This comes from my love of the sims but this has been bothering me.
The sims 4 is supposed to be a life simulator.
Why is everyone so worried about addons when the basics arent even right...
babies arent furniture and shouldn't just live in a bassinet.
This bothers me so much to see, cars, doors, and everything else pushed so hard when the basics of the game aren't even done right.
i think and wish EA game creators of the sims would look at the full element of what the game is supposed to be.
the sims 3 had the basics and we reverted back to the sims 1 with babies.
then all of the glitches and problems players are having and it takes so long to correct them.
Instead of pushing new packs the game should be clear of game glitches, to begin with, i shouldn't have a baby and go outside and change into a hospital gown in middle of winter.
these issues were and have been asked about before but no one from EA ever responded or tried to correct it.
I have always been a fan of the sims and been apart of this community since the sims 1 and i own all packs the sims teams ever created.
so yes I'm disappointed there isn't really care in the basics of what this game is supposed to be.
it's a life simulator, to begin with, and the only focus is making packs with 1 cool item that people ask for but it has been furniture or clothing each time.
its been over 5 years...
when will babies become able to be living beings,
if the sims can cater to pride, and fashion you would think humanity and treating living beings fairly would have come first.
as a mom, it does bother me that i cant recreate my life since my sim infants are permanently attached to a crib...
that's not humane.
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I don't want to have my sim pick up their baby, walk over to the microwave, drop the baby on the floor next to a pile of dirty clothes, and then go off to stand in front of the fridge while eating their cold in the middle microwave meal despite them having perfectly good leftovers in the fridge.
Because the sims AI in this game seems so incredibly dumbed down in favor of "emotions", but even those are broken. Have a sim child upstairs doing homework while their parent dies in the basement and they don't even notice. It's a mess.
A smile is the prettiest thing you can wear
Time enjoyed is never time wasted
The sims themselves are just all over the place. The emotions, traits, whims and aspirations systems are so wonky. Emotions need to be way less overpowering, traits need to do more than add moodlets and a few specific interactions, the whims need more depth than "buy this, buy that", and aspirations shouldn't just be new pack tutorials. And most importantly, babies are in serious need of an overhauled so that they are living sims instead of objects with needs. There's no reason we should be able to carry our pets around and not our babies. Elders, children, and teens also are in in desperate need of attention, because as of now, they're all ignored while YAs continue to get all of the gameplay while the others have nothing to make them stand out. Its a serious problem when toddlers are the only life stage that feels semi-unique, but are still ignored in the majority of content. I can only pray that it changes this year.
My point is that you’d think if effort isn’t being put into improving larger things like relationships, babies, emotions, that we’d get more effort into objects and bug fixes. Playing TS3 I am astonished at everything the sims do in base game alone, astonished!! Like I said with TS4 its made out to seem that adding the most basic of basic things is too hard, even something as simple as a ladder, which we already have for pools. How is it that previous sims games seem more advanced?
Personally, I see bugs and annoyances, yeah. But I have other things in life that I care so much more about, and I also play several other games. I can't quite relate to the level of seriousness some of you seem to put into what this game specifically doesn't offer (yet).
I have a feeling that the most major complaints about Sims 4 will be "rectified" in Sims 5. Sims 4 is already an elderly game and some things, the Devs just decided to do differently in this iteration compared to the previous ones. And have learned, I assume.
A smile is the prettiest thing you can wear
Time enjoyed is never time wasted
Which is why I have started looking for better simulations lately.
Here, here. Unless they can make it so that when a sim is holding a Baby, they can't set the kid down on anything but a chair, a crib, or some other piece of designated furniture (play mats, playpens, baby swings, whatever), it's probably better that they're stuck to the crib. My sims getting ADD and dropping the kid on the floor to go play a game or whatever was incredibly annoying in TS2, and I've heard of people having that problem in TS3 too (maybe it was fixed eventrually or not as frequent as TS2, but it did happen). Unless the floor baby problem can be fixed once and for all, crib babies are really the best we can hope for with this game...
Because not everyone wants the same things or even uses it in their game play. I do hope they make babies better for those that want it but I'm still going to age them up quickly or even skip the baby and child stage completely with nearly every sim family I play. I'm sure I'll try it out for the novelty if they do improve that life stage for awhile of course.. then I'll go back to the way I like playing more.
Your basics aren't my basics. I want things that I want for my game and get excited over those things when they are released.
I'll be really excited for cars by the way even if others hate the idea of getting them. We all want different things.
Also "humane"? I'm sorry but talking about pretend people's babies and claiming it in any way is inhumane that they can't leave the crib on their own is slightly offensive, to be honest.
Last night my sim had twins. I was expecting one baby however and had the baby room set up for one. I gave them the bassinet from ROM. When she had 2 babies instead, the other magically went into it's own bassinet and it was a base game one so now my room doesn't match and I can't pick up the baby or switch the bassinet out.
As someone else mentioned though, if they "free the babies" then I'd like to see them take precautions and only let our sims place them on more baby items they add (like a play mat or play pen) and not just drop them on the bathroom floor. I remember my sims in TS3 just dropping them anywhere they stood if they got a better idea, like going on a swing. I've had them left on bathroom floors, next to broken kitchen appliances and even out in the snow, (with snow depth so I had to use my baby sim's plumbob to actually track down the baby). Heck, I've even seen them placed on the floor BESIDE the crib. If this is the kind of thing I will get in TS4 then NO THANKS. How they are treated now vs TS3 is probably more "humane"!
Interesting. That was not my experience. Like I'd mentioned, I've found the baby on the floor beside the crib. *hmmm* to be fair though, oftentimes it was house guests picking up the baby and just dropping it where ever, I think the actual parents tried a little harder. It still happened often enough (and yes I always had cribs) for me to remember this being a prominent issue for me at the time.
Really, all of the life stages were in some regard compromised at development, and still are today. The game really only shipped with two real life stages, kids and young adults. Teens are just younger adults, toddlers were MIA, babies are objects, and adults/elders showed little to no variation from young adults.
In a life simulator, I’d hope to see a lot of variation between the stages of life..
I think they said the reason . Was because they did not like how babies were in three . They wan to add more things that you can do with them.Which sadly they had to makethem objects.