Love playing it, but it's a never ending battle to try and get it to work right. Every single day I play I find two to three more things wrong with it. Today's hurdles? I posted a few days ago that one of my servos had a negative emotional skills buff (the kind I thought you were SUPPOSED to get up until the time you turned into a young adult) that was making him act out against everyone. Now my new regular old just turned young adult fully human has one for empathy (buff_lifeskills_autonomy_negative), so it turns out it's not just a servo thing. When he was young he didn't have a low enough empathy to earn a trait, but the game still keeps giving him the buff (pretty sure it's the same one you get if you act out enough that makes you tend to autonomously keep doing it) which in turn changes his social autonomy towards being nasty. So he insults everyone for no apparent reason. I've tried removing it but it just keeps coming back. So at this point he's pretty much screwed up for life.
Secondly, there is a crystal stuck in front of the quad statue so I can't make an offering. Just because it's so bleedin' important to have OTHER sims make offerings and yarnbomb the statue.
It isn't the word plum that comes to mind when I think of this game...it more like a lemon. I've done enough modding on it by now to make my own small game, and it's getting old.
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The standard of coding in this game is awefull at best and plainly substandard in most other cases.
I am beginning to seriously doubt EA can save or fix this game now. It is in too much of a mess now.
And if I never learned to mod, I would have done that a long time ago. One of the stupidest things I ever did. Now I just play and spend half my time fixing everything.
Quite agree. Way back when I did game development so know both how easy it is for things to not work right, and the absolute necessity for rigorous testing - as in doing everything possible to break it, not just playing through - before release. Also have background in QA for military aircraft engines so can tell EA simply isn't putting the effort in they used to. Not only do I doubt EA could fix the game, I doubt they even want to even if they could. It makes money broken, so why bother. A bad corporate attitude to have.
The more I wish to control things in it, the more resistance I get. For the time being, my biggest annoyance is the routing system and how much sims clip with objects, because they can't figure out how to walk around things and other sims. I don't understand how the game manages to break so much when it didn't used to.
A smile is the prettiest thing you can wear
Time enjoyed is never time wasted
Some things I do to deal with it:
As for the problem you listed, have you checked if your sim has a hidden trait which gives him the buff? You can list all traits your sim has with MC Command Center log, and then you can remove them with the trait remove cheat.
I like it when teens have to disappear for school, because they all have to stand in the exact same spot before they can vanish into the void. A friend on mine who plays on console has a house with six teens and they constantly fail at going to school because they all end up standing on the same spot inside of each other, meaning he then has to go through each of them one at a time telling them to go because they don't try again.
That and when they all come home from school they reappear in the same spot all at once, all together, meaning he now keeps pausing and sending me images that haunt my dreams.
I think the townies/neighbors shouldn't be allowed by the game to freeze to death. Like... I know some people might find it funny to see someone randomly freezing to death in the front of their house, but after the first time it just becomes annoying. Like... I have a save file where I play basically the whole town rorationally, and i have to deactivate my sims of being affected by the weather. I don't want anyone dying when i'm not playing with them, but i also hate turning off the weather for the household i'm currently playing because i'd want them to have consequences.
I think, especially given the designers ability to make things work properly, that there shouldn't even be thermostats in the game. I would have just left it as comfortable when you are inside. Because I also get tired of having to stop, go into buy mod, and install a thermostat in EVERY lot I visit, commercial or residential. Or at the very least, go over to it in the nightclub and change it to the right temperature. Or someone's house for that matter, because they are too dumb to do it. It was just a plum plumity plum thing to do, putting them in the game.
the soft whimps!
This x1000 ^^^
I had bought the premium version of the game (retail $80 bucks if I remember correctly) and almost every expansion and game pack. After they’ve put out packs like Island Living devoid of content or stuff packs like My First Pet, an embarrassment to the franchise, I just could not bring myself to give them another cent. I went from purchasing packs 50% off only to not at all.
These are games, they should give enjoyment above all else. If you feel like you are fighting to have the game play correctly, your business is better brought elsewhere.
I’m still sticking around, hoping that the quality improves, as I do still like the series, want it to be its best, and would like to support it. But presently, it’s still not there.