Actually, I didn’t know at first but you can modify the length of sims feet, and so the length of the shoes.
I've always known that there's a foot slider, but the problem is that when I decrease the size of the boots in the image to look more "normal", then move on to the next outfit and choose heels for example, the feet look squished and dis-proportioned because the slider applies to all shoes.
As you can see, some shoes don't look that great when you mess around with the slider and I think the worst offender are those plain black pumps. I don't know if it bothers that many people, but it's just something I've noticed and I often avoid using certain footwear because of how oddly shaped some of them are. I hope that I'm making sense lol.
Sims 4 Wish List:
> Option to toggle on/off random townie generation.
> Turn vacation worlds into residential worlds.
> Option to purchase separate worlds or a world pack.
> @CathieCMR said: > I can't remember if I chose the boots or not, but don't mind either way. :) However, I'd love to see a stuff pack of clothes. Something like a wardrobe pack. I've noticed a lot of people want more men's, toddlers, and kids clothes...so I think it'd be cool to have a pack for each, or a pack with a few outfits each. (including shoes)
I completely agree! It would make sense to create those kinds of wardrobe stuff packs. Maybe include some sets of clothing for each season for men, etc... Who knows, maybe It's already an idea that the Gurus have on the back burner?!
I agree with you. I’ve had that problem sometimes, the “default” size is too long and doesn’t look realistic. Then if you try to make the feet smaller, they look way too short.
Actually, I didn’t know at first but you can modify the length of sims feet, and so the length of the shoes.
I've always known that there's a foot slider, but the problem is that when I decrease the size of the boots in the image to look more "normal", then move on to the next outfit and choose heels for example, the feet look squished and dis-proportioned because the slider applies to all shoes.
As you can see, some shoes don't look that great when you mess around with the slider and I think the worst offender are those plain black pumps. I don't know if it bothers that many people, but it's just something I've noticed and I often avoid using certain footwear because of how oddly shaped some of them are. I hope that I'm making sense lol.
> @SimGuruSarah said: > Hi Simmers! > > The Create-A-Sim vote for the community voted stuff pack is now closed. Thank you for participating. > > We’ve tabulated the votes and we will share the winners with you soon. > I wanted to give you some insight into why it takes so long for us to share the voting results, so here is a breakdown of the process: > > 1) Poll ends and results are tallied > 2) We write a blog post for communicating the results. This post is then reviewed by SP team members for editing to make sure everything we want to share is covered, and to verify accuracy. Then it is shared with our partners in marketing, communications, etc… for review. This process takes a few days because of how many people are involved. > 3) Once the blog post is approved it goes off for translation. The Sims is available in 18 languages, so that process can take a few days, especially when you factor in time differences, weekends, and holidays. > 4) The translated blogs are handed off to our web team to publish, and then you get to read them! > > To tide you over I will share with you the #1 voted asset – 50% of you voted for adult female shoe #41! That’s some serious love for this shoe. > (Image) > > > Thanks for joining us in our collaborative journey to create this Stuff Pack! > > ~ SimGuruSarah
Where do we vote. I missed the last vote for the stuff pack.
Not that this got my vote but I expected it to do well seeing as almost half of the voting options were for adult female and this was the shoe for all of those outfits.
Sims 4 went from "You Rule" to "One of the stories we want you to tell"
> @SimGuruSarah said:
> Hi Simmers!
>
> The Create-A-Sim vote for the community voted stuff pack is now closed. Thank you for participating.
>
> We’ve tabulated the votes and we will share the winners with you soon.
> I wanted to give you some insight into why it takes so long for us to share the voting results, so here is a breakdown of the process:
>
> 1) Poll ends and results are tallied
> 2) We write a blog post for communicating the results. This post is then reviewed by SP team members for editing to make sure everything we want to share is covered, and to verify accuracy. Then it is shared with our partners in marketing, communications, etc… for review. This process takes a few days because of how many people are involved.
> 3) Once the blog post is approved it goes off for translation. The Sims is available in 18 languages, so that process can take a few days, especially when you factor in time differences, weekends, and holidays.
> 4) The translated blogs are handed off to our web team to publish, and then you get to read them!
