It's not an official feature in the game, but a few expansions have introduced new worlds with a premade sim as the mayor, so in my head, almost every world has one now - usually, but not always a played sim in the politician career who somewhat represents the world itself. For example, my Willow Creek is dominated by one big family in particular, so of course someone from that family is the mayor. Oasis Springs is the place where humans first made contact with aliens (I've edited the world itself and its description to reflect this), so the mayor is an alien. The only worlds without mayors are San Myshuno, because I haven't thought of one yet, and Magnolia Promenade, which I view as a district of Newcrest.
I think it would be cool if we had a trait or something like that to appoint one of our sims as the mayor. But of course, there can only be one per world, so if you assign the trait to a new sim in a city that already has a mayor, the previous mayor loses it. What are your thoughts? Do your cities have mayors?
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Tho for San Myshuno if they're still alive one of the Feng couple is a politician I think for rp
First,: let us appoint someone. (great for storytellers)
second: let have an election day where we vote for the mayor of the town we live in.
you toggle between the two types in the settings area.
For the moment, I have an idea by putting a "Mayor" text like on the red text above the NPC Sim's name
But I do not know any mod of it
I like the idea ππ. Iβll have a look at my worlds.
The only mayor I had is the one that came with StrangerVille.
Iβve got a master villain intent on ruling all the worlds but it would be interesting to see each world having its own mayor.
Willow Creek - Tiberius Landgraab Jr.
Brindleton Bay - Jordan Knight
Oasis Springs - Arvin Labeikovsky
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The Sims 4 General DiscussionExactly
I greatly hope it will be implemented in all words, not just in Finchwick
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The Sims 4 General DiscussionI noticed, and I'm not happy with it because it doesn't seem like we'll get a say in the matter of who the mayor is, and there won't be one for other worlds. But judging by the videos I've watched, the game seems to regard the neighbourhoods as individual towns, and Lavina Chopra is only the mayor of Finchwick, whereas I tend to see entire worlds as towns and the neighbourhoods as, well, neighbourhoods within a given town. So the playable mayor I had in mind can still be the mayor of Henford-on-Bagley as a whole, whereas Lavina Chopra is the most important representative of that particular district or something.
Something wicked this way comes!
I don't use MCCC.
It'll be hard to swallow if that was over turned, to one governmental system, where My sim is no longer King of it all, and Lords are no longer in control of their worlds/region
I've been using the club system to create that sort of governmental system. and then it branches down to the other levels
King & Queen (Royal Family)
Lord & Lady of Magic, Lord and Lady of War, Lord & Lady of Ships, Lord and Lady of Banks.
The Lord of Magic has authority over magