I would like to have more options on conversation. Just a few examples:
got promoted? No one will ever know because you have no option to tell.
Mommy and Daddy where fighting? You cant tell your child why you had that argument.
Gossip? about what or whom.
What are you, dear fellow simmer missing dearly in your sims social interactions?
Parcour - the art of jumping to conclusions.
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''Ask about backround story''
Then the household, or even better, personal bio would pop up that you could read ingame.
For everything else i have (thank godness) mods for, since you can not even congratulate a sims on a birthday.
Personality,depth,humor,consequences,lore,customization.
That's exactly the point, what do the mods enhance on this topic?
That are "very" social interactions
Isn't that very much a social interaction?
My Sims do a little 1-2 on the Romance tip just to get the bar up and then they’re outta there lol so I don’t need any new interactions. They don’t talk much after that. After that, it’s just phone calls to their loved ones while at work, just to keep it spicy.
Sounds like you could at least need a "talk about spice" on phone XD
A slow dance interaction would also be nice.
Too Good at Goodbyes forum thread
Too Good at Goodbyes blog
I do recall that when a sim feels confident they are able to boast about their promotion...
But I certainly agree that there is a lack of deeper, social interactions and a lack of long term emotional consequences based on those interactions.
Right now the social interactions only serve to boost or decrease relationship points.
A true and interesting relationship between 2 or more sims doesn't exist because there is no memory system in place.
Sims can act all angry or flirty around each other one moment, and forget about why they felt that way the next, because they can't remember. There is no story between them.
I feel that in general the "Why?" and "Who?" interactions are missing. They should both be player directed and autonomous. "Why did you do that?" "Who did that?".
e.g. An interaction between a father and a son:
Sad Son to Fine dad: "I was bullied".
Tense Dad: "Who bullied you?"
Sad Son: "Wolfgang Munch."
Angry Dad goes over to the Munch household to have a word with the Munch Brat:
Angry Dad to Wolfgang Munch: "Why did you bully my son?"
Bored Munch to Tense Dad: "He stinks."
Angry dad starts to....And so on and so forth. From there an interesting relationship can be established between different sims and even entire households depending on the various memories they have together.
The relationship between the son and Munch should remain tense and awkward until the problem is resolved. They should have a memory together: the bully and the victim. Son should recognize Munch as the bully, so resolving the issue between them could offer some challenging and long term game play in itself.
However....
Scripting and coding the multitude of questions, answers and interactions may require a lot of resources the dev team would rather spend on other game play and objects.
I would certainly like my sims to have an actual interest in each other and their surroundings. Interactions will feel more 'alive' and meaningful.
EDIT: I don't believe there is any mod for above game play. Meaningful Stories or Slice of Life don't really do the trick in that regard as they only build upon what's already there.
I get ya. Quit the chatter. Keep it practical. That's the way to do it.
And then get a popup with that npc's family tree. It would make it easier to avoid unwanted pairings, or just the names of any secret children or see how sim A is related to Sim B and so on.
Until you see your own sim in their family tree...
If a sim would be in a specific mood, sad, happy, angry, bored etc. then maybe you could ask your sim why and also get a random reply back. "I need a break" or "I am worried about a specific sim". That gives the player ideas for stories.
I liked that you can unlock new things to craft with Eco Living by talking to different sims, I would like that to be possible for future things that you could craft as well or maybe you could just ask a sim who is skilled in something for advice and that could increase that skill, it adds more gameplay and reasons for you to be good friends with specific sims.
I would also like to be able choose how I greet my sims as well. I would like to be able to choose if I want to shake hands, wave hands or kiss the cheek on specific sims.
I like the mod where the sim can ''ask to upgrade'', so my sim does not have to deal with it, when he is not skilled in handiness
Same goes for ''ask to cook a specific dish''
other then that... fair enough they dont enhance anything just gives me an illusion. I wont go too deep, since sims 4 is rather shallow in that regard and this mod options or some pop ups seem like the best we will get... but who knows right?!
I'm not sure that I understood your question. However, if you're into mods, Bienchen (?) has a couple that adds interactions to congratulate on promotions, engagements, pregnancies, births, and such. Nevertheless, I agree that those kinds of socials should have been officially added to the game by now. I would love to see even something as basic as introductions between Sims and a handshake.
The problem with TS4 is that there are so few animations and thought bubbles don't necessarily correspond to what the sims are discussing. After a while, the conversations all begin to look the same anyway.
Too Good at Goodbyes forum thread
Too Good at Goodbyes blog
If you want an autonomous proposal, you will have to find a mod for that. It will never happen otherwise.
Let's make Liberty and Justice For All a reality.
Sims are paper dolls, as they currently exist. And you're right, mods can help make autonomous, what options there are, but they cannot do independent storytelling of the sort you just described. And a lot of people seem to like and want zero autonomy, in other words, Barbie Dreamhouse or Action Figures, not interactive fiction in which there are surprises. It's an enormous divide between users. I'm of the second camp, that my delight in the game is from discovery and surprise, not from pushing windup toys around or playing with paper dolls.
But mods are our only options.
Let's make Liberty and Justice For All a reality.
You've got that quite right, and i'm happy there are some modders adding more flavor to it, but the less modes I have to use, the better. Won't probably happen in TS4 anymore but i want to see what everyone is missing.
Sometimes when my sims friends are coming over, they will be angry, sad or embarrassed. I wish we could ask NPC's what happend and we would get a notification which buff is making the NPC sim the way he feels.
Maybe that way I will know more about what's happening in their lives. For example, sometimes I see a sim who has bruises from a fight. And I really really always wanna know with who they fought!