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Sims 4 - Dragonball

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  • BMSOBMSO Posts: 3,273 Member
    @gustavowizard I'm a little sketpical on Bardock's armor, it looks a little too blue. Good job on Nappa and the others.
    Bmso85's emporium - mysims4studios

  • gustavowizardgustavowizard Posts: 616 Member
    edited November 2019
    BMSO wrote: »
    @gustavowizard I'm a little sketpical on Bardock's armor, it looks a little too blue. Good job on Nappa and the others.

    thats true, i was looking bardok pictures again, i will make a alternative texture with dark blue later ;)
    i still need to change this headstripe mapping to make it compatible to my scouter, bardok is not finished yet, per se.
  • gustavowizardgustavowizard Posts: 616 Member
    BMSO wrote: »
    @gustavowizard Yeah, I looked into making roshi's goatee and moustache. I tried to build it from scratch but I would have had to basically decimate it to barely anything since it was over 32k poly.

    Been working on adult gohan myself. He really isn't that much of a pain to do considering as an adult he really never wears his Gi that often and mostly in a tracksuit. xD

    do you have a decent hair mesh for adult gohan? all i got is a pepakura titan (little big head doll thing) for him atm lol
  • gustavowizardgustavowizard Posts: 616 Member
    hey BSMO i did a darker texture (add) to bardok and put a headband on him:
    [img][/img]49087331646_cea989b3f1_k.jpg11-18-19_8-10-59 PM by , no Flickr


    also made the Uv_1 channel for this Vegeta armor:
    [img][/img]49087546502_19d3fca708_k.jpg11-17-19_2-11-06 AM by , no Flickr
  • gustavowizardgustavowizard Posts: 616 Member
    guys i remove all the DB downloads here i have to organize and fix them, i got all UV_1 channels working now, so they will all stretch when i post them back ;)
  • BMSOBMSO Posts: 3,273 Member
    @gustavowizard Bardock's armor is definitely looking a lot better. Also in order to get Bardock's headband to work with his scouter, try making it as a hat and put the texture in the hat space then set it as a hat in the sims4studio CAS category. As long as your scouter is glasses and hair is hair, you shouldn't have any problems with any of the textures clashing. Vegeta's armor is looking good and I'm glad you figured out how to work with the uv_1 mapping. :smiley: BTW if you want some help in making the hairs hat compatible, let me know I'll send you the link to a good tutorial.
    Bmso85's emporium - mysims4studios

  • gustavowizardgustavowizard Posts: 616 Member
    New stuff:

    [img][/img]49097448122_7ad6a3bd23_k.jpg11-20-19_7-05-05 PM by , no Flickr

    [img][/img]49097250961_7c8aa91f36_k.jpg11-20-19_7-19-42 PM by , no Flickr

    [img][/img]49098696398_dbeea5769c_k.jpg11-21-19_6-36-04 AM by , no Flickr

    [img][/img]49102433991_df80636e5d_k.jpg11-21-19_9-25-58 PM by , no Flickr

    [img][/img]49107932662_eb32dba2db_k.jpg11-22-19_10-59-00 PM by , no Flickr

    [img][/img]49107234118_924c0a02de_k.jpg11-22-19_5-04-47 AM by , no Flickr

  • gustavowizardgustavowizard Posts: 616 Member
    The Pants for Majin Boo and Android 21 are very low poly... i replace them:

    [img][/img]49108350591_6d2d1b051b_k.jpg11-23-19_12-50-13 AM by , no Flickr

    [img][/img]49108350621_fb7a005e55_k.jpg11-23-19_1-37-53 AM by , no Flickr
  • gustavowizardgustavowizard Posts: 616 Member
    Got a new better hair for Recome:

    [img][/img]49108541452_b11ea85e3a_k.jpg11-23-19_2-08-47 AM by , no Flickr

    latest?cb=20170104050805
  • gustavowizardgustavowizard Posts: 616 Member
    edited November 2019
    Caulifla 2.0

    [img][/img]49109018087_fa21a812b6_k.jpg11-23-19_4-43-48 AM by , no Flickr

    [img][/img]49108873531_b4707571fc_k.jpg11-23-19_4-59-33 AM by , no Flickr


    latest?cb=20190323220843&path-prefix=protagonist

  • gustavowizardgustavowizard Posts: 616 Member
    BMSO wrote: »
    @gustavowizard Bardock's armor is definitely looking a lot better. Also in order to get Bardock's headband to work with his scouter, try making it as a hat and put the texture in the hat space then set it as a hat in the sims4studio CAS category. As long as your scouter is glasses and hair is hair, you shouldn't have any problems with any of the textures clashing. Vegeta's armor is looking good and I'm glad you figured out how to work with the uv_1 mapping. :smiley: BTW if you want some help in making the hairs hat compatible, let me know I'll send you the link to a good tutorial.

    yeah i fix the scouters now they work with any hair or hat.