>
> To tide you over I will share with you the #1 voted asset – 50% of you voted for adult female shoe #41! That’s some serious love for this shoe.
> (Image)
>
>
> Thanks for joining us in our collaborative journey to create this Stuff Pack!
>
> ~ SimGuruSarah
Where do we vote. I missed the last vote for the stuff pack.
> @PlanetSixam said: > (Quote) > > I've always known that there's a foot slider, but the problem is that when I decrease the size of the boots in the image to look more "normal", then move on to the next outfit and choose heels for example, the feet look squished and dis-proportioned because the slider applies to all shoes.
You make a very valid point, but what if... It looks like the size of the shoe decreases the cuter they become. It may be a visual representation of what women are willing to put themselves through for fashion. :s
I was almost certain that these boots would be in the pack. I didn't vote for them but I don't hate them. I just hope they'll move the buckles to the correct side.
Can we get boots and socks as separate items, please?
We know you could do this with Community SP 1 aka "Laundry Day".
I'd love to see a singing career in game, EA! You can't let the singing skill go to waste! My TS4 EPs: GTW, GT, CL, C&D, S, GF, IL, DU, EL, SE, CoL, HSY, GrT, HR, FR GPs: OR, SD, DO, V, P, JA, SV, RoM, DHD, MWS
The survey really could have been made better. With one question and 92 items to try to evaluate at once in one giant image, I wonder if a lot of stuff that would have been popular was overlooked, or if a lot of people who would have participated didn’t because they were overwhelmed by choice.
This is something we talked about before the survey went live, and it is unfortunately a limitation in how the survey software works. The alternative would have been to offer less choices, or to break the vote into more digestible chunks across multiple survey pages. Multiple pages isn't ideal because then we're getting rankings on segmented data instead of being able to view the vote as a whole.
> @SimGuruSarah said:
> Hi Simmers!
>
> The Create-A-Sim vote for the community voted stuff pack is now closed. Thank you for participating.
>
> We’ve tabulated the votes and we will share the winners with you soon.
> I wanted to give you some insight into why it takes so long for us to share the voting results, so here is a breakdown of the process:
>
> 1) Poll ends and results are tallied
> 2) We write a blog post for communicating the results. This post is then reviewed by SP team members for editing to make sure everything we want to share is covered, and to verify accuracy. Then it is shared with our partners in marketing, communications, etc… for review. This process takes a few days because of how many people are involved.
> 3) Once the blog post is approved it goes off for translation. The Sims is available in 18 languages, so that process can take a few days, especially when you factor in time differences, weekends, and holidays.
> 4) The translated blogs are handed off to our web team to publish, and then you get to read them!
>
> To tide you over I will share with you the #1 voted asset – 50% of you voted for adult female shoe #41! That’s some serious love for this shoe.
> (Image)
>
>
> Thanks for joining us in our collaborative journey to create this Stuff Pack!
>
> ~ SimGuruSarah
Where do we vote. I missed the last vote for the stuff pack.
The Create-A-Sim clothing vote for the Community Voted Stuff Pack has ended, but please keep watching this forum and The Sims social channels to be informed when the next vote for objects goes live in early March.
Can we get boots and socks as separate items, please?
We know you could do this with Community SP 1 aka "Laundry Day".
This, please!
(I often wish we had the t-shirts that go with some of the jackets as seperates, to simulate my sims getting out of their outerwear. But most of the time I instead have to choose a shirt that's close to the one the sim was wearing just a minute ago under the jacket.)
Ivyeyed;c-17395217"]The survey really could have been made better. With one question and 92 items to try to evaluate at once in one giant image, I wonder if a lot of stuff that would have been popular was overlooked, or if a lot of people who would have participated didn’t because they were overwhelmed by choice. [/quote]
This is something we talked about before the survey went live, and it is unfortunately a limitation in how the survey software works. The alternative would have been to offer less choices, or to break the vote into more digestible chunks across multiple survey pages. Multiple pages isn't ideal because then we're getting rankings on segmented data instead of being able to view the vote as a whole.
[/quote]
If those were the alternatives I am very thankful for all 92 items on one page. I would have no way of comparing the outfits to one another otherwise. Had to write my choices on a sheet of paper which I changed several times. It was like each time I looked over the items I would find my previous choices to be unfitting. I would have been filled with deep regret if the survey took place over several pages. I would have made the wrong choices.
Once again, thank you. I was very happy with my final choices.
@SimGuruSarah even though it looks wierd having the buckles on the inside it wouldn't phase me. After all the zippers on my winter boots are on the inside (as I'm sure a lot of winter boots are) lol. Hmmm.. maybe a swatch or two with zippers instead of buckles?
Zipppers are meant to be on the inside and buckles on the outside
👍yup!
Post edited by LuvMySimz on
„ - Criticism may not be agreeable, but it's sometimes necessary - “
@SimGuruSarah even though it looks wierd having the buckles on the inside it wouldn't phase me. After all the zippers on my winter boots are on the inside (as I'm sure a lot of winter boots are) lol. Hmmm.. maybe a swatch or two with zippers instead of buckles?
Zipppers are meant to be on the inside and buckles on the outside
They are? I have a pair of boots that has zippers on the outside.
@SimGuruSarah even though it looks wierd having the buckles on the inside it wouldn't phase me. After all the zippers on my winter boots are on the inside (as I'm sure a lot of winter boots are) lol. Hmmm.. maybe a swatch or two with zippers instead of buckles?
Zipppers are meant to be on the inside and buckles on the outside
They are? I have a pair of boots that has zippers on the outside.
I have seen that too with very specific designs but it's quite rare, at least where I live and I've never seen the buckles on the inside.
> @SimGuruSarah said: > I'd like to give some insight to the feedback on the shoe buckle.
Thank you for this. It's very interesting, and it's helpful to have some knowledge of the process. It gives us an opportunity to adjust our expectations overall.
I'd like to give some insight to the feedback on the shoe buckle.
The concept phase for assets is pretty loose and creative. The idea is, primarily, to convey the over all look of the asset and explore some design elements. If you look at the angle the shoes were drawn at (which fits the “Sim template” we used for CAS for both of the community voted stuff packs) you’ll see that if we put the buckle on the outside of the boot in the concept you wouldn’t be able to see it clearly. By putting it on the inside you can clearly see what that buckle looks like, which is important for our art team if an asset is selected to move forward into the next phase.
When we review concept art (we meet weekly during the concept phase!) people will often call out issues like the buckle being on the inside of the boot. In this stage you’ll hear a lot of, “If it gets selected we will revisit this/have to solve for that.” This is totally normal for our process. Our artist wanted to give you as many options as possible for the vote – 92! – so she focused on creating a wide variety of styles and assets and we saved the polish for later.
Now that this shoe has been selected to be made into a Create-A-Sim in-game asset the next step is for a concept artist to create a “Guide” for the asset. It includes the final, polished drawing of the asset – including additional angles if needed – and could include details like what kind material the socks are made of, a detailed drawing the stitching, even visuals about the the material the buttons are made of, if the artist thinks this information is relevant. This guide goes through multiple rounds of feedback and revision between the artist and the art director before finally being Approved. Then it is handed over to a Create-A-Sim artist who models the asset in game.
So in short, don’t worry – the buckle will be on the correct side of the shoe when you see the final version in game
Thanks for the clarification on the buckle. I would have been really surprised otherwise.
„ - Criticism may not be agreeable, but it's sometimes necessary - “
Not disappointed by the results especially seeing there will be something for all ages and genders. I just hope that the llama, viking, and succulent hats appear in future packs. I liked the look of a lot of those hats. I also wouldn't mind seeing more socks and fingerless gloves and bags in the future too.
“Although the world is full of suffering, it is full also of the overcoming of it.” –Helen Keller
Comments
I've always known that there's a foot slider, but the problem is that when I decrease the size of the boots in the image to look more "normal", then move on to the next outfit and choose heels for example, the feet look squished and dis-proportioned because the slider applies to all shoes.
As you can see, some shoes don't look that great when you mess around with the slider and I think the worst offender are those plain black pumps. I don't know if it bothers that many people, but it's just something I've noticed and I often avoid using certain footwear because of how oddly shaped some of them are. I hope that I'm making sense lol.
> I can't remember if I chose the boots or not, but don't mind either way. :) However, I'd love to see a stuff pack of clothes. Something like a wardrobe pack. I've noticed a lot of people want more men's, toddlers, and kids clothes...so I think it'd be cool to have a pack for each, or a pack with a few outfits each. (including shoes)
I completely agree! It would make sense to create those kinds of wardrobe stuff packs. Maybe include some sets of clothing for each season for men, etc...
Who knows, maybe It's already an idea that the Gurus have on the back burner?!
> Hi Simmers!
>
> The Create-A-Sim vote for the community voted stuff pack is now closed. Thank you for participating.
>
> We’ve tabulated the votes and we will share the winners with you soon.
> I wanted to give you some insight into why it takes so long for us to share the voting results, so here is a breakdown of the process:
>
> 1) Poll ends and results are tallied
> 2) We write a blog post for communicating the results. This post is then reviewed by SP team members for editing to make sure everything we want to share is covered, and to verify accuracy. Then it is shared with our partners in marketing, communications, etc… for review. This process takes a few days because of how many people are involved.
> 3) Once the blog post is approved it goes off for translation. The Sims is available in 18 languages, so that process can take a few days, especially when you factor in time differences, weekends, and holidays.
> 4) The translated blogs are handed off to our web team to publish, and then you get to read them!
>
> To tide you over I will share with you the #1 voted asset – 50% of you voted for adult female shoe #41! That’s some serious love for this shoe.
> (Image)
>
>
> Thanks for joining us in our collaborative journey to create this Stuff Pack!
>
> ~ SimGuruSarah
Where do we vote. I missed the last vote for the stuff pack.
the vote is already over, it ended last Monday
> (Quote)
>
> I've always known that there's a foot slider, but the problem is that when I decrease the size of the boots in the image to look more "normal", then move on to the next outfit and choose heels for example, the feet look squished and dis-proportioned because the slider applies to all shoes.
You make a very valid point, but what if...
It looks like the size of the shoe decreases the cuter they become. It may be a visual representation of what women are willing to put themselves through for fashion. :s
We know you could do this with Community SP 1 aka "Laundry Day".
This is something we talked about before the survey went live, and it is unfortunately a limitation in how the survey software works. The alternative would have been to offer less choices, or to break the vote into more digestible chunks across multiple survey pages. Multiple pages isn't ideal because then we're getting rankings on segmented data instead of being able to view the vote as a whole.
The Create-A-Sim clothing vote for the Community Voted Stuff Pack has ended, but please keep watching this forum and The Sims social channels to be informed when the next vote for objects goes live in early March.
This, please!
(I often wish we had the t-shirts that go with some of the jackets as seperates, to simulate my sims getting out of their outerwear. But most of the time I instead have to choose a shirt that's close to the one the sim was wearing just a minute ago under the jacket.)
This is something we talked about before the survey went live, and it is unfortunately a limitation in how the survey software works. The alternative would have been to offer less choices, or to break the vote into more digestible chunks across multiple survey pages. Multiple pages isn't ideal because then we're getting rankings on segmented data instead of being able to view the vote as a whole.
[/quote]
If those were the alternatives I am very thankful for all 92 items on one page. I would have no way of comparing the outfits to one another otherwise. Had to write my choices on a sheet of paper which I changed several times. It was like each time I looked over the items I would find my previous choices to be unfitting. I would have been filled with deep regret if the survey took place over several pages. I would have made the wrong choices.
Once again, thank you. I was very happy with my final choices.
👍yup!
They are? I have a pair of boots that has zippers on the outside.
I have seen that too with very specific designs but it's quite rare, at least where I live and I've never seen the buckles on the inside.
> I'd like to give some insight to the feedback on the shoe buckle.
Thank you for this. It's very interesting, and it's helpful to have some knowledge of the process. It gives us an opportunity to adjust our expectations overall.
Thanks for the clarification on the buckle. I would have been really surprised otherwise.
Nothing for male children or toddlers.