe there's something in the way) even though there's nothing there. After play testing for about 1 hour, all of these problems emerged. Can you please acknowledge this issue and suggest a timeline for fixing?
Thanks for your help!
#ConsistencyForAliensTS4