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Yet still the TS2 sims have actual depth to their personalities unlike the TS4 sims of today.
Yes that really is mind boggling.
For someone who has no formal education or background in the field ya it’s not something you can pick up in an afternoon. Neither is tax accounting, law, etc. All of those things are still doable. Incredibly doable; granted you have acquired the skill sets to do them.
The programmers at Maxis, they aren’t tinkering. They have (I assume) a formal education in the area, and they know what they’re doing. If they don’t it’s not because what they’re using is too complex it’s because they lack the knowledge/skills to use it. Hardly a good excuse for bad programming or a programmers inability to do something. You’re right there are tons of technological pieces that video games did not have 10-20 years ago, and it’s not like Sims 4 is taking a whole lot of advantage of them. This game was designed for old, low end computers after all! It’s not like they support the biggest and best modern games. Sims 4 is an anomaly and it’s lackluster toolset and boring gameplay aren’t streamlined because programming is so complicated; it’s because this game was always meant to be a shallow online quick and easy cash grab and the only thing they changed was the online component.
I agree with your post, the way I see it if you been doing an series let say for quite an while, each version should be getting better and better the company should have an better handle on what to do regardless of what is being used. Now sometimes you may falter because one decided to stray away from an formula that did work and it started with Sims 3 but it still was an good game that had good features it just EA/Maxis did not take the time to tweak what they had or fix the bugs in an timely manner they just piled more and more packs on like they are doing with Sims 4. Then come all the controversy in the beginning on how Sims 4 was created, stripped of all features that most had seen in Sims 3 and deguised as an reboot in which for me was never meant to be an reboot it was just an ruse to hide its shortcomings and over time Sims 4 did improve but not to the point where some could really sink their hands into it and have long memories of just finishing playing and I do not have that feeling as I did with Sims 2 or 3. Yes, this game is so geared for low end as I can see it really is not challenging for me to play. Heck you do not need to spend thousands let alone hundreds on an system to play an game that does not challenge much. Also it lacks creative tools to create your own world so my creativity is stunted.
Intel 6700K 32 GB ASUS RTX 2070 Strix 8 GB Stryker Full Tower SB Z-Series Samsung Curved 32" monitor.
@drake_mccarty The irony of that is most of the fan base for TS4 fails to realize the fact that the mobile games are receiving a lot more “polished” content than the PC counterpart.
Heh. Are we “beta testing” mobile features on a much more superior platform?
Kinda feels like it at this point. I think they may be trying to push everyone towards the online games so they can focus on those and quietly get rid of the the main series.
My question to the sims community is: I love downloading lots with CC included in the lot zip files. I find it extremely time consuming to download a lot and each custom content individually (like so many creators do). I have only been able to find TWO creators who include all the CC they use in their lot downloads.
1) Dinha
2) Frau Engel
I CANNOT find any other Sims 4 creators who included all the CC they used in their lots zip files.
I have been using the above two creators for years, and I have exhausted their content for now... if anyone knows of any other creators who INCLUDE CC in ONE simple download PLEASE let me know who they are?
Thank you, I greatly appreciate it.
Anit
Hi there. You can use the search function on the forums to look up keywords or topics that match your issue. This way, you won't need to post in a random thread about your discussion.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
So, I don't understand the question (or poll), but I have read an awfull lot of discussion concerning the topic, and have been very curious about it all.
Can someone explain to me how personalities were better, how there were more consequences, and how Sims had better emotions. I ask in all seriousness.
Thanks to all who answer.
First of all, emotions worked better in The Sims 3. Maxis says that 4 is the first to have emotions but that's an outright lie. In 3, traits determined a Sim's personality and how they responded to situations. In 4, all Sims respond exactly the same to all emotions. Traits have no bearing on that whatsoever.
Then you've got Create A Sim, which in 3 had more options for creating unique Sims with more in depth personalities than in 4.
Then there's The Sims and The Sims 2 which had interests and two sided relationships. Sims could feel different about each other and they didn't share a relationship bar, they had their own individual ones. Interests added tonnes of depth - you could watch your Sim grow and change over the course of their lifetimes. Interests determined what Sims did autonomously, what they liked to talk about and who they would get along with.
The Sims in previous games had leagues more depth than they do in 4, hands down.
Meanwhile an entire page of traits in The Sims 4 is essentially worthless due to how it's all moodlet based play now.
A. That was an incredible lesson, and B. That would have taken me hours to compose. I am going to copy and paste that into a document for future reference.
You are awesome.
I took computer sciences in college. I did not work on games though after they had windows OS or an internet. Those things did not exist when I did machine basics or built computers. I did not tinker with the Sims games because they were not out when I was doing computer work. Do not dare say I do not have a formal education in this.
But I did tinker with the games from the time they came out - not on a pro level as i said. No reason to be insulting on your part though.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
I was not intending that as an insult, but it’s still true. I’m sorry your education in the area happened before advancements in technology happened. That’s unfortunate, but you are saying yourself you did not go to school to learn it after it happened so there is nothing to be offended about. The people programming this game have the knowledge on modern programming languages and whatnot because they went to school to learn this stuff.
Like I said it’s not a skill set you’re going to pick up in an afternoon. Cool that you used to tinker with computers prior to the first modern operating systems but that doesn’t mean anything in 2019 when technology has vastly changed. Again, nothing I said was pointed at you or even directed at you in an insulting manner. Just sticking that out there a second time because I can’t believe you’re offended at what I said.
So you don't think the programmers on this game have kept their skills up to date? That you cannot learn on the job? This what those just out of university think and why many big businesses now like to offer apprenticeships instead.
Quite a few of our kids in the UK have become millionaires before they are 20 just with messing about with programming on their computers.
If you read what I actually wrote you would know that isn’t what I said at all. Learning on the job is a given, but you aren’t learning the basics of the profession on the job. If you are going to try and create a back and forth it would help if you nailed down the points I made before trying to argue with me about them.
I really think fixing the traits/personality problem will help extend the fun of the game and I really wish more people would realize it. People shouldn't be asking for more updates and packs a week after the release of a pack. They don't realize that more stuff doesn't make the game fun.
(Side note, that's why I'm worried about Realm of Magic and University, IL was pretty disappointing and nothing says they aren't falling into a pattern of graphics over game play).
I made a Sims 4 Save File set 15 years into the future using the premade sims by giving them family trees, storylines and lore, fixed and added relationships, and more!
Check it out here! -> kookablarn.tumblr.com
I agree - I think they should do a "base game overhaul" of sorts. Improve the babies, teens and elders (so those life stages are unique and special). Make the traits more like TS3, where they actually mean something and make Sims unique. Lesser the effect of emotions on Sims, so who they are isn't determined by their emotions, but rather their traits. Maybe add some extra layers to their personalities, through star signs, favourites, turn ons and turn offs.
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