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Custom world bug

BreazonaBreazona Posts: 1,335 Member
Hi, I've downloaded 2 different worlds and each time I've gotten a bug where my sims reset every time they pick up food. I tested it in a newly made hood and didn't have the bug so I know it wasn't any mods. I have all the cc that goes with the worlds so I'm not sure what's going wrong? It's just a little bit hard to have sims not die when they can't eat, so I'd love any help I can get.
sims 2&3 my beloved♥

Comments

  • CinebarCinebar Posts: 33,618 Member
    edited April 2020
    You didn't mention if the food is custom content or not. I only mention this as I download lots from a site that builds a lot of models not necessarily built to play or live in them but to enjoy the model building of real places etc. I know this is a custom world however is it custom food? I have several custom dishes that are placed on surfaces that do that, I have to remember not to put them on community lots like the ones I downloaded. Or is this a custom table or counter? Some of those may not be actually cloned from a counter or table but something else and cause a jump bug lovely as decor to look at and function sort of like a counter or table but may cause some glitches. Just making some suggestions. Or one last thought if not a routing issue, do you have custom plates in your game? those also can cause this jump bug reset. ETA: The world is probably fine the problem would be in or on the lot.
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • BreazonaBreazona Posts: 1,335 Member
    Cinebar wrote: »
    You didn't mention if the food is custom content or not. I only mention this as I download lots from a site that builds a lot of models not necessarily built to play or live in them but to enjoy the model building of real places etc. I know this is a custom world however is it custom food? I have several custom dishes that are placed on surfaces that do that, I have to remember not to put them on community lots like the ones I downloaded. Or is this a custom table or counter? Some of those may not be actually cloned from a counter or table but something else and cause a jump bug lovely as decor to look at and function sort of like a counter or table but may cause some glitches. Just making some suggestions. Or one last thought if not a routing issue, do you have custom plates in your game? those also can cause this jump bug reset. ETA: The world is probably fine the problem would be in or on the lot.

    I tested with cereal and in the downloaded worlds they'd reset, but in the fresh world they were fine. I've had this bug in every custom world lot I've been in so it's not lot-specific if that's what you mean. Three different dorms, one being EAxis, and 3 different homes, with one of these being EAxis as well. I don't have custom plates so the cloning sounds most likely, but why wouldn't it affect the fresh world? I tested the fresh world both with mods in and out and it worked either way
    sims 2&3 my beloved♥
  • Seera1024Seera1024 Posts: 3,629 Member
    What custom world is it?
  • BreazonaBreazona Posts: 1,335 Member
    Seera1024 wrote: »
    What custom world is it?

    Two different ones, one was Elsewhere and one was Simcity
    sims 2&3 my beloved♥
  • Seera1024Seera1024 Posts: 3,629 Member
    I downloaded Elsewhere and loaded it up and did not have the issue. I did not download any CC that was not in the file the creator had put together.

    Unfortunately, you may have to restart those neighborhoods or start new neighborhoods. or resort to cheating to keep Sims alive in those neighborhoods until you find the cause and fix for the issue.
  • BreazonaBreazona Posts: 1,335 Member
    I'm just not seeing what would make me have issues in worlds I downloaded but not a fresh world I made to test the bug? I know it isn't a mod because that would carry over to the fresh world. It can't be lot or world-specific because it's happened on so many different lots in 4 different worlds (including uni subhoods). I'd do the half and half test with my mods folder but it doesn't happen in the fresh world. I haven't played Sims 2 since like 2017 since been difficult to get it to work so I'm hoping I can get this figured out so I can finally return to Sims 2...
    sims 2&3 my beloved♥
  • BreazonaBreazona Posts: 1,335 Member
    Okay, I followed the steps in this post but obviously with the final step being Zip and attach this file to a post and someone with experience with modding can have a look at it to see what might be causing you problems I'm hoping someone here might know something about it? So uhh..ridiculously long list in the spoiler in case anyone does.
    Build: 1.17.0.66
    at Oct 11 2008,15:12:07

    Object id: 653
    name: CITY_User00275 - Sylvia
    Stack size: 7
    Error: Invalid constant.
    Iterations: 3
    Frame 6:
    Stack Object id: 168
    Stack Object name: Food Dish - Standard
    Node: 9
    Tree: id 8211 name 'df - Eat - _Entry' version -44032
    from FoodDish_Globals
    Prim state: 0
    Params: Locals: 168 0 0 0 0
    Frame 5:
    Stack Object id: 168
    Stack Object name: Food Dish - Standard
    Node: 2
    Tree: id 8199 name 'Interaction - Eat' version -32723
    from FoodDish_Globals
    Prim state: 0
    Params: Locals: 168 133
    Frame 4:
    Stack Object id: 653
    Stack Object name: CITY_User00275 - Sylvia
    Node: 5
    Tree: id 281 name 'Wait For Notify' version 8
    from global
    Prim state: 1
    Params: 0 1 Locals:
    Frame 3:
    Stack Object id: 653
    Stack Object name: CITY_User00275 - Sylvia
    Node: 1
    Tree: id 8282 name 'Function - Main - Check Queue' version 50
    from PersonGlobals
    Prim state: 0
    Params: Locals: 133
    Frame 2:
    Stack Object id: 653
    Stack Object name: CITY_User00275 - Sylvia
    Node: 2
    Tree: id 8283 name 'Function - Main - Loop' version 96
    from PersonGlobals
    Prim state: 0
    Params: 1 20 1 Locals: 0
    Frame 1:
    Stack Object id: 653
    Stack Object name: CITY_User00275 - Sylvia
    Node: 6
    Tree: id 8193 name 'Function - Main' version 118
    from PersonGlobals
    Prim state: 0
    Params: Locals: 1 20 0
    Frame 0:
    Stack Object id: 653
    Stack Object name: CITY_User00275 - Sylvia
    Node: 1
    Tree: id 4096 name 'Function - Main' version 2
    from TemplatePerson
    Prim state: 0
    Params: Locals:


    Global Simulator Variables
    = 12
    = 15
    = 0
    = 653
    = 0
    = 30
    = 38
    = 6
    = 1997
    = 8
    = 71
    = 0
    = 0
    = 378
    = 0
    = 1
    = 2
    = 0
    = -1
    = 0
    = -1
    = 0
    = 1
    = 30
    = 0
    = 0
    = 0
    = 0
    = 0
    = 30
    = 1
    = 0
    = 0
    = 0
    = 0
    = 0
    = 3962
    = 0
    = 120
    = 0
    = 38
    = 2
    = 1
    = -1
    = 0
    = 1
    = 1
    = 600
    = 37
    = 389
    = 8
    = 0
    = 0
    = 1
    = 2
    = 2
    = 0
    = 1
    = 3
    = 4096


    Other Simulator Details:
    All Menus On = false
    Move Objects On = false


    My Object:
    Interaction details for Person CITY_User00275 - Sylvia
    Current Interaction
    Name Eat
    Index 0
    TreeID 8199
    Initiating Object 653
    Current Icon Object 133
    Icon Table Index 8
    Icon GUID 0


