I always feel weird having my sims get married when they've only been dating a couple of sim days, but also sims lifespans only last about 100 days. If you were to translate a sim week into real time, how long would you say it is? Considering one week is a full season, I'd assume a week is about the equivalent of 4 months or so. What do you think?
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But playing along for the sake of the question, if you have seasons set to 1 week, I'd probably consider each week 3 months.
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I wouldn't assume a timeframe for all, there are too many ways to play.
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For me, a week is literally just a week.
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I base Sim time off of the fact it takes three Sim days for a birth to happen. In RL that would make a Sim day equal to 3 months, since 9 months is the normal gestation period (or ten lunar months). When trying to space my Sims' children, I may only allow 2-3 days to pass, as years for expediency. It should also be noted I play on Long.
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Seasons are 28 days, and each week on the calendar is a week. Days they lived is equivalent how many years old they'd be if they were human. They age fast like the Ocampa I guess.
I don't hurry my Sims, in part because I control their lifespans so I never feel pressured to marry ASAP to start a family.
I move with their whims. When both want to be engaged, they get engaged. Same with marriage and kids.
So a week is a week, but Sims time moves at Sims time pace, and I am in no huge hurry.
Though, I do play with custom lifespan and I chose to give a whole cycle of seasons to each life stage, except for YA and adult to which I gave two. So it's 28 days for toddles, children, teens and elders and 56 days for young adults and adults, for a total of around 224 days. I did it this way so every life stage could experience all seasons and young adults and adults would have enough time to advance in their careers, hobbies or whatever and have their children if they have them.
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On one hand, a Sim week is A week. They get approximately two days off work/school and attend the other five. One day within one week is clearly just that -a day.
From another angle; a Sim week is an entire season. About three months, maybe a little more.
{My seasons are set to seven days, unless I’m rotating}
Then there are three day pregnancies, frequent promotions {at least low-level}, the seemingly rapid progression of relationships {while still seeming organic/natural to game mechanics} and the finite {and brief} lifespans of the Sims themselves.
With all this last taken into account; I have an opinion that Sims achieve in one week approximately what one might in two years of real life.
That is why I have set a custom age span, somewhere nearly perfectly between normal and long EA defaults; with a greatly extended Adult life stage. I have my own age ranges for each life stage and have set my own aging so that Sims age two years in seven days {aka a week, of course}.