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Eco Lifestyle Question Thread

Akl500PAkl500P Posts: 2,986 Member
Hey Simmers,
I’m sure many of y’all are diving deep into eco lifestyle. I know I am having a blast and coming up for air was hard. I thought I could create a thread where we could ask and answer each other’s questions about the new pack. I know I’ve had a lot since this pack has a lot going on and it’s not always super clear about how to do things.

My current questions are:
1. Does use of electronics and powered items cause a more industrial footprint?
(You can upgrade them to be more green so I’ve been a little confused about this)
2. What are the best ways to be more green or more industrial?
3. Do you see your neighbors actively participating in N.A.Ps? (Haven’t gotten this far yet)

Feel free to post your questions and answer other players. I hope y’all are having a good time with the new pack and happy simming.

Comments

  • ParmaViolet87ParmaViolet87 Posts: 1,800 Member
    Great idea for a thread!

    Does anyone know where sims can collect water in Evergreen Harbour? I struggled to find water points last night.
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  • MKM452MKM452 Posts: 2 New Member
    > @ParmaViolet87 said:
    > Great idea for a thread!
    >
    > Does anyone know where sims can collect water in Evergreen Harbour? I struggled to find water points last night.


    I think the only way water is collected is through the Dew collectors.
  • MKM452MKM452 Posts: 2 New Member
    Question- is anyone's Eco footprint decaying in about a day? I successfully turned the industrial section into Green Healthy area but it only last about a day and then I'm back to natural (another day then I'm back to industrial). Is it supposed to change so quickly?
  • ParmaViolet87ParmaViolet87 Posts: 1,800 Member
    edited June 2020
    MKM452 wrote: »
    Question- is anyone's Eco footprint decaying in about a day? I successfully turned the industrial section into Green Healthy area but it only last about a day and then I'm back to natural (another day then I'm back to industrial). Is it supposed to change so quickly?

    Yes. This is one of my complaints about the pack. The industrial side dropped far too quickly for me. I hope they can fix this or at least there will be a mod to steady it a bit.

    This may be a really dumb question - How do you vote for community lot types? I have went to the board and they are greyed out :( Am I missing something obvious?

    giphy.gif
  • calaprfycalaprfy Posts: 3,927 Member
    Can you switch off the eco effects but have the NAPs and community lots on?
  • rudolpharudolpha Posts: 997 Member
    How do you get eco parts to upgrade utilities?
  • simm621simm621 Posts: 1,037 Member
    rudolpha wrote: »
    How do you get eco parts to upgrade utilities?

    You can make some with the fabricator.
    Gallery ID: wiccanwonder
  • somewhsomesomewhsome Posts: 910 Member
    MKM452 wrote: »
    > @ParmaViolet87 said:
    > Great idea for a thread!
    >
    > Does anyone know where sims can collect water in Evergreen Harbour? I struggled to find water points last night.


    I think the only way water is collected is through the Dew collectors.

    No, you can collect water from water pumps, ponds, some wells, fishing and swimming spots if you are living off the grid (it's a base game update). But I don't have Eco Lifestyle yet, so I don't know about specific places in Evergreen Harbor.
  • Akl500PAkl500P Posts: 2,986 Member
    Great idea for a thread!

    Does anyone know where sims can collect water in Evergreen Harbour? I struggled to find water points last night.

    I found one in grims quarry yesterday but I can’t seem to find one at all in port promise. Not sure there is one there.
  • JeanJean Posts: 1,243 Member
    MKM452 wrote: »
    Question- is anyone's Eco footprint decaying in about a day? I successfully turned the industrial section into Green Healthy area but it only last about a day and then I'm back to natural (another day then I'm back to industrial). Is it supposed to change so quickly?

    Yes. This is one of my complaints about the pack. The industrial side dropped far too quickly for me. I hope they can fix this or at least there will be a mod to steady it a bit.

    This may be a really dumb question - How do you vote for community lot types? I have went to the board and they are greyed out :( Am I missing something obvious?
    You'll need Influence for that. Once you have that you can go to the ''default'' community space and vote there or just click on the mailbox and vote. You'll need 10 influence points (which counts as 1 vote). Influence points are accumulated by interacting with the active neighborhood plan, doing friendly interactions, etc.
  • rudolpharudolpha Posts: 997 Member
    How do you get bits and pieces?
  • Akl500PAkl500P Posts: 2,986 Member
    rudolpha wrote: »
    How do you get bits and pieces?

    A couple ways. Use the recycler or if you have the new lot trait for recycling you can search recyclables and compost and click on those in your inventory and turn them into bits and pieces.
  • MahpellaMahpella Posts: 9 New Member
    Which University faculty I should use if I want to make my sim well-educated building engineer?
    I haven't managed to find this career in faculties' "bonuses": only simple engineers (robots) and eco specialists.
  • MahpellaMahpella Posts: 9 New Member
    Sorry, I'm playing in Russian. I'm talking about Civil Designer career.
  • SimMathuSimMathu Posts: 2 New Member
    Hey! Can someone help, how do you create the Meat wall 😂 I know you have to use the Vertical Garden but not sure what else
  • kusurusukusurusu Posts: 971 Member
    Mahpella wrote: »
    Sorry, I'm playing in Russian. I'm talking about Civil Designer career.

    Physics or Communication depending on branch
    My SuperSim Collection: Rosetta Stone · Sona Ali
  • stenopelixstenopelix Posts: 385 Member
    SimMathu wrote: »
    Hey! Can someone help, how do you create the Meat wall 😂 I know you have to use the Vertical Garden but not sure what else

    It is a career perk. I think it´s Design Guru. Then you can click on the vertical Garden for "Grow "Meat"" (sorry I am playing with German language settings)
  • Geralt_ofRiviaGeralt_ofRivia Posts: 126 Member
    I'm using the power generator on an of the grid lot, but it's not turning the power on? Anybody having issues with this? Do I have to wait a couple days for the generator to generate power? I'm so confused.
  • smurfy77smurfy77 Posts: 1,250 Member
    How and where do you place a Community Area in the Harbor of Promise (I may have name wrong but it does have Promise in it) I just got it Green and I want to place a Community area, I go to Manage Worlds and there are no places to put one, Im not understanding where to do it, or is it in a different neighborhood?
  • smurfy77smurfy77 Posts: 1,250 Member
    I just found it! So sorry, I guess I stayed up too late playing wgen it came out lol.
  • dearie_blossomdearie_blossom Posts: 707 Member
    Regarding the new lot trait that spawns garbage.

    1. Can you have this lot trait on apartments in San Myshuno?
    2. If yes, will garbage spawn inside of the apartment and on the lot surrounding the apartment (where the festivals are)?
  • JinkxJinkx Posts: 62 Member
    So i have a home with 2x dew collectors, 4 solar panels, 3 windmills. Upgraded my television and shower to be more eco friendly but my eco footprint is still dropping once a week to almost industrial. I also influence people a lot to vote for the eco friendly upgrades on the Neigborhood board. What do i do wrong?
  • jimbbqjimbbq Posts: 2,734 Member
    Has anyone successfully achieved full industrial footprint without using cheats ? Please share your tips. It seems impossible ...
  • lakirelakire Posts: 75 Member
    Anyone who can tell me how to see if wallpapers, floors etc is eco-friendly?
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