So my politician and his family were able to come by a huge landfall of cash and moved into a huge house they paid over $200k for. The description of the house said something about it should have been torn down long ago. The first night in the house, I noticed two ghosts roaming around last name Remington! They aren't playable and I'm not sure how to get rid of them. They are sleeping in the quarters I want the butler to move into.
What do I do?
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It might not let you do it while the ghosts are active at night, so if it says the object is in use just wait until daytime. Unless a ghost is playable or glitched they always despawn in the morning.
Edit: me no spell good
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If you have the time or are interested, I expounded on the tragic Remington Family story in my Quantum Leap Fanfiction if you'd like to read it. No pressure though.
Their story starts here: https://emilyssims3stories.wordpress.com/ql-sam-beckett-story/chapter-61/
(I'm pretty sure you're familiar with the TV show Quantum Leap, but if not info about it is just a YouTube search away. )
I understand your point but my family wanted a big house and that one was for sale. I think there was only one other expensive house but their funds were way too low for that one. I had never "been inside" the house before and it is massive, decorated with lovely antiques and very fitting for my rags-to-riches (very quickly) family. Kind of awkward to play in but it will do nicely for now.
The Remington's graves will be lovingly relocated to the town cemetery.
Edit: Asked, searched on my own, and answered my own question: Riverview. Lol
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Yes I was delighted with the views. And it was definitely a little Beetlejuicey before I got rid of the ghosts (Sorry Remingtons). My Sim happened to walk by a window that showed a view of the city and I stopped for a moment to admire. This family's dad is a politician and wealth and power is his passion. So he's feeling pretty high and mighty to live up above the city and look down on all his citizens. The parents both had lifetime wishes of wealth and thanks to a genie, they got their wish and now the big house. It's playing perfectly into my vision for this family.
I've never really enjoyed the supernatural part of any of TS games. In this case, the ghosts appeared to be living in the quarters I needed for the butler. Maybe when this family is older and the parents become seniors and eventually pass, I'll reconsider with their heirs. Might have to do a little graveyard on the property to see things play out.