    Person Data for Person CITY_User00275 - Sylvia
    0, = 0
    1, = 0
    2, = 500
    3, = 200
    4, = 250
    5, = 700
    6, = 400
    7, = 700
    8, = 0
    9, = 0
    10, = 0
    11, = 0
    12, = 106
    13, = 0
    14, = 0
    15, = 0
    16, = 0
    17, = 0
    18, = 16
    19, = -19488
    20, = 0
    21, = 0
    22, = 0
    23, = 0
    24, = 4
    25, = 0
    26, = 0
    27, = 75
    28, = 256
    29, = 0
    30, = 0
    31, = 302
    32, = 0
    33, = 50
    34, = 0
    35, = 0
    36, = 50
    37, = 0
    38, = 1
    39, = 0
    40, = 327
    41, = 0
    42, = 0
    43, = 9900
    44, = 0
    45, = 0
    46, = 16
    47, = 700
    48, = 500
    49, = 200
    50, = 400
    51, = 700
    52, = 0
    53, = 120
    54, = 96
    55, = -1
    56, = 0
    57, = 0
    58, = 19
    59, = 0
    60, = 0
    61, = 8
    62, = 0
    63, = 0
    64, = 0
    65, = 1
    66, = 0
    67, = 0
    68, = 0
    69, = 0
    70, = 10
    71, = 0
    72, = 0
    73, = 0
    74, = 0
    75, = 0
    76, = 0
    77, = 0
    78, = 0
    79, = 0
    80, = 168
    81, = 1
    82, = 1000
    83, = 0
    84, = 0
    85, = 0
    86, = 0
    87, = 0
    88, = -4914
    89, = 0
    90, = 0
    91, = 41
    92, = 27
    93, = -194
    94, = -260
    95, = -250
    96, = -212
    97, = -160
    98, = 0
    99, = -160
    100, = -300
    101, = -190
    102, = 0
    103, = 168
    104, = 0
    105, = 0
    106, = 0
    107, = 0
    108, = 0
    109, = 3949
    110, = 0
    111, = 0
    112, = 37
    113, = 62
    114, = 0
    115, = 0
    116, = 0
    117, = 0
    118, = 3100
    119, = 0
    120, = 0
    121, = 0
    122, = 0
    123, = 0
    124, = 407
    125, = 338
    126, = 53
    127, = 859
    128, = 206
    129, = 589
    130, = 748
    131, = 238
    132, = 510
    133, = 359
    134, = 408
    135, = 386
    136, = 746
    137, = 880
    138, = 400
    139, = 400
    140, = 400
    141, = 463
    142, = 0
    143, = 0
    144, = 0
    145, = 0
    146, = 0
    147, = 0
    148, = 0
    149, = 0
    150, = 0
    151, = 0
    152, = 0
    153, = 0
    154, = 0
    155, = 0
    156, = 41
    157, = 0
    158, = 1
    159, = 0
    160, = 32
    161, = 150
    162, = 307
    163, = 0
    164, = 0
    165, = 0
    166, = 0
    167, = 0
    168, = 0
    169, = 0
    170, = -16611
    171, = -29033
    172, = 60
    173, = 1
    174, = 1
    175, = 1
    176, = 0
    177, = 0
    178, = 0
    179, = 0
    180, = 9220
    181, = 136
    182, = 0
    183, = 1536
    184, = 0
    185, = 2
    186, = 0
    187, = 0
    188, = 0
    189, = 0
    190, = 0
    191, = 0
    192, = 0
    193, = 0
    194, = 0
    195, = 0
    196, = 0
    197, = 0
    198, = 0
    199, = 521
    200, = 0
    201, = 0
    202, = 0
    203, = 0
    204, = 0
    205, = 0
    206, = 0
    207, = 0
    208, = 0
    209, = 0
    210, = 0
    211, = 0
    212, = 62
    213, = 40
    214, = 0
    215, = 204
    216, = 8467
    217, = 4
    218, = 0
    219, = 0
    220, = 0
    221, = 0
    222, = 0
    223, = 0
    224, = 0
    225, = 0
    226, = 0
    227, = 0
    228, = 6
    229, = 0
    230, = 0

    Motives:
    0, = 99.5833
    1, = 0
    2, = 0
    3, = -9.00686
    4, = -9.00686
    5, = -4.53889
    6, = 63.7505
    7, = -70.814
    8, = -3.44445
    9, = 95.1389
    10, = 0
    11, = 0
    12, = 0
    13, = 55.9483
    14, = 68.5556
    15, = 9.34721

    Contained Objects:
    Slot 0 contains object 168
    Slot 2 contains object 656
    Slot 18 contains object 11

    Data:
    0, = 0
    1, = 5
    2, = 0
    3, = -1
    4, = 97
    5, = 0
    6, = 0
    7, = 100
    8, = -32696
    9, = 0
    10, = 0
    11, = 653
    12, = 0
    13, = 0
    14, = 0
    15, = 0
    16, = 0
    17, = 0
    18, = 0
    19, = 653
    20, = 0
    21, = 0
    22, = 0
    23, = 1
    24, = 8
    25, = 0
    26, = 0
    27, = 150
    28, = 200
    29, = 8
    30, = 0
    31, = 0
    32, = 0
    33, = 0
    34, = 0
    35, = 0
    36, = 0
    37, = 0
    38, = 0
    39, = 0
    40, = 160
    41, = 0
    42, = 2307
    43, = 0
    44, = 0
    45, = 1997
    46, = 6
    47, = 15
    48, = 0
    49, = 0
    50, = 0
    51, = 0
    52, = 0
    53, = 0
    54, = 0
    55, = 5
    56, = 0
    57, = 255
    58, = 1
    59, = 0
    60, = 0
    61, = 0
    62, = 0
    63, = 0
    64, = 0
    65, = 0
    66, = 36
    67, = 23
    68, = 0
    69, = 0
    70, = 0
    71, = 0
    72, = 255
    73, = 255
    74, = 255
    75, = 255
    76, = 0
    77, = 0
    78, = 50
    79, = 36
    80, = 0
    81, = 0
    82, = 448
    83, = 0
    84, = 0
    85, = 0
    86, = 0
    87, = 0
    88, = 0
    89, = 0
    90, = 0
    91, = 0
    92, = 0
    93, = 0
    94, = 0
    95, = 0
    96, = 0
    97, = 0
    98, = 0
    99, = 0
    100, = 0
    101, = 0
    102, = 751
    103, = 0
    104, = 0
    105, = 0
    106, = 0
    107, = 0
    108, = 0
    109, = 0
    110, = 0
    111, = 0
    112, = 0
    113, = 0

    Attributes:
    0, Visitor Type = 0
    1, Misc Flags = 4096
    2, Facial Expression = 0
    3, Body Part - In Use Flags = 0
    4, Current Motive = 1
    5, Toddler Body Position = 0
    6, Interaction Status(Out/In) = 1
    7, Idle Torso Stance = 0
    8, Sync Obj ID = 0
    9, My Current Reaction ID = 0
    10, React - Severity - Tweak = 0
    11, React - Attenuation - Tweak = 12
    12, Queued Reaction ID = 0
    13, Queued Reaction Priority = 0
    14, Death Type = 0
    15, Patrick's Test Attribute = 0
    16, Am I Being Influenced? = 0
    17, Influencer = 0
    18, Toddler - Potty Trained Level = 0
    19, Pregnancy Data = 0
    20, Cleaning Action = 0
    21, Waiting For Reaper = 0
    22, Alternate Visitor Controller ID = 0
    23, Room Shoo Timer ID = 0
    24, Phone Conversation ID = 0
    25, Music Sync for Band = 0
    26, Signature Behavior - Loops Until = 0
    27, Start Elevator ID = 0
    28, Original Non Interruptible = 0
    29, Elevator Not To Use ID = 0
    30, Temperature Receptivity Timing Counter = 3
    31, Accessory Object ID = 0
    32, Idle - Wants Signature Behavior = 0
    33, Hobby Idle Counter = 3
    34, Not brushed teeth since sleeping = 0
    35, Not washed face since sleeping = 0
    36, Apartment Resident Status = 0
    37, Roommate Satisfaction = 0
    38, zReserved for future use = 0
    39, zReserved for future use = 0
    40, z-= Reserved for Global NPC use =- = 0
    41, z-= Reserved for Global NPC use =- = 0
    42, NPC - On the Job? = 0
    43, NPC - Dismissed or Fired? = 0
    44, NPC - Is Normal Sociable Sim? = 0
    45, z-= Reserved for Global NPC use =- = 0
    46, zReserved for -Private Use- = 0
    47, zReserved for -Private Use- = 0
    48, zReserved for -Private Use- = 0
    49, zReserved for -Private Use- = 0
    50, zReserved for -Private Use- = 0
    51, zReserved for -Private Use- = 0
    52, zReserved for -Private Use- = 0
    53, zReserved for -Private Use- = 0
    54, zReserved for -Private Use- = 0
    55, zReserved for -Private Use- = 0
    56, zReserved for -Private Use- = 0
    57, zReserved for -Private Use- = 0
    58, zReserved for -Private Use- = 0
    59, zReserved for -Private Use- = 0
    60, zReserved for -Private Use- = 0

    Semi Global Attributes:
    0, Idle - Anim - Priority Type = 0
    1, Idle - Anim - Pose Type = 12
    2, Idle - Anim - Last Non-Breathe = 0
    3, Idle - Breathe Count = 1
    4, Idle - Active = 0
    5, Idle - Start/Yielding Stop no Trans = 0
    6, Routing - Idle - Active = 0
    7, Mouse Over - Active = 0
    8, Routed Distance = 2
    9, Dirty Diaper? = 0
    10, Social Modifier (memories) = 0
    11, Fitness Preference (attraction) = 0
    12, Attraction Bonus (attraction) = 0
    13, Locomotion Index 1 = 5
    14, Locomotion Weight 1 = 20
    15, Locomotion Index 2 = 6
    16, Locomotion Weight 2 = 0
    17, Stride 0 = 37
    18, Stride 1 = 62
    19, CAS Flags = 0
    20, Idle - Anim - Times Played = -1
    21, Conversation Object = 0
    22, Last Outfit = 0
    23, Estimated Route Distance = 0
    24, Semi Misc Flags 1 = 64
    25, Idle - Idle System Obj ID = 128
    26, For deviancy? = 0
    27, Motive Decay Increase % = 0
    28, Skill Inc Increase % = 0
    29, Mouse Over - Last Check = 3100
    30, Mouse Over - Start Time = 3100
    31, Route off door loops = 0
    32, Group ID = 0
    33, Complain about? = 0
    34, Carry Flags = 0
    35, Hobby Friend NID = 0

    Arrays:
    0, , num entries = 0
    1, , num entries = 0
    2, , num entries = 0
    3, , num entries = 0
    4, , num entries = 0
    5, , num entries = 1
    0 = -23143
    6, , num entries = 1
    0 = -21525
    7, , num entries = 1
    0 = 25
    8, , num entries = 1
    0 = 1
    9, , num entries = 0
    10, , num entries = 0
    11, , num entries = 0
    12, , num entries = 0
    13, , num entries = 0
    14, , num entries = 0
    15, , num entries = 0
    16, , num entries = 0
    17, , num entries = 0
    18, , num entries = 0
    19, , num entries = 0

    Temps:
    0 = 12
    1 = -26363
    2 = 18
    3 = 0
    4 = 1
    5 = 653
    6 = 0
    7 = 0
    Object Data Tables:


    Neighbor Data Tables:
    Table: Best Friend Forever List - 5




    Inventory contents:

    Global Inventory

    Counted Tokens
    Token GUID -257305635
    Token Flags 0
    Token Count : 1
    Token Category : 0

    Token GUID 844930249
    Token Flags 0
    Token Count : 1
    Token Category : 0

    Singular Tokens
    Token GUID 339263967
    Token Flags 0

    Token GUID 248194023
    Token Flags 0

    Token GUID 342642853
    Token Flags 0

    Lot Inventory

    Counted Tokens
    Token GUID -1928591329
    Token Flags 0
    Token Count : 1
    Token Category : 0

    Singular Tokens
    Token GUID 752419375
    Token Flags 0
    Token Property 0: 0
    Token Property 1: 280
    Token Property 2: 280

    Token GUID 1286782199
    Token Flags 0
    Token Property 0: 0
    Token Property 1: 304
    Token Property 2: 8

    Family Inventory

    Counted Tokens
    Token GUID 220641094
    Token Flags 1
    Token Count : 1
    Token Category : 3

    Singular Tokens
    Personal Inventory for Person CITY_User00275 - Sylvia

    Counted Tokens
    Token GUID 1877468243
    Token Flags 0
    Token Count : 25
    Token Category : 0

    Token GUID 228746740
    Token Flags 0
    Token Count : 2
    Token Category : 0

    Singular Tokens
    Token GUID -1272646843
    Token Flags 0

    Token GUID -1936526148
    Token Flags 0
    Token Property 0: 0

    Token GUID -1378381535
    Token Flags 3
    Token Property 0: 0
    Token Property 1: 1997
    Token Property 2: 6
    Token Property 3: 16
    Token Property 4: 302
    Token Property 5: 14437
    Token Property 6: 28115
    Token Property 7: 50
    Token Property 8: 0
    Token Property 9: 25
    Token Property 10: 50
    Token Property 11: 5

    Token GUID 210552709
    Token Flags 3
    Token Property 0: 0
    Token Property 1: 1997
    Token Property 2: 6
    Token Property 3: 16
    Token Property 4: 302
    Token Property 5: 14437
    Token Property 6: 28115
    Token Property 7: 75
    Token Property 8: 10
    Token Property 9: 25
    Token Property 10: 75
    Token Property 11: 5

    Token GUID -863386552
    Token Flags 3
    Token Property 0: 0
    Token Property 1: 1997
    Token Property 2: 6
    Token Property 3: 16
    Token Property 4: 302
    Token Property 5: 14437
    Token Property 6: 28115
    Token Property 7: 100
    Token Property 8: 10
    Token Property 9: 25
    Token Property 10: 100
    Token Property 11: 1

    Token GUID 766855907
    Token Flags 3
    Token Property 0: 0
    Token Property 1: 1997
    Token Property 2: 6
    Token Property 3: 16
    Token Property 4: 302
    Token Property 5: 14437
    Token Property 6: 28115
    Token Property 7: 75
    Token Property 8: 5
    Token Property 9: 25
    Token Property 10: 75
    Token Property 11: 1

    Token GUID -289892224
    Token Flags 3
    Token Property 0: 0
    Token Property 1: 1997
    Token Property 2: 6
    Token Property 3: 16
    Token Property 4: 302
    Token Property 5: -4914
    Token Property 6: 27538
    Token Property 7: 100
    Token Property 8: 10
    Token Property 9: 5
    Token Property 10: 100
    Token Property 11: 6
    Token Property 12: 302

    Token GUID 871817467
    Token Flags 0

    Token GUID 213119667
    Token Flags 0
    Token Property 0: 0
    Token Property 1: 1

    Token GUID -1272646843
    Token Flags 0

    Token GUID -1378381535
    Token Flags 3
    Token Property 0: 0
    Token Property 1: 1997
    Token Property 2: 6
    Token Property 3: 15
    Token Property 4: 302
    Token Property 5: -5693
    Token Property 6: -13422
    Token Property 7: 50
    Token Property 8: 0
    Token Property 9: 25
    Token Property 10: 50
    Token Property 11: 5
    Token Property 12: 95

    Token GUID -1904745613
    Token Flags 0
    Token Property 0: 71
    Token Property 1: 729

    Token GUID 1946160846
    Token Flags 0
    Token Property 0: 0
    Token Property 1: 0
    Token Property 2: 0
    Token Property 3: 0
    Token Property 4: 0
    Token Property 5: 0
    Token Property 6: 0
    Token Property 7: 0
    Token Property 8: 6
    Token Property 9: 6
    Token Property 10: 0
    Token Property 11: 0
    Token Property 12: 0
    Token Property 13: 0
    Token Property 14: 0
    Token Property 15: 0
    Token Property 16: 0
    Token Property 17: 0
    Token Property 18: 1
    Token Property 19: 1

    Token GUID 1300958403
    Token Flags 0
    Token Property 0: 0
    Token Property 1: 0
    Token Property 2: 0
    Token Property 3: 0

    Token GUID 1410925290
    Token Flags 0
    Token Property 0: 5

    Token GUID -1378381535
    Token Flags 3
    Token Property 0: 0
    Token Property 1: 1997
    Token Property 2: 6
    Token Property 3: 15
    Token Property 4: 302
    Token Property 5: -200
    Token Property 6: -29806
    Token Property 7: 50
    Token Property 8: 0
    Token Property 9: 25
    Token Property 10: 50
    Token Property 11: 5
    Token Property 12: 329

    Token GUID 1421917875
    Token Flags 0
    Token Property 0: 1

    Token GUID -1378381535
    Token Flags 3
    Token Property 0: 0
    Token Property 1: 1997
    Token Property 2: 6
    Token Property 3: 15
    Token Property 4: 302
    Token Property 5: 48
    Token Property 6: -21613
    Token Property 7: 50
    Token Property 8: 0
    Token Property 9: 25
    Token Property 10: 50
    Token Property 11: 5
    Token Property 12: 334

    Token GUID -1912332203
    Token Flags 0


    Current Stack Object:

    Contained Objects:
    Slot 0 contains object 133

    Data:
    0, = 0
    1, = 4
    2, = 653
    3, = 0
    4, = 61
    5, = 0
    6, = 0
    7, = 100
    8, = 176
    9, = 0
    10, = 2000
    11, = 168
    12, = 0
    13, = 0
    14, = 0
    15, = 0
    16, = 0
    17, = 0
    18, = 0
    19, = 168
    20, = 0
    21, = 0
    22, = 0
    23, = 2
    24, = 9
    25, = 0
    26, = 0
    27, = 5
    28, = 50
    29, = 8
    30, = 0
    31, = 0
    32, = 0
    33, = 0
    34, = 0
    35, = 0
    36, = 0
    37, = 0
    38, = 0
    39, = 1000
    40, = 8224
    41, = 0
    42, = 3
    43, = 75
    44, = 0
    45, = 1997
    46, = 6
    47, = 15
    48, = 0
    49, = 1
    50, = 0
    51, = 0
    52, = 0
    53, = 0
    54, = 0
    55, = 1
    56, = 0
    57, = 255
    58, = 0
    59, = 37
    60, = 0
    61, = 0
    62, = 1
    63, = 0
    64, = 0
    65, = 0
    66, = 0
    67, = 2
    68, = 1
    69, = 0
    70, = 0
    71, = 0
    72, = 255
    73, = 255
    74, = 255
    75, = 255
    76, = 0
    77, = 0
    78, = 5
    79, = 7
    80, = 0
    81, = 0
    82, = 64
    83, = 0
    84, = 10
    85, = 0
    86, = 0
    87, = 0
    88, = 0
    89, = 0
    90, = 0
    91, = 0
    92, = 0
    93, = 0
    94, = 0
    95, = 0
    96, = 0
    97, = 0
    98, = 0
    99, = 0
    100, = 0
    101, = 0
    102, = 0
    103, = 0
    104, = 0
    105, = 0
    106, = 0
    107, = 0
    108, = 0
    109, = 0
    110, = 0
    111, = 0
    112, = 0
    113, = 1

    Attributes:
    0, = 0
    1, = 0
    2, = 0
    3, = 0
    4, = 0
    5, = 0
    6, = 0
    7, = 0

    Semi Global Attributes:
    0, Parent ID = 0
    1, Spoiled? = 0
    2, Being Eaten From? = 0
    3, Meal Controller ID = 0
    4, Dish Type = 1
    5, Dish Size = 2
    6, Fresh? = 0

    Arrays:
    0, , num entries = 0

    Temps:
    0 = 0
    1 = 0
    2 = 0
    3 = 0
    4 = 0
    5 = 0
    6 = 0
    7 = 0
    Object Data Tables:




    Lot Object Dump

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    Object Name : Destination - For Go Here & Shoo id : 134 Room: -1
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    Object Name : Door - 2 Tile - Front Loft Arch 0,1 id : 675 Room: 12
    Object Name : Door - 2 Tile - Front Loft Arch 1,1 id : 674 Room: 12
    Object Name : Door - 2 Tile - Front Loft Arch 1,0 id : 673 Room: 8
    Object Name : Door - 2 Tile - Front Loft Arch 0,0 id : 672 Room: 8
    Object Name : Dresser - Locker - 0, 0 id : 664 Room: 11
    Object Name : Dresser - Locker - 0, 1 id : 663 Room: 11
    Object Name : Dresser - Locker - 0, 0 id : 661 Room: 3
    Object Name : Dresser - Locker - 0, 1 id : 660 Room: 3
    Object Name : Dresser - Locker - 0, 0 id : 658 Room: 4
    Object Name : Dresser - Locker - 0, 1 id : 657 Room: 4
    Object Name : Dresser - Locker - 0, 0 id : 655 Room: 20
    Object Name : Dresser - Locker - 0, 1 id : 654 Room: 20
    Object Name : Dresser - Locker - 0, 0 id : 651 Room: 22
    Object Name : Dresser - Locker - 0, 1 id : 650 Room: 22
    Object Name : Window - Plate Glass - Regular - 0,1 id : 644 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 642 Room: 12
    Object Name : Window - Plate Glass - Regular - 0,1 id : 638 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 636 Room: 12
    Object Name : Window - Plate Glass - Regular - 0,1 id : 635 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 633 Room: 12
    Object Name : Window - Plate Glass - Regular - 0,1 id : 632 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 630 Room: 12
    Object Name : Window - Plate Glass - Regular - 0,1 id : 629 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 627 Room: 12
    Object Name : Window - Plate Glass - Regular - 0,1 id : 626 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 624 Room: 12
    Object Name : Window - Plate Glass - Regular - 0,1 id : 623 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 621 Room: 12
    Object Name : Window - Plate Glass - Regular - 0,1 id : 620 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 618 Room: 12
    Object Name : Window - Plate Glass - Regular - 0,1 id : 617 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 615 Room: 12
    Object Name : Window - Plate Glass - Regular - 0,1 id : 614 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 612 Room: 8
    Object Name : Window - Plate Glass - Regular - 0,1 id : 611 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 609 Room: 8
    Object Name : Window - Plate Glass - Regular - 0,1 id : 608 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 606 Room: 8
    Object Name : Window - Plate Glass - Regular - 0,1 id : 605 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 603 Room: 8
    Object Name : Window - Plate Glass - Regular - 0,1 id : 602 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 600 Room: 8
    Object Name : Window - Plate Glass - Regular - 0,1 id : 599 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 597 Room: 8
    Object Name : Window - Plate Glass - Regular - 0,1 id : 596 Room: 0
    Object Name : Window - Plate Glass - Regular - 0,0 id : 595 Room: 8
    Object Name : Window - Privacy - 0,1 id : 566 Room: 0
    Object Name : Window - Privacy - 0,0 id : 564 Room: 6
    Object Name : Window - Privacy - 0,1 id : 563 Room: 0
    Object Name : Window - Privacy - 0,0 id : 561 Room: 6
    Object Name : Window - Privacy - 0,1 id : 560 Room: 0
    Object Name : Window - Privacy - 0,0 id : 558 Room: 1
    Object Name : Window - Privacy - 0,1 id : 557 Room: 0
    Object Name : Window - Privacy - 0,0 id : 555 Room: 1
    Object Name : Sink - Counter - Value id : 528 Contained within object id 312 in slot 4 Room: 8
    Object Name : Television - Floor - Moderate id : 521 Room: 12
    Object Name : Chair - Dining - Dining - Office Standard id : 519 Room: 12
    Object Name : Chair - Dining - Dining - Office Standard id : 517 Room: 12
    Object Name : Chessboard id : 514 Room: 12
    Object Name : Chair - Dining - Dining - Office Standard id : 510 Room: 9
    Object Name : Counter - Quaint - No Doors id : 506 Room: 8
    Object Name : Counter - Quaint - No Doors id : 504 Room: 8
    Object Name : Stove - Cafeteria - Industrial - 0,0 id : 501 Room: 8
    Object Name : Stove - Cafeteria - Industrial - 0,1 id : 500 Room: 8
    Object Name : Fridge - Cheap id : 496 Room: 8
    Object Name : Table - Dining - Groovy 1x1 - A id : 490 Room: 8
    Object Name : Chair - Dining - Dining - Office Standard id : 488 Room: 8
    Object Name : Chair - Dining - Dining - Office Standard id : 486 Room: 8
    Object Name : Sofa - Loveseat - Value (1,0) id : 480 Room: 9
    Object Name : Sofa - Loveseat - Value (0,0) id : 479 Room: 9
    Object Name : Dresser - Locker - 0, 0 id : 468 Room: 9
    Object Name : Dresser - Locker - 0, 1 id : 466 Room: 9
    Object Name : Door - 1 Tile - Dorm Privacy 0,1 id : 462 Room: 9
    Object Name : Door - 1 Tile - Dorm Privacy 0,0 id : 461 Room: 12
    Object Name : Bed - Double - Designer - F - Head id : 450 Room: 9
    Object Name : Bed - Double - Designer - D id : 449 Room: 9
    Object Name : Bed - Double - Designer - C id : 448 Room: 9
    Object Name : Bed - Double - Designer - B id : 447 Room: 9
    Object Name : Bed - Double - Designer - A id : 446 Room: 9
    Object Name : Bed - Double - Designer - E - Head id : 445 Room: 9
    Object Name : Sofa - Value 2 (2,0) id : 428 Room: 12
    Object Name : Sofa - Value 2 (1,0) id : 427 Room: 12
    Object Name : Sofa - Value 2 (0,0) id : 426 Room: 12
    Object Name : Sofa - Value 2 (2,0) id : 418 Room: 12
    Object Name : Sofa - Value 2 (1,0) id : 417 Room: 12
    Object Name : Sofa - Value 2 (0,0) id : 416 Room: 12
