So werewolves are one of the most demanded occult to be added back into the game. There are quite some speculations about how will werewolves be added into the game through a pack. My question is that which pack do you want them to be added from the below?
First Option : Frontier Living (EP)
This is a pack concentrating on farming and living off the grid. Werewolves are included as a mystery to be solved, just like StrangerVille.
New world :
There will be a large plain of wheat field and rural area in the world, with a few residential lots and also a community lots neighborhood with a cowboy-ish building style. On the border of the plain, there will be deciduous forest with a few lots inside, and the sims here will be working as lumberjacks. A lake is located at the center of the forest, with new mystery to be solved.
New items :
- Country style, western (cowboy) style and victorian style CAS items and build/buy mode items.
- Farming items like tractor.
- Off The Grid stuff like windmills and wells.
- A variety of new harvestable plants.
- Farm animals like chicken, cow and sheep.
New activities :
- Farming and harvest farm crops.
- Selling crops at the flea market.
- Feeding and breeding farm animals.
- Cutting woods in the forest.
- Nectar making.
- Picnic.
New careers :
- Self employment careers : farmer, lumberjack, landlord (hiring sims to work in your farm and earn parts of their incomes)
New mystery :
Sims picnicking around the lake in the forest were mysteriously killed by unknown creatures during full moon (lunar phase is added in the pack for agricultural purposes). The creatures are soon to be discovered as werewolves, and they are normal sims working as farmers in daytime. The farmers are unconscious about themselves turning into werewolves.
Second Option : Retro Date (EP)
This is a pack focusing on dating, love life and nightlife. Werewolves are introduced as a mystery or easter egg in the pack.
New world :
There will be a new downtown-isque world with an 60's/70's vibe added to it. A new residential lot type would be townhouse (like apartments in TS2). There will be new community lot types such as roller skating rink, fast food restaurant and theatre. A high class Gatsby-isque neighborhood is located at a highland.
New items :
- 60's and 70's inspired retro CAS items and buy/build mode items.
- New music band instruments like drum set, bass, keyboard and normal looking microphone.
- Fast food restaurant stuff like an ordering counter.
- Indoor cinema and outdoor theatre stuff.
- Street stuff like fire hydrant and street postbox.
- New retro teen stuff.
New activities :
- Watching movies at theatre, both indoor and outdoor. A movie date is now possible.
- Watching clouds or stars together.
- Hanging out under the stars.
- Dating at a fast food restaurant.
- Roller skating at the rink.
- Blind dating with the help of 🐸🐸🐸🐸 Matchmaker (new NPC).
- Asking for fortune from the fortune teller.
- Having a crush by the age of teen, sneaking out at night etc. (literally most of the things teens can do in TS2)
- Got wallet stolen by pickpockets (new NPC)
- Got visited by uninvited burglars (new NPC)
- Forming a music band and play rock & roll on the stage at local bar.
- Get high at disco.
New mystery :
Innocent girls going on a date are harmed by mystery creatures, turned to be werewolves which are actually sims living at the Gatsby-isque area.
Third Option : Realm Of Magic (GP)
I don't need to explain a lot on this, since people are talking frequently about it here.
In which pack do you want Werewolves to be included? 70 votes
First Option (Frontier Living)
Second Option (Retro Date)
Third Option (Realm Of Magic)
0
Comments
A retro pack also doesn't make sense to me. I don't see what that has to do with werewovles at all. Adding mermaids to a tropical pack makes sense. They go together. Adding aliens to Get to Work made sense because the science career has an area 52? vibe. And vampires got their own pack. The only pack werewolves pack sense with here is Realm of Magic and I doubt werewolves will be in the September pack. That will have witches and MAYBE fairies. Werewolves may be occults, but they don't really have powers. They're just people who are extra strong and turn into wolves.
I think that werewolves will either get their own pack (unlikely), be crammed in with University and not done very well (werewolves give me the freewheeling YA sim vibe), or not be added at all in the Sims 4.
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
They could come in all the packs above. However if we get them I would rather have a dedicated pack. The packs above should focus on themselves and not have a half baked werewolf aswell who eventually take resources.
I want werewolves to be included in their own dedicated theme-based pack, much like Vampires were.
Considering the current state (vampires got their own GP, mermaids in a separate GP, Realms of Magic likely focused on witches only), this is the most likely scenario. The three offered options in the poll make little sense, tbh.
I also like wandering the hills.
And it's clear occult are only added to packs when absolutely necessary for the theme, the fact they didn't even make it into Pets, means there's no way they'd get into a farming or dating EP. I also don't think werewolves are really 'magical', but more monstrous, so I don't see them in Realm of Magic.
I definitely want a Farming GP/EP, but if they pull a Strangerville 2.0, I feel that would become the focus of the pack to the detriment of the farming. Also, if there was a special extra feature added to farming, I'd want it to be horses.
Lets make this a reality!
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because idk there isn't that much to werewolves aside from being hairy and monster like though?
putting them in realm of magic would be bad because there is already so many things they should add in magic pack and I don't really see werewolves as part of the magic thing as much = it would definitely cut off something else magic related that should be there if its ever gonna be a thing
2nd one meh there is already big chunk of that in game and I can't see the connection with all that
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