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Theme Park Pack ideas

Wouldn't it be nice to have a fleshed out theme park pack to give your sims something fun to do? Sure, sims can go on vacation now, but there just isn't much that the whole family can do- toddlers don't make good archaeologists or herbalists (though they're more likely than adults to put random plants in their mouths), after all. Sims of all ages can enjoy theme parks, on the other hand, so here are some of my ideas.
  • A new vacation world with one really nice but expensive theme park, one fixer upper but cheaper park, and one completely empty park. These lots are bigger than 64x64. Lots in other worlds regardless of size can be made into theme parks and even owned as theme parks, but might not have space to be really grand.
  • A cheap hotel (cross between rental lots and apartments) and an expensive one, both of which can accommodate any family size or structure.
  • Customize hotel rooms using new tools
  • Upgradeable rides for sims of all ages.
  • Kiddy rides that allow toddlers but might bore other sims.
  • Haunted house that may or may have real urns or tombstones in it (sims get stronger moodlets from ones that do, for good and for ill).
  • Tunnel of love- new woohoo location.
  • Roller Coasters. Some where teens aren't allowed, but can try anyway.
  • Lots of themed recolors for rides: fairy tale, super heroes and villains, llamas, spooky, pirates, future, maybe more
  • Sabotaging rides- new death type
  • Ride maintenance- possibly deadly consequences for doing a poor job (but really easy to avoid killing sims if you don't want to)
  • Add rides to any lot, regardless of type
  • child sims and toddlers with sufficient communication skill can beg parents to go on specific rides
  • Parents can refuse and child sims can defy them while toddlers throw tantrums
  • Run your own theme park- hire staff, customize mascots, pick a theme, keep the guests happy
  • Owners can instruct all or specific employees to have specific walkstyles and ways of talking (specific emotion, like a pirate, like a robot). They will stick to these walkstyles and ways of talking unless they are Very *Insert emotion here*, or if they have low charisma skills they might slip from time to time and can be reprimanded for that
  • Work at a theme park: every day, choose whether you'll be a mascot (charisma and comedy help), handysim (handiness and programming help) or security (body and charisma help) for that day
  • Mascots try to keep guests happy and having fun- dancing, joking, cheering up crying children, posing for pictures and having pictures taken with sims and performing shows (comedy, instruments, singing, dancing, telling stories, acting- the mascot can do those themself, bring audience members up to join in, or both). Do a good job, and everyone leaves happy. Do a bad job and children will be terrified of you and parents will have complaints.
  • Handysims maintain, upgrade and operate rides and game stalls. When operating rides, there are options to increase or decrease the intensity: you can talk to guests before the ride starts to gauge what they want. Slow- nervous sims happy, average sims and thrillseekers unhappy; no chance of failure. Normal: Nervous sims okay, average sims happy, thrillseekers unhappy; small chance of something minor going wrong depending on skill but no deaths. Fast: Thrillseekers happy, everyone else unhappy; small chance of minor failure OR major failure (results in death for one or more riders) depending on skill level. At max handiness, there's no more risk for failure.
  • Security sims make sure everyone at the park is supposed to be there, stop people from getting onto rides they're not allowed on, stop theft, fighting, littering, ride sabotage and even streaking and Tunnel of Love woohoo.
  • Parks can be made exclusive so only sims in level 5+ of the theme park career can work at that park
  • Souvenirs
  • Fireworks shows
  • Mascots that can terrify or delight the little ones and embarrass the teens.
  • Most toddlers and children love mascots and want to interact with one and get a souvenir picture taken with one
  • Some toddlers and children are terrified of mascots and run away, cry or even yell at them
  • Some children and most teens are embarrassed by mascots and want nothing to do with them.
  • Parents can insist that an embarrassed child/teen gets a picture with a mascot resulting in negative relationship gains and a souvenir picture where the child/teen looks like they'd rather be anywhere than with the mascot.
  • Game stalls where sims can try for prizes- for themself, or they can try to win a prize to impress or please another sim. Strangers might be won over or weirded out.
  • Sims manning the game stalls can try rig it, make it fair, or make it really easy and break it if they fail to change the difficulty
  • Face painting stall
  • Food stalls with cotton candy, corn dogs and funnel cake as well as food options that already exist in the game.
  • New Robot walkstyle
  • Costumes and uniforms to match the themes
  • Fourist outfits
  • Shirts, hats and jewelry for all ages to match the themes
  • Themed face paint in full face makeup for all ages
  • Themed outdoor furniture

Details:


Hotel 1 is a really fancy hotel. There are very spacious rooms, featuring kitchenettes and fireplaces. The furniture there is high quality and when it's time to eat, sims can order room service or be served in a nice dining room. There's an attached gym, pool and play area with stuff for toddlers and kids. In the common areas, your sims can meet other guests and socialize with them. There's also a room that can be rented out for parties, though that costs extra. All in all, it's a really nice place to stay, but your sims will be paying a lot of money.

Hotel 2 is the budget option, and is basically a cheap motel. The rooms are small and the furniture is poor quality and often uncomfortable. You may even get a dirty room, a bug-infested room, a room with noisy neighbors, or even a haunted room. For lunch or dinner, your sims will have to order delivery (or buy very overpriced snacks from the mini-fridge), though there is a free breakfast where your sims can get stale bagels and cook their own eggs). There is a pool and TV to watch, and fellow guests to socialize with, but the real fun is out at the parks.

Both hotels have overpriced minifridges and accommodations for any family or party size. To accommodate different family structures (say, one adult and seven toddlers vs two couples, one teen, two kids and a toddler) any bed can be switched out for two toddler beds, a toddler bed and a single bed, two single beds or one double bed as needed with an interaction. Also, if the player has Vampires, they get the option for 2 coffins, a coffin and a single bed or a coffin and a toddler bed so that vampires don't have to miss out on the fun.

Players can customize the hotel rooms when sims aren't living in them, but making them nicer (better quality items or more decorations) will make them more expensive. A room in Hotel 1 will ALWAYS be somewhat more expensive to an identical room in Hotel 2, because of the difference in amenities and the things that can go wrong in Hotel 2.

A quirk of customizing hotel rooms is that you can't just place a bed anywhere- instead, you have to place a new object called a Bed Placeholder. This is only visible in build/buy mode, though you will be able to see the contents if they're enabled. Then, inside the placeholder, you can place whatever beds you want inside the placeholder, as well as any decor objects you want. There will be a button to toggle the category of the placeholder: when it's set to "Double Bed", you'll see the bed that will appear when your sims pick the "Double Bed" option in live mode when staying at the hotel. If you swap the category in Build/Buy mode, any items in the previous category will vanish and the items for the category you selected. This way, you can customize what beds/toddler beds/coffins/sleep pods you want and decorate them, and the rooms will be flexible when it comes to accommodating different families.

There will be blank bed placeholders, which are completely empty so you can add whatever beds you want. There will also be cheap and fancy bed placeholders, if you don't feel like customizing everything or only want to do certain categories without having to bother with the others.

There might also be Item Placeholders, which work like bed placeholders but have four categories that players can name and add objects they like to it (with the exception of beds on Hotel lots). They can name the categories and use it to toggle different amenities: would your sim prefer a desk, extra seating, a wardrobe, more counterspace, a chess table? Plop one of these down and they can switch between options you give them.

Bed placeholders can only be used on hotel lots. Item placeholders, on the other hand, can be used anywhere. Do you have Seasons and want to be able to cycle between holiday displays easily? You can use this on your home lot! Simmers could find all sorts of uses for something like that, and it'd give even players who don't care about theme parks something useful in the pack.

________________

Feel free to add your own ideas too! The more, the merrier.
I build stuff and I'm always open for constructive criticism, so feel free to do that

Comments

  • MadameLeeMadameLee Posts: 32,750 Member
    edited August 2019
    only if a theme of a park one might want to build is from the 1890s. Could our sims be one of the mascot employees if we wanted them to be?
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  • GorgeoiousGorgeoious Posts: 118 Member
    This would be awesome. I've been wanting something like this for a while now. If they just gave us a few rides (roller coaster, ferris wheel and merry go round) I could build my own amusement park. But I hope we do get this with all the bells and whistles.
  • BabykittyjadeBabykittyjade Posts: 4,975 Member
    What ideas could I add? You literally covered them ALL haha I was shocked. But belive me everything you said sounds AMAZING!! I would melt to have this! <3 I can only dream.....
    Zombies, oh please oh please give us zombies!! :'(
  • MadameLeeMadameLee Posts: 32,750 Member
    and only if our teens could get jobs as ride operators,etc
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  • ChadSims2ChadSims2 Posts: 5,090 Member
    I'd buy a pack like this on release day.
    Sims 4 went from "You Rule" to "One of the stories we want you to tell"
  • TurloughdudeTurloughdude Posts: 662 Member
    Maybe there's a game show studio where sims and their kids can compete in family game shows.
  • MovottiMovotti Posts: 7,774 Member
    edited August 2019
    Themes?

    The sims franchise has always provided us with a few:
    • Pirates of the Bay
    • Freezerbunny World
    • Grim Land
    • Goth World
    • Llama Land
    • The Fabulous World of Grilled Cheese!
    • Gnomeland!!

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  • FreezerBunnyCowplantFreezerBunnyCowplant Posts: 3,957 Member
    So many great ideas! I‘d love to see mascots running around the theme park and riding rollercoasters!
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