I have some experience from creating recolors, and normally it works just fine. This time I want to add a couple new swatches to a file I created some time ago, and that no longer is listed in the very short list of my 5 recent projects in Sims4Studio. So, I learned that I will need to place my old cc file in the Sims4Studio/Mods folder in order to get access to a version that can be expanded on, and not just edited catalog info.
Btw; I found that I also had to add the cc file that my old file was based on, in order to see the mesh in S4S.
When I open the old file in S4S, all looks normal. I see all the previously created swatches fine. I added 4 new swatches, and all looked good.
But in game, only the 4 new swatches show up like intended, while all the older swatches get the red and white error like pictured.
My question is: When adding swatch to existing cc, do I really need to delete all previously created swatches and make all new? Or is there a way to only add, like I thought I was doing, and still having the old swatches work like they used to do?
I assume that I do something wrong, and I really would like to avoid having to recreate every single swatch when updating any cc with new swatches.
Comments
I have now imported all the swatch files again, and it looks to work again. Still no idea what I did wrong...