Is there a mod out there somewhere that effects how easy it is to climb the carrier ladder? Preferably both with normal jobs and the special once, like medic and detective. You shouldn't be able to get to be the absolute top in any carrier within 3 weeks, just for showing up on time and do some easy tasks.
Reducing income on creative skills, like painting, photos, woodworking etc would be nice too. Especially for the lowers lvl and for those without any artistic traits. No one would pay a dime for anything I painted, no matter how much I worked as I don't have an artistic bone in my body
Any help would be appreciated
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With no education and average high school grade, very few are able to climb more than a few steps on their chosen job. If you work at a restaurant, but don't have a chef education, you are not likely to climb higher than a waiter, no matter how many books you read about cooking or how much you cook at home.
So a bit more realist, harder to get a promotion, possibly a max lvl for different final grades for teens, (unless they go to uni), and lower wages for the lower paying jobs.
Another idea that I can't remember if I downloaded in Sims 2 or 3, is a bush that act like a loan. Every bush you buy will give you 1000 or 5000 simelons or such, but you have to pay 10% interest, not sure if it was pr day or pr bill, (2 times pr week). Would be a realist way to play on how many people spend more than their means and end up in a situation where they end up taking more loans to pay their old once in a vicious circle. Starting them out with no money except for the lot and have to buy those bushes to get the most basic, will also make for a hard start.
For me that mod is a game changer. It is so freeing to be able to use a skill and still be rubbish at it
Let's make Liberty and Justice For All a reality.
> I didn't know about the mod by Triplis, I'm definitely going to check that out because it is absolutely annoying for sims to climb that ladder so fast that it makes you wonder what you're doing wrong in real life lol! Thanks so much for answering that question, and I wish that there was actually a way for sims to simply spend more time at each level, though not too much time, and that they could possibly still have lots of different scenarios at work, like a normal career, as well as being able to continue in a career if they were to switch careers instead of starting over again (because that would mean using tweaks). Lots to think about, though the Triplis seems to resolve at least that unatural rapid skill gain!
unnatural** typo there!
If you have different skill levels and Get Famous, sometimes you will get a call to join another career beyond the starter rank.
There have been mods to adjust the money earned from careers. I would have to check which one I had and whether it has been updated recently.