I’ve been thinking of getting the vampires pack, but will it affect my realistic gameplay too much? If so, what can I expect and how can I prevent? For further reference, I meant break ins or my sims getting turned as ‘too much’.
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you can expect a break-in once in a while
you can expect sims walking around the neighborhood dressed as vampires
if you play in forgotten hollow for any extended period of time you can expect the game to generate a lot of vampires
other than that they don't really do all that much or get in the way of anything
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I don't know much about vampire break-ins, though. Sometimes they may show up at your door, but if there's a vampire in the household, they'll just leave. Or maybe they left because someone in the household was awake.
I've mostly had actual vampire break-ins with households I played with really briefly. They would come in, wake up a sim, drink their blood, and leave the sim exhausted on the floor. No random death, no random turning. Don't worry about it.
It's probably better for you to just avoid interacting with vampire content in general, but if it's too late, garlic may keep them out. Locking doors also helps.
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I have had vampires break in at the worst times. (Once when my Sim was up for a promotion at the end of a work week!) I haven't had break-ins hardly at all since I started playing with at least one vampire in the house. Once Vlad showed up and washed my dishes, doing his creepy vampire walk the whole way. They add an element of randomness to the game, for sure.
Honestly, the furniture is pretty and the clothes are cool, but many of the items are only relevant if you are actually playing with vampires. (I assume your normal Sims don't plan to sleep in coffins, and plasma fruit will make them sick.)
The only way to turn a Sim if there's no vampire in your household is to actually ask an NPC vampire to do it. So just don't click that interaction by mistake if you're chatting with one. (Though even if you do turn by accident, there is a cure, it's just a pain to get.)
I've found that using the Private Household lot trait can even cut back on the strangers (vampires or faux vampires) knocking on the door. I don't answer the door after about 9pm Sims time unless it's a Sim my Sims know.
If you're not mod-averse, MCCC has a function where you can humanize vampires (and also aliens). Or you can just go through Manage Households and delete any game-generated vampires (they're typically just a single Sim, and if you go into Do Modify in CAS (the pencil icon on the household panel) you can see if they're vampires or faux vamps. Do it once a Sim week and that should keep the vamp population under ontrol.
I love a lot of the items in the pack, but I don't want to play with vampires every single save.
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You do have to take weaknesses--kind of like fame quirks in Get Famous, but you choose what your weaknesses will be. There are a lot of workarounds, as well. Several of the weaknesses like guilty drinker or day phobia make your vampire tense at various points. But if you get the Carefree trait with your satisfaction points, you can pretty much negate all the negatives there. The powers are really nice, and so is the non-aging.
The positives way outweigh the negatives, in my opinion.
The only ones I don't recommend the pack for are players who are very dedicated to keeping their game as realistic as possible. They aren't intrusive, but the pack is called Vampires, so unless you use mods, they're going to show up at least sometimes.
And you can plant garlic, make garlic braids to hang above your front door/ bed if you’re that paranoid about them. But then you could add that into your sims story? But the vampire gameplay is actually pretty good so defo check out that side of the pack; and the items too, defo recommend getting it
That's interesting. I thought it was just the difference between the console and the PC version. (Or maybe it's that, too.) But I did notice break-ins much more often playing the PS4. (That was when my one Sim got bit right before he was due for his big promotion.)
This is a bug that was supposed to be fixed. I'm wondering if it's not fixed for you because the fix may only work for new saves.