  • BMSOBMSO Posts: 3,273 Member
    Looking good. Haha Mister Popo, that's awesome. Roshi is looking pretty good so far.

    @gustavowizard that's awesome. :smiley:
    Bmso85's emporium - mysims4studios

  • gustavowizardgustavowizard Posts: 616 Member
    SlushyCostlyIsopod-small.gif
  • gustavowizardgustavowizard Posts: 616 Member
    edited November 2019
    Kale (SSJ) 2.0
    -New Hair
    -New Top mesh
    -Uv_1 Mapping suport
    -New specular channel

    [img][/img]49113168626_045e1935b7_k.jpg11-23-19_10-43-18 PM by , no Flickr

    [img][/img]49113360347_3d94c789f8_k.jpg11-23-19_10-42-52 PM by , no Flickr

    f3907c67faafbe038364a39849808260.jpg



  • gustavowizardgustavowizard Posts: 616 Member
    Piccolo with Cloack:

    [img][/img]49113360452_aa7602c0a2_k.jpg11-23-19_7-37-20 AM by , no Flickr

    [img][/img]49113360417_691cf36299_k.jpg11-23-19_7-36-54 AM by , no Flickr

  • gustavowizardgustavowizard Posts: 616 Member
    edited November 2019
    Yamcha:

    [img][/img]49114143662_bcfb1ae5ab_k.jpg11-24-19_2-47-39 AM by , no Flickr



    New hair for Adult Gohan:

    [img][/img]49114143647_0a994afdfc_k.jpg11-24-19_2-48-27 AM by , no Flickr

    bc5e4fe6715a89c9fbc0db9c38607d59.png
  • BMSOBMSO Posts: 3,273 Member
    edited November 2019
    Nice. They are starting to look really good. :smiley:

    I've almost completed my Jeice. I just need to make the gloves. I forgot to change his scouter before I took the snap shot. I also need to fix the hat chops I made for his hair. His armor still stretches with his body Jeice is just athletic built.
    eb0a2871ba3017fadfa7531cc79c91a196394106.png
    Post edited by BMSO on
    Bmso85's emporium - mysims4studios

  • gustavowizardgustavowizard Posts: 616 Member
    Cool! notice you made your own scouter CC nice!, did you try to apply some specular on the transparent part? it gets really 'shinny', like a glass bright, try it out you might like it.

    Zarbon:

    [img][/img]49115510077_9f4a9550b9_k.jpg11-24-19_9-32-44 AM by , no Flickr

    [img][/img]49115510037_0c686c52f6_k.jpg11-24-19_9-32-50 AM by , no Flickr

  • gustavowizardgustavowizard Posts: 616 Member
    speaking about scouters, i forgot to put one on zarbon lol
  • Jeice0010Jeice0010 Posts: 2 New Member
    Where can I download them? @gustavowizard please I need the sims.
  • gustavowizardgustavowizard Posts: 616 Member
    Jeice0010 wrote: »
    Where can I download them? @gustavowizard please I need the sims.

    they are not uploaded yet.. but if you are looking for a specific one i can upload it. Im still looking for a place to upload all them
  • SonGokuSonGoku Posts: 27 Member
    Woah, these are amazing! I definitely can't wait for the new Goku gi and Adult Gohan hair.
  • gustavowizardgustavowizard Posts: 616 Member
    SonGoku wrote: »
    Woah, these are amazing! I definitely can't wait for the new Goku gi and Adult Gohan hair.

    thanks! im going to upload them again on mediafire for now, while i dont have a blog yet, not sure if i upload them individualy or in packs like before... but for now, here you go, enjoy!

    http://www.mediafire.com/file/273balr78s67cn8/WizGohanHair2.package/file

    http://www.mediafire.com/file/ys8v4hucyyfpzgm/WizGokuGi.package/file

    GokuGi comes with textures for Adult Gohan, Picolo and Yamcha also ;)
  • gustavowizardgustavowizard Posts: 616 Member
    i worked for like 4h on Whis today, but he is not looking very good yet, so i put him on hold for a while and started to work on Black Goku (regular and pink sayan form):

    [img][/img]49120502083_0b19016a02_k.jpg11-25-19_6-44-50 AM by , no Flickr

    [img][/img]49120502148_7c0b6f39c3_k.jpg11-25-19_6-44-02 AM by , no Flickr
  • BMSOBMSO Posts: 3,273 Member
    edited November 2019
    @gustavowizard Oh my you made Zarbon! :heart: I've been working on a version of my own but had to put it on hold from being sick cause I don't want to over work myself. I'm guessing you had to really extrude it?

    Eh, I can make things shiny just by changing the lighting in the game. I'm working on an emissions map for my scouters so they look as if they are scanning the area.
    Bmso85's emporium - mysims4studios

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