I hope you are all having some fun with the Uni pack.
I was going to start imposing some restrictions on jobs now that we can send our sims to university - I thought, maybe, have no sims allowed to go into the following careers at all unless they have graduated: astronaut, detective, doctor, education, engineering, law, politics, science and possibly writer.
Is anyone doing the same sort of thing? Have a vote and then (if you want to) add details of which jobs you think fit the scenario.
Are You Making Self-Imposed Restrictions? 146 votes
Yes, my sims will only be allowed part-time roles unless they attend uni
Yes, I have an idea or list of specific jobs they will have to go to uni for
No, my sims can have whatever jobs they want regardless of uni
No, I tried uni and hate it so won't be sending any more sims there
2 votes
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Comments
But in the past I have played with job shortage, trade schools and hirering interviews, so, yes, I'm open to the concept of locking jobs behind whatever walls. What I'm planning to do is demanding "some college" for certain careers. The exact number of credits required will vary, at the moment I'm thinking five.
I love the idea of Psychology degree obtained by someone who is "erratic." Seems to fit!
I like the world though and moved a father and son into the town. That free lot can be tweeked into a two bedder with a little wall moving.
Sometimes I will start playing with new Sims and I'm sure I don't always want to go through the whole hassle of going to University (which will be nightmare without any skills) before I can actually start playing the game that I created those Sims for. I have about 50 saves and hundreds of played Sims, I'm pretty sure I will get enough of University after a while. If I just want to have some nice and relaxing game play and put my Sims on whatever career I want to without the stress of Uni I will do it.
I can see myself maybe avoiding actively attending university for Sims that I've created and want to give a jumpstart to in order for it to make sense regarding tying in with the rest of my Sims (like Sims my own are marrying, for example) but typically in those cases I'd probably cheat them a degree so it's not like they jumped the ladder with no help.
I love having variety in my game, so there will be plenty of sims in my rotation who will have non-uni jobs too, but I like the idea of having some hard working study sims who will go to uni and get a good job at the end. Of course, there will also be some who go to uni for the social side and barely scrape through with a grade
Sadly, I have to put it all on hold now though as my computer blew up last night I am hoping to be able to rescue my saves from the hard drive when I get a new one.
One of my sims will be learning a degree in "Fine Arts" to be a musician. Plus, I will add to her education the "Communications" degree because it also deals with social media.
Because of my complaint about the professor" degree (see different thread) i've decided that one of my other sims will be studying "Psychology" degree to become a professor, then the "Computer Science" degree to decide ... professor of Computer Science. Teach a few days a week in the professor career, and build robots/create video games on off days for extra money. Both ideas relating to the sim's earned degrees.
For played households I will make 3 categories
- require the specific degree : doctors, scientists, lawyers, engineers ...
- require any degree : education, economics, astronaut...
- no degree required : florist, style influencer, entertainer, actor, mixologist ...
I will try to make a complete list by the time I get my hands on Discover University, probably around Christmas.
Someone who just wants to make robots for fun and a bit of a living will become a mechanical engineer without a degree, another engineer who is supposed to be above-average intelligent and educated will certainly get it, and the future leader of a robot empire will even graduate with honours, whereas a completely different sim might get a degree that has absolutely nothing to do with the job they'll be taking, just like in real life. Countless possibilities!
Something wicked this way comes!
I don't use MCCC.
Noooo! I'm so sorry. I totally feel that loss. My harddrive destroyed itself a few years ago, lost everything on that thing entirely.
I hope you are able to rescue your saves and get a new computer soon! Best of luck.
Hm... for me it depends more on what type of gameplay I am interested in when I am playing.
There are some careers that I have done so many time that the first few levels hold little new but I seldom let my sims get to the higher levels because I do not want them to become too rich. With Uni I thought that I would change it up a bit. The careers that I do very seldom or have not tried before will be done from level 1 and up and the ones I know well will get Uni in the beginning instead.
Also, I am going to raise the bills quite a bit. Uni costs too little but if the bills are worse there might be more monetary incentive to get a higher lvl job and a raise. Will see what is the right lvl for me.
I always randomise traits so I don't fall into the trap of creating the same kind of sims over and over plus it adds a challenge. I am currently trying to devise a restriction on who attends university. Maybe only those with the moodlet traits (creative, active, genius, etc) perhaps? I only allow sims with the good trait to join the scouts for example.
@SilentKitty that's a good point about the careers, I have played many at low level and never got further so uni will be a good opportunity for change.
@calaprfy another good idea with the traits! I never thought of doing such a thing.
I love coming to these forums, people play in so many different ways it's great to get some new ideas and opinions.
I feel like Ambitious sims would want to go for the big career boost and Genius/Knowledge sims would want to go for academic reasons, regardless of future career choice.
Party animal/social sims could go either way, but if they went they wouldn't primarily be there to learn, unless they were also Geniuses etc. I think sims with the Insider or Bro traits would particularly like to found/join Greek Houses or other university clubs.
Sims that are due to inherit the family retail business would have no practical reason to go because they can't learn the retail skills. They might choose to attend for other reasons though. E.G For backstory reasons you might want an art dealer to have an Art History degree or a baker to have studied Culinary Arts.
As long as you keep in mind that the terms and workload could be a bit too tedious or take an extra long time depending on how many Sims you have going to Uni at any given time. That's why I voted for them to have any route they want to take for any career. You'll see what I mean when you get the actual game. Now, It would be great if they allowed for Sims to go to at least some classes on their own when not being played! Or get some required classwork done.