    Object Name : Chair - Dining - Dining - Office Standard id : 403 Room: 8
    Object Name : Chair - Dining - Dining - Office Standard id : 399 Room: 8
    Object Name : Door - 1 Tile - Gender - Male 0,1 id : 387 Room: 6
    Object Name : Door - 1 Tile - Gender - Male 0,0 id : 385 Room: 12
    Object Name : Door - 1 Tile - Gender - Female 0,1 id : 384 Room: 1
    Object Name : Door - 1 Tile - Gender - Female 0,0 id : 383 Room: 12
    Object Name : Sink - Cheap id : 360 Room: 6
    Object Name : Sink - Cheap id : 357 Room: 1
    Object Name : Toilet - Stall (0,0) id : 348 Room: 6
    Object Name : Toilet - Stall (0,1) id : 347 Room: 6
    Object Name : Toilet - Stall (0,2) id : 346 Room: 6
    Object Name : Toilet - Stall (0,0) id : 343 Room: 6
    Object Name : Toilet - Stall (0,1) id : 342 Room: 6
    Object Name : Toilet - Stall (0,2) id : 341 Room: 6
    Object Name : Toilet - Stall (0,0) id : 338 Room: 1
    Object Name : Toilet - Stall (0,1) id : 336 Room: 1
    Object Name : Toilet - Stall (0,2) id : 335 Room: 1
    Object Name : Toilet - Stall (0,0) id : 326 Room: 1
    Object Name : Toilet - Stall (0,1) id : 323 Room: 1
    Object Name : Toilet - Stall (0,2) id : 320 Room: 1
    Object Name : Door - 1 Tile - Dorm Privacy 0,1 id : 302 Room: 2
    Object Name : Door - 1 Tile - Dorm Privacy 0,0 id : 300 Room: 12
    Object Name : Door - 1 Tile - Dorm Privacy 0,1 id : 296 Room: 20
    Object Name : Door - 1 Tile - Dorm Privacy 0,0 id : 294 Room: 12
    Object Name : Door - 1 Tile - Dorm Privacy 0,1 id : 290 Room: 22
    Object Name : Door - 1 Tile - Dorm Privacy 0,0 id : 287 Room: 12
    Object Name : Door - 1 Tile - Dorm Privacy 0,1 id : 286 Room: 3
    Object Name : Door - 1 Tile - Dorm Privacy 0,0 id : 283 Room: 12
    Object Name : Door - 1 Tile - Dorm Privacy 0,1 id : 282 Room: 4
    Object Name : Door - 1 Tile - Dorm Privacy 0,0 id : 279 Room: 12
    Object Name : Door - 1 Tile - Dorm Privacy 0,1 id : 278 Room: 11
    Object Name : Door - 1 Tile - Dorm Privacy 0,0 id : 276 Room: 12
    Object Name : Dresser - Locker - 0, 0 id : 254 Room: 2
    Object Name : Dresser - Locker - 0, 1 id : 252 Room: 2
    Object Name : Chair - Dining - Dining - Office Standard id : 240 Room: 8
    Object Name : Chair - Dining - Dining - Office Standard id : 237 Room: 8
    Object Name : Chair - Dining - Dining - Office Standard id : 228 Room: 8
    Object Name : Chair - Dining - Dining - Office Standard id : 219 Room: 8
    Object Name : Table - Dining - Groovy 1x1 - A id : 215 Room: 8
    Object Name : Table - Dining - Groovy 1x1 - A id : 185 Room: 8
    Object Name : Table - Dining - Groovy 1x1 - A id : 28 Room: 8
    Object Name : Counter Island - Quaint id : 330 Room: 8
    Object Name : Counter Island - Quaint id : 327 Room: 8
    Object Name : Counter Island - Quaint id : 324 Room: 8
    Object Name : Counter Island - Quaint id : 321 Room: 8
    Object Name : Counter - Quaint id : 312 Room: 8
    Object Name : Bed - Single - Moderate - C id : 212 Room: 11
    Object Name : Bed - Single - Moderate - A id : 211 Room: 11
    Object Name : Bed - Single - Moderate - E - Head id : 210 Room: 11
    Object Name : Bed - Single - Moderate - C id : 204 Room: 22
    Object Name : Bed - Single - Moderate - A id : 203 Room: 22
    Object Name : Bed - Single - Moderate - E - Head id : 202 Room: 22
    Object Name : Bed - Single - Moderate - C id : 199 Room: 4
    Object Name : Bed - Single - Moderate - A id : 198 Room: 4
    Object Name : Bed - Single - Moderate - E - Head id : 197 Room: 4
    Object Name : Bed - Single - Moderate - C id : 194 Room: 20
    Object Name : Bed - Single - Moderate - A id : 193 Room: 20
    Object Name : Bed - Single - Moderate - E - Head id : 192 Room: 20
    Object Name : Bed - Single - Moderate - C id : 184 Room: 3
    Object Name : Bed - Single - Moderate - A id : 183 Room: 3
    Object Name : Bed - Single - Moderate - E - Head id : 147 Room: 3
    Object Name : Bed - Single - Moderate - C id : 143 Room: 2
    Object Name : Bed - Single - Moderate - A id : 142 Room: 2
    Object Name : Bed - Single - Moderate - E - Head id : 27 Room: 2
    Object Name : Phone - CellPhone - Rack Obj id : 179 Room: -1
    Object Name : Phone - Line Controller id : 178 Room: -1
    Object Name : Phone - CellPhone - Controller id : 177 Room: -1
    Object Name : Major - Undeclared id : 166 Room: -1
    Object Name : Major - Psychology id : 165 Room: -1
    Object Name : Major - Politics id : 164 Room: -1
    Object Name : Major - Physics id : 163 Room: -1
    Object Name : Major - Philosophy id : 162 Room: -1
    Object Name : Major - Mathematics id : 161 Room: -1
    Object Name : Major - Literature id : 160 Room: -1
    Object Name : Major - History id : 159 Room: -1
    Object Name : Major - Economics id : 158 Room: -1
    Object Name : Major - Drama id : 157 Room: -1
    Object Name : Major - Biology id : 156 Room: -1
    Object Name : Major - Art id : 155 Room: -1
    Object Name : JobData - Adult - ShowBiz id : 154 Room: -1
    Object Name : JobData - Adult - Paranormal id : 153 Room: -1
    Object Name : JobData - Adult - Natural Scientist id : 152 Room: -1
    Object Name : JobData - Adult - Artist id : 151 Room: -1
    Object Name : Food - Cup O Ramen - Menu id : 150 Room: -1
    Object Name : Television - Channel - Sports id : 149 Room: -1
    Object Name : MP3 Player - Rack Obj id : 148 Room: -1
    Object Name : Controller - Secret Society id : 145 Room: -1
    Object Name : Handheld Game - Rack Obj id : 141 Room: -1
    Object Name : Controller - Emit - Timing id : 140 Room: -1
    Object Name : Personality - Sloppy id : 106 Room: -1
    Object Name : Personality - Shy id : 105 Room: -1
    Object Name : Personality - Serious id : 104 Room: -1
