Yesterday sent a sim to the Strangerville bar on a hunt for army types to chat up for the spore detector. While there ghost night was announced, and the place was soon over run with them. Among the ghosts was a sim from my library that is not in game! Not only was she pilfered, but aged up from YA to A and several traits changed along with the aspiration. Never saw anything like that happen before, and I most certainly don't want that happening again! Only mod running is MCC, but am too new to it to know if it is responsible or not.
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Yeah, I'm pretty sure that's an MCCC thing, not a game thing. It will use Sims in your tray to generate new random sims before it randomizes up a typical townie - except that they still get somewhat randomized clothing and traits as needed for whatever roll the game called for a random sim to fill.
That setting can be helpful. At least for people who want to control the townies that will spawn.
You should be able to adjust the percentage of sims MCCC will generate using your library or whether or not to use hashtags to filter what sims to use.