March 29th - It's time for our Friday Highlights! You can check them out
here!
Forum Announcement,
Click Here to Read More From EA_Cade.
How Many Occults Are You Expecting For ROM?
How Many Occults Are You Expecting For ROM? 134 votes
4
1 vote
5+ (specify)
1 vote
0
Return to top
Comments
I loved fairies too. I loved the small fairy houses we could place into our gardens too. Really cute!
witches have been mentioned many times so probably something along those lines
possibly fairies unless they have their own pack instead
though I still feel they could rope many occults under 1
''magic user'' state if they put in spells for them and give some cas assets
🏡 Gallery 📖 Stories 🌍 World Project 🥔 MOD/CC Free
Like Cats and Dogs, How we can rename breeds and make it our own custom breed of animal.
My Mood:
Magic will be added to the game in a variety of forms as gameplay-locked skills and bonus traits. (Some of these traits, like the Sickness Resistance trait from the Doctor career, are potentially inheritable - still allowing for magical children and magical geneology). Being gameplay-unlocked means not everyone random NPC will be doing it - it will still be special and unique to your sim. The variety of skills/skill trees/customization can allow you to create a "witch" (or magic user of your choosing) through a whole lot of customization of your sim's magic. But there will be no new lifestate called "witch".
But, knowing players love their occult sims, they will still add a new occult. Maybe fairies, or elves, or something entirely new. So that there is still a new lifestate available in the game.
(And a lot of players will riot because "what do you mean no witches").
I don't expect this to happen (because they would anticipate the aforementioned rioting), but I wanted to get it out there because if I'm right that's like calling the horse with the worst odds and winning, and sometimes it's fun to play those odds.
This EA account is shared between two longtime roommates. The one most likely to be writing here is me, the taller of the roommates, whose opinions do not always represent the opinions of the shorter roommate.
Elves seem extremely likely if they throw in another lifestate in a fantasy pack, they would just be sims with pointy ears and perhaps some abilities.
I think I have hyped myself too much looking forward to this pack since it was announced in June and I am going to be disappointed. I didn't think I would want Moschino and then when I saw the photography parts and the BB I liked it - low expectations led to a better experience.
We will see a little more from the trailer this evening and then Ninja may well leak something as he has in the past.
It would surprise me a lot if there was more than that. If they can pull off two or more playable occults + whatever magic system there will be + a new world + possibly new traits, skills, aspirations and careers all in one GP, hats off! But I'm afraid not even an EP (by TS4's standards, anyway) would be big enough to contain everything I want from a proper magic pack, so I hope (and think) they will focus their efforts on making one occult as detailed as possible while also delivering everything else a GP should contain (CAS and BB items, etc.).
If we get witches, werewolves, fairies and whatnot in a single GP, they will most likely be half-baked, and then that's it - no improvements to be expected in the future. But if we get one fully fleshed out occult for now, fully fleshed out versions of others may still follow in the future, and I'd say that's a better deal in the long run. We'll see in less than 12 hours - I'm excited and afraid at the same time!
Something wicked this way comes!
I don't use MCCC.
But I am hoping we'll get some magical creatures too, even if just as collectibles like frogs and critters are...maybe collect fairies in pretty cages or something like that or even just as decoration, I would love some magical pets that don't rely on CD like owls, ravens, toads too.
I'm thinking something like this too. If there were to be a second life state, I'd imagine it to be an NPC that a witch could summon or something. I'm kind of expecting them to find a way to relate some kind of zombie to playable witches in this pack. I do like this idea though! I'll be very happy if a witch could summon or control other life states.
Same here. It would be good if there were a trait that made a Sim a magic-user - that would allow us to create generations of witches (giving each child the trait - or not). However, I'd like to see toddlers with some magical abilities. (I know that's very unlikely, given that they haven't been special for other lifestates. But still. Always wanting more for my little ones.)
(◡‿◡✿)
Well the way they presented it during E3 did very strongly - and I think quite purposefully - allude to witches (deliberately dropping words like spell and conjure) so I'm not sure why you'd say that as if it was illogical for people to assume there will be witches - sure, magic could absolutely be a skill, but this thread is just about what people are guessing to be in there. No harm in that, eh.