    Object Name : Personality - Playful id : 103 Room: -1
    Object Name : Personality - Outgoing id : 102 Room: -1
    Object Name : Personality - Nice id : 101 Room: -1
    Object Name : Personality - Neat id : 100 Room: -1
    Object Name : Personality - Mean id : 99 Room: -1
    Object Name : Personality - Lazy id : 98 Room: -1
    Object Name : Personality - Active id : 97 Room: -1
    Object Name : Controller - Visitor id : 96 Room: -1
    Object Name : Controller - NPC id : 95 Room: -1
    Object Name : Controller - Weather id : 94 Room: -1
    Object Name : Wants - Controller id : 93 Room: -1
    Object Name : Wants - Check Trees id : 92 Room: -1
    Object Name : Visit Generator id : 91 Room: -1
    Object Name : Controller - Maintenance id : 89 Room: -1
    Object Name : Global Sim - Temp Array id : 88 Room: -1
    Object Name : Controller - Relationship Decay id : 87 Room: -1
    Object Name : Controller - Aspiration Score Decay id : 86 Room: -1
    Object Name : Controller - Short Term Memory Effects id : 85 Room: -1
    Object Name : Job Finder id : 84 Room: -1
    Object Name : JobData - Adult - Slacker id : 83 Room: -1
    Object Name : JobData - Adult - Science id : 82 Room: -1
    Object Name : JobData - School - Private id : 81 Room: -1
    Object Name : JobData - School - Public id : 80 Room: -1
    Object Name : JobData - Adult - Politics id : 79 Room: -1
    Object Name : JobData - Adult - Military id : 78 Room: -1
    Object Name : JobData - Adult - Medicine id : 77 Room: -1
    Object Name : JobData - Adult - Law Enforcement id : 76 Room: -1
    Object Name : JobData - Adult - Culinary id : 75 Room: -1
    Object Name : JobData - Adult - Criminal id : 74 Room: -1
    Object Name : JobData - Adult - Business id : 73 Room: -1
    Object Name : JobData - Adult - Athletics id : 72 Room: -1
    Object Name : JobData - Teen Elder - Slacker id : 71 Room: -1
    Object Name : JobData - Teen Elder - Science id : 70 Room: -1
    Object Name : JobData - Teen Elder - Politics id : 69 Room: -1
    Object Name : JobData - Teen Elder - Military id : 68 Room: -1
    Object Name : JobData - Teen Elder - Medicine id : 67 Room: -1
    Object Name : JobData - Teen Elder - Law Enforcement id : 66 Room: -1
    Object Name : JobData - Teen Elder - Culinary id : 65 Room: -1
    Object Name : JobData - Teen Elder - Criminal id : 64 Room: -1
    Object Name : JobData - Teen Elder - Business id : 63 Room: -1
    Object Name : JobData - Teen Elder - Athletics id : 62 Room: -1
    Object Name : Food - Wants Verify Controller id : 61 Room: -1
    Object Name : Food - TV Dinner - Menu id : 60 Room: -1
    Object Name : Food - Turkey - Menu id : 59 Room: -1
    Object Name : Food - Toddler Mush - Menu id : 58 Room: -1
    Object Name : Food - Toaster Pastry - Menu id : 57 Room: -1
    Object Name : Food - Spaghetti - Menu id : 56 Room: -1
    Object Name : Food - Sandwich - Lunch Meat - Menu id : 55 Room: -1
    Object Name : Food - Sandwich - Grilled Cheese - Menu id : 54 Room: -1
    Object Name : Food - Salmon - Menu id : 53 Room: -1
    Object Name : Food - Pork Chop - Menu id : 52 Room: -1
    Object Name : Food - Pancakes - Menu id : 51 Room: -1
    Object Name : Food - Omelette - Menu id : 50 Room: -1
    Object Name : Food - Mac & Cheese - Menu id : 49 Room: -1
    Object Name : Food - Lobster Thermador - Menu id : 48 Room: -1
    Object Name : Food - Dessert - Layer Cake - Menu id : 47 Room: -1
    Object Name : Food - Grill - Ribs - Menu id : 46 Room: -1
    Object Name : Food - Grill - Hotdog - Menu id : 45 Room: -1
    Object Name : Food - Grill - Hamburger - Menu id : 44 Room: -1
    Object Name : Food - Dessert - Gelatin - Menu id : 43 Room: -1
    Object Name : Food - Drink - Juice - Menu id : 42 Room: -1
    Object Name : Food - Drink - Instant Meal - Menu id : 41 Room: -1
    Object Name : Food - Chili Con Carne - Menu id : 40 Room: -1
    Object Name : Food - Chef Salad - Menu id : 39 Room: -1
    Object Name : Food - Cereal - Menu id : 38 Room: -1
    Object Name : Food - Dessert - Baked Alaska - Menu id : 37 Room: -1
    Object Name : Food - Bag - Cookies - Menu id : 36 Room: -1
    Object Name : Food - Bag - Chips - Menu id : 35 Room: -1
    Object Name : Television - Channel - Workout id : 34 Room: -1
    Object Name : Television - Channel - SBN id : 33 Room: -1
    Object Name : Television - Channel - Music id : 32 Room: -1
    Object Name : Television - Channel - Food id : 31 Room: -1
    Object Name : Television - Channel - Childrens id : 30 Room: -1
    Object Name : Controller - NPC Social Worker id : 26 Room: -1
    Object Name : Controller - Scenarios id : 23 Room: -1
    Object Name : Pool - Controller id : 22 Room: -1
    Object Name : Controller - Lot Transitions id : 21 Room: -1
    Object Name : Controller - Light id : 20 Room: -1
    Object Name : Controller - Inheritance id : 19 Room: -1
    Object Name : Fitness - Controller id : 18 Room: -1
    Object Name : Controller - Disease id : 17 Room: -1
    Object Name : Zits Controller id : 16 Room: -1
    Object Name : Controller - NPC Pool id : 15 Room: -1
    Object Name : Controller - Locomotion id : 14 Room: -1
    Object Name : Controller - Age id : 10 Room: -1
    Object Name : Accessory - Glass - Water - MENU id : 9 Room: -1
    Object Name : MailBox id : 8 Room: 0
    Object Name : Trash Can - Outside id : 7 Room: 0
    Object Name : Portal - Pedestrian id : 6 Room: 0
    Object Name : Portal - Pedestrian id : 5 Room: 0
    Object Name : Portal - Car - Stop id : 4 Room: 0
    Object Name : Portal - Car - Start id : 3 Room: 0
    Object Name : Portal - Car - Service Stop id : 2 Room: 0
    Object Name : Portal - Car - Service Start id : 1 Room: 0


    Dumping all current cheats
    propertyRevision = 6
    allowCustomContent = true
    animationLOD = false
    antialiasingQuality = 4
    autoCentering = true
    autoLogin = false
    bumpMapping = true
    checkForPatch = true
    constrainFloorElevation = true
    cutawayMemorySize = 3
    cutawayOutside = true
    disableCustomObjects = false
    displayCustomObjectInfo = true
    displayLookAtBoxes = false
    displayPaths = false
    deviceVsynch = true
    dynamicRenderStrategy = 2
    edgeScrolling = true
    horzedgescrollrate = 0.5
    vertedgescrollrate = 0.5
    effectPriorityLevel = 3
    lastLoadedNeighborhood = Brainania
    freeWill = true
    geomBoneInfluenceThreshold = 0.01
    geomCheckGeomDataIntegrity = false
    geomGenerateTangentSpaceNormalLines = 0
    geomGenerateTangentSpaceSxT = false
    geomGeneratedTangentSpaceNormalLineLength = 0.1
    geomMaxBoneInfluencesPerVertex = 4
    geomMaxMorphTargetDeltasPerVertex = 4
    geomMorphTargetDeltaThreshold = 0.001
    geomPerBoneBoundBlendWeightThreshold = 0.9
    guob = true
    interrupt = false
    lightOpenGLStyle = false
    lightingQuality = 3
    livePIP = true
    lotInfoAdvancedMode = false
    lotWindowFillColor = (0,0,0,1)
    maxParticlesTarget = 10000
    maxTerrainGrade = 5
    morph = true
    neighborhoodWindowFillColor = (0.5,0.5,0.5,1)
    noStupidIFFUnlocking = false
    optimizeMeshes = true
    particleDamping = 0
    particleDensity = 1
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    particleScale = 1
    particleSizeThreshold = 1
    quickTips = true
    reduceBoneWeights = false
    renderOpaqueUI = false
    reflectionWithExtraViewer = true
    rotateCameraSims1Mode = false
    nhoodWaterReflection = true
    renderInsideObjectOnlyOnSelectedSimLevel = true
    showSnowOnGround = true
    renderInsideVisibleObjects = 0
    renderSelectedSimLevel = false
    sleepInBackground = true
    simInBackground = false
    simShadows = true
    snapObjectsToGrid = true
    soundDetail = 2
    specHighlights = true
    unevenTilesFloorable = true
    useEffects = true
    useLODs = false
    snapshotPictureQuality = 2
    snapshotPictureSize = 2
    usePixelAspectRatio = true
    videoCaptureMaxRecordingSeconds = 60
    videoCaptureQuality = 1
    videoCaptureSize = 1
    videoCaptureAudioOn = true
    CameraDriftCamEnabled = true
    CameraSpecialEventEnabled = true
    ShowLotPackageFilename = false
    SoundMasterGroupVoxEnabled = true
    SoundMasterGroupFXEnabled = true
    SoundMasterGroupMusicEnabled = true
    SoundMasterGroupAmbienceEnabled = true
    FXVolume = 47
    VOXVolume = 47
    AmbienceVolume = 50
    MusicVolume = 51
    tvVolume = 0.5
    AudioPerformance = 2
    ShowTutorialWelcome = true
    visitedNeighborhoods = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoCollege = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoDowntown = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP1 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP2 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP3 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP4 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP5 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP6 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP7 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP8 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP9 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP10 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP11 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP12 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP13 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP14 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP15 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP16 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP17 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP18 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP19 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP20 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP21 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP22 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP23 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP24 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP25 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP26 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP27 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP28 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP29 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP30 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP31 = UNKNOWN TYPE 0xad9a861e
    visitedNeighborhoodsNoNeighborhoodForEP32 = UNKNOWN TYPE 0xad9a861e
    NoLegacySounds = true
    liveCameraConstraints = true
    edithConfigFlags = 1
    copiedShippedDataToUserDataFolder = 262143
    enableLotImpostersInLot = true
    enableNeighborhoodOccupantsInLot = true
    lotSkirtSizeIncrease = 36
    neighborhoodPropFadeDistance = 0
    clickableLotImposters = true
    showXRayCursor = true
    maxTotalSims = 10
    maxTotalHumans = 8
    maxTotalPets = 6
    pagodaSlopeControlX = 1
    pagodaSlopeControlY = 1
    pagodaCornerHeightRatio = 0.25
    pagodaEaveX = 1.5
    pagodaEaveY = 1.5
    diagonalPagodaEaveX = 1
    diagonalPagodaEaveY = 1
    force12HrTime = false
    enableOceanReflection = true
    includeCeilings = true
    quarterTilePlacementEnabled = false
    activeDeviceDisplayMode = 1920x1080x32x0
    activeDeviceUseSoftwareRasterizer = false
    optionMaterialDetail = 3
    optionObjectDetail = 3
    optionObjectHiding = 0
    optionSnowOnGround = 1
    optionShadows = 3
    optionOpaqueUI = 0
    optionReflection = 1
    optionCeiling = 1
    optionEffectsQuality = 3
    optionLightingQuality = 3
    optionSoundQuality = 3
    optionEnableLotImpostersInLot = 1
    optionEnableNeighborhoodOccupantsInLot = 1
    optionLotSkirtSizeIncrease = 3
    activeDeviceNum = 0
    copiedUSToUKEnglishNames = false
    activeDeviceList = 1;0;GeForce 7800 GTX;10de;0091;65535;32767.65535.65535.65535, GUID: 00000009-0000-0000-0000-000000000000;
    SoundOutputMode = stereo
    carsOnRight = true
    startingNeighborhood = Pleasantview
    perfAddLights = true
    perfRenderParts = true
    perfLightCaching = true
    perfEnableSkinning = true
    perfEnableMorphing = true
    lodOverride = 0
    effectLODSoftChange = true
    effectMaxTimeDelta = 0
    enableSnapshot = true
    floorCollisions = true
    wallCollisions = true
    creatingLotTemplate = false
    useRenderTextures = false
    antialiasingSupport = 3
    dontMergeNHFlora = true
    enableDriverMemoryManager = false
    vs2LoopsFunctional = false
    presentWorkaround = false
    enumerateMultisampleLevels = true
    createNVidiaWorkaroundTexture = true
    deviceLocalVideoMemorySizeDefault = 1782579200
    configParserErrorCode = 0
    hwMajorPSVersion = 3
    imageDataSizeReductionOnLoad = 0
    objectShadows = true
    heightMapShadows = true
    lightingEnabled = true
    portalLighting = true
    floorAndWallNormalMapping = true
    useTurboRect = true
    maxNumOfVisitingSims = 8
    optimizedDiffusion = true
    incrementalLighting = true
    lerpLights = true
    useDirtyTiles = true
    animationFrameSampling = false
    livePIPDefault = true
    chooseCameraSpecialEventEnabled = true
    maxResWidth = 1920
    maxResHeight = 1080
    defaultResWidth = 1920
    defaultResHeight = 1080
    centerTrackingDeadZoneMagnitude = 30
    optionDirtyRect = 2
    optionFullscreenFadeEffect = 1
    optionTurbo = 2
    optionSimulatorControls = 3
    optionLightingOptimizations = 3
    optionAnimationSamplingLevel = 2
    optionLivePIP = 1
    optionSpecialEventCamera = 1
    optionScreenModeResolution = 3
    optionSubjectTracking = 3
    enablePostProcessing = false
    debugRenderRes = 1
    customObjectsDisabled = false
    reparseShaders = false
    useShaders = true
    usePS30 = true
    raiseLightSnowFF = false
    simpleTerrain = false
    flagSkinnedObjects = false
    gpuCompositing = false
    causticsEnabled = true
    lmReserveBorderTiles = true
    cutawayForSelectedSim = true
    fenceSectorSize = 2
    useSnowForShadows = false
    testLightingUpdates = false
    debugDirtyTiles = false
    allObjectLightsOn = false
    integratedShadows = false
    lightRadianceRangeCutoff = 0.275
    animationCacheSize = 6
    animationPermanentCache = true
    animationPrediction = true
    animationBackgroundLoad = true
    debugCinematics = false
    displayMissingAnimations = false
    animationTimerIsMaster = true
    carsEnabled = true
    carsCompact = false
    lotTerrainCanvas = true
    lotTerrainPaints = true
    lotWater = true
    lotTerrainLighting = true
    displayLotImposters = true
    displayNeighborhoodWater = true
    displayNeighborhoodFlora = true
    displayNeighborhoodRoads = true
    displayNeighborhoodRoadsWithModel = true
    displayNeighborhoodProps = true
    lightBoundsInflate = 3
    CameraNeighborhoodFlythroughEnabled = true
    controlPets = false
    ignoreImageDataSizeReductionOnLoad = false
    systemSpecifiedPreferredLOD = -1
    neighborhoodEPJustInstalled = 0
    currentSim.age = 14
    currentSim.species = human
    currentSim.ageGroup = youngadult
    currentSim.gender = female
    currentSim.firstName = Sylvia
    currentSim.lastName = Dawkins
    currentSim.fullName = Sylvia Dawkins
    dormSpecificToolsDisabled = true
    aptSubLotSpecificToolsDisabled = false
    aptBaseLotSpecificToolsDisabled = false
    testingCheatsEnabled = true
    sims 2&3 my beloved♥
  • Seera1024Seera1024 Posts: 3,629 Member
    edited April 2020
    Breazona wrote: »
    I'm just not seeing what would make me have issues in worlds I downloaded but not a fresh world I made to test the bug? I know it isn't a mod because that would carry over to the fresh world. It can't be lot or world-specific because it's happened on so many different lots in 4 different worlds (including uni subhoods). I'd do the half and half test with my mods folder but it doesn't happen in the fresh world. I haven't played Sims 2 since like 2017 since been difficult to get it to work so I'm hoping I can get this figured out so I can finally return to Sims 2...

    Try downloading Boiling Oil's No Sim Loaded. Just google it. It's on a site that this site likes to censor the name of for some reason.

    The mod nukes a lot of tokens and gossip and some people who had one Sim not eating were able to get them eating again by using the mod. Just googled your problem to see if it had happened to others before (which is easier said than done given eating problems have occurred in all versions of the game isolating to just TS2 is hard).

    Given that it's every Sim, I'm not 100% sure that it will work. Just make sure you also grab Cyjon's Smarter EP check (Boiling Oil links to it) as his mod requires that mod to work.

    If that mod doesn't fix the issue, then I would take a back up. Pull your mods, pull your CC - ie go back to vanilla. Delete the various cache files. Load the game. If that doesn't fix the issue, with the mods and CC still pulled, make a new Sim in one of the affected neighborhoods. Does the issue happen to this new Sim?

    Edit: Unfortunately, I don't know enough about Sims 2 to be able to tell from a log what the issue is and how to fix it or anyone who does, sorry.
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