I was torn on this. I wouldn’t complain about any of them, though the self-care one was perhaps the least interesting to me. Science and Arts/Crafts were my top two though I like the careers in Happy Haunts.
I really like Fun Tech looks awesome! I love all the tech in it because i'm a tech girl! I love all the high tech which would be awesome for my sims to have! Also the Self Care Routines because of the fitness watch, vegan trait, and smooth blender. Also I'm vegan so that trait will make the game more fun for me! Rating the ones I like: 1. Fun Tech 2. Self Care Routine (I really love the fitness watch!)
Arts & Crafts are seriously needed in the game the others sound awesome though so I hope we don't see them disappear and maybe show up in the later sim's future?
Honestly? I want a curtains pack. We need more curtains, and matching bedroom and living room sets. But we REALLY NEED MORE CURTAINS!
You can download an absurd amount of curtains and blinds if you search online for some good mod and object creators. My sims game is chalk full of player made furniture and decor.
A little worried about the age & gender questions at the end. Will people within the target demographic (millennial girls) count more? Will older peoples' votes count for less? I feel like these must be important, otherwise they'd just make this vote totally blind.
To be honest though, I am deeply torn between 1 & 2 on my list and would be happy with both. The other three just feel like massive recycling of stuff we already have.
A little worried about the age & gender questions at the end. Will people within the target demographic (millennial girls) count more? Will older peoples' votes count for less? I feel like these must be important, otherwise they'd just make this vote totally blind.
I think the age question is to see what their audience actually is and what groups to target. It's no use marketing to a perceived target audience if the actual audience is completely different, at that point you refocus your efforts.
A little worried about the age & gender questions at the end. Will people within the target demographic (millennial girls) count more? Will older peoples' votes count for less? I feel like these must be important, otherwise they'd just make this vote totally blind.
Voted. Since we’re ranking features in order of preferences, I think only one feature will be included per theme. Like either knitting or pottery or embroidery or etc either haunted lot trait or ghostbuster career.....
So don’t think if you vote for Happy Haunts or Fun Tech or whatever it will come with all the features listed, just one of them most likely.
A little worried about the age & gender questions at the end. Will people within the target demographic (millennial girls) count more? Will older peoples' votes count for less? I feel like these must be important, otherwise they'd just make this vote totally blind.
I think the age question is to see what their audience actually is and what groups to target. It's no use marketing to a perceived target audience if the actual audience is completely different, at that point you refocus your efforts.
I think this. They are using this pack as a chance to get a sense of who is playing the game and what their interests are. If anything, I think they'll realize that the player base is broader than they might have assumed.
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I agree with the curtains, especially if they closed at night time and all the bed covers should be inter-available, that might make more choices.
I've forgotten the order of my choices now. Wish I had written them down!
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Also the Self Care Routines because of the fitness watch, vegan trait, and smooth blender. Also I'm vegan so that trait will make the game more fun for me!
Rating the ones I like:
1. Fun Tech
2. Self Care Routine (I really love the fitness watch!)
but for now #Arts&Crafts
You can download an absurd amount of curtains and blinds if you search online for some good mod and object creators. My sims game is chalk full of player made furniture and decor.
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https://t.co/V4r7dqLrSi?amp=1
The Sims 4 hasn't introduced a new musical instrument since 2017
To be honest though, I am deeply torn between 1 & 2 on my list and would be happy with both. The other three just feel like massive recycling of stuff we already have.
I think the age question is to see what their audience actually is and what groups to target. It's no use marketing to a perceived target audience if the actual audience is completely different, at that point you refocus your efforts.
The demographic questions were optional, so I just skipped them.
So don’t think if you vote for Happy Haunts or Fun Tech or whatever it will come with all the features listed, just one of them most likely.
I think this. They are using this pack as a chance to get a sense of who is playing the game and what their interests are. If anything, I think they'll realize that the player base is broader than they might have assumed.