Hey,
Yet another post from me. So I have been playing around with season length to try get the holidays to fall on different days, bit more realistic than every Thursday. And after reading some posts I saw a lot of people play with really long life spans. Which got me thinking, what do you guys like to play with? I found more than 100 days and by the time someone was an adult they are pretty skilled out and had achieved their lifetime wish with time to spare and so much lifetime happiness points it was insane. I saw someone had their life span set so each sim got to experience all seasons during each life stage, sounded cool and of course realistic but that's just way to long a life span for me.
0
Comments
I usually play with aging off, too, but that doesn't mean the sims are going to hang around forever. Mine get aged up with birthday cakes or MasterController. I sometimes turn aging on when I have some elders around and want them to go "naturally," but sometimes I use MasterController for that, too - it's harder for me to decide the moment a sim is going to die, though.
My Sims 3 Studio
My forum builds thread
I play a lot of challenges and this I've found is the perfect pace for me. If I wanted to play a longer lifespan, I'd probably double my current settings.
S3 simblr: http://simplysimming.tumblr.com/
S4 simblr: http://simlogic.tumblr.com/
I, uh...play on default settings. Yes.
I've become attached to my sims so much that I never age them up unless I tire of them. Soooo...some sims die quickly and some have been in my game for over three years. I age 'em up from Baby to YA when I get tired of them being in their respective age ranges. In fact, a few weeks ago I found myself getting annoyed when I realized that the game aged up some of my favorite simmies without my permission. I think I have a problem
https://youtu.be/X2eiCUQDNvQ
Babies get 60 days
Toddlers get 120 days
Children get 360 days
Teens get 180 days
Young Adults get 540 days and pregancies last 30 days.
Adults get 1080 days and elders get another 540 days.
I don't get bored because I play all families in my towns.
For the games where I play multiple families I like a more realistic setting,
Long:
Baby 3
Toddler 12
Child 21
Teen 24
YA 30
Adult 90
Elder 60
I have yet to have a sim grow old and die with this setting, so if this works for generations I have yet to discover.
Before I used to put a lot of days into the YA stage, but in real life young adulthood is a fairly short age stage.
@TadOlson Your sims are pregnant for my sims entire young adulthood
I play long life spans. I pause aging if I need to do more with a sims story line before letting them age up. I have early birthdays if the story calls for that as well. That is why I love mods, in particular the nraas ones, they turned EA's/Maxis game into my game with choices for me to make and not the game dev's.
I don't currently have the seasons EP in play, but when I did I had winter and summer the longest since they were my favorite seasons and a bit shorter time frame for spring and fall and based the life span on a year of seasons with baby and toddlerhood splitting the first year. It still used pause and early aging depending on the story.
I have elders in the families but they don't die....they go live in the assisted living facility (library). I do have a lot of occults in my stories and my occults don't die as they are immortal. I move them from world to world as needed to keep the story going.
The Cowboy and the Mermaid
Generational game: modified Long lifespan (213 days).
Baby: 3 days
Toddler: 15 days
Child: 20 days
Teen: 30 days
YA: 60 days
Adult: 55 days
Elder: 30 days
I had it more evenly distributed between YA, Adult and Elder before, but elders take too long to die of old age on long lifespan (the chance on long lifespan is only 6% each day after they time expires) so I had to adjust. Also, a lot of elders in real life look and behave more like adults. A lot of elders dye their hair or at least have some color remaining, but in game all elder townies have white hair. Unrealistic.
One thing that I'm considering is taking some days off toddler/teen and adding to children because children are cooler.
Baby: 2 Days
Toddler: 4 Days
Child: 50 Days
Teen: 88 Days
Young Adult: 390 Days
Adult: 300 Days
Elder: 45 Days
Babies I rarely play, so I age them to Toddler; the four days for Toddler gives enough time to get the three basic skills done. The 50 Days for children gives them enough time to go to After School Activities and get them on the Honour Roll. The 88 Days for Teens is to give them time to find partners, get them to learn new skills and teach them to drive as well as getting them on the Honour Roll (The Teen Span will be lowered to 80 Days when the next generation is born). The Young Adult Span being 390 Days give them time to advance in their careers/lives/families, while Adults on 300 Days give them time to complete their Lifetime Wishes. Elders on 45 Days give them time to finish their Lifetime Wishes and allow them to relax before they go.
So, baby + toddler = 12 (newborn - 4)
Child = 18 days (5-11)
Teen = 21 days (12-19 -- I put 12 with the teens because I like the teen years more than the child)
Young adult = 36 days (20 - 32)
Adult = 96 (33 - 65)
Elder = 27 (66 - 75)
Sometimes I adjust these numbers to 2 years per sim day and sometimes I adjust them to 4 years per sim day, though I only do that when playing more than one family. Then sometimes I just play on default, but the aging seems off to me. I like longer lifespans because I tend to mark time by seasons in the real world.
I'd try setting the seasons to 3 or 4 days each, putting a year at 12 to 16 days.
Then, you could let each life stage have 1 year, or limit the baby and toddler stages to half of that.
Add an extra season or even an extra year to the adult stage if you need more time to max a career.
I'm going to have to try this!
Store Install
Unlocked Stencils
random legacy
I recently set up my age span like this:
Infants- 2 days
Toddlers- 7 days(default)
Kids- 14 days
Teens- 14 days(default)
Young Adults- 30
Adults- 30
Elders- 30
This way I don't have to rush into making babies with my main household.
HillyPlays
P.A.C.E- Positive Attitude Changes Everything
The so-called Normal lifespan of 90 sim days is just ridiculous, with only three sim months (not even real months!) from cradle to grave, there would be no point in doing anything, no point in trying to build skills and/or relations or anything else.
No... I want my darling little simmies to live forever...
I play on Epic Life Span and give each of my Sims exactly two (x2) death flowers to ward against accidental or a premature demise. I also don't match life span to seasons.
My Sims Lifespan is 1063 days:
Infants = 7 days
Toddlers = 31 days
Children = 75 days
Teens = 150 days
Young Adults = 300 days
Adults = 300 days
Elders = 200 days
Regarding the founder, I will have to decide what to do with him. I intend to take him to Isla Paradiso at some point, because that's a place where he can actually do something new for a change. As for the rest of the sims, as much as I like to think of myself as someone who loves everyone equally, I guess I have to admit that I don't. On the plus side, this means I will manage to let go of a good part of them and experience something new.
I just prefer to have control over my sims as I tell their stories. I tend to play my games at a very leisurely pace, so I hate the idea of feeling like I’m on some kind of time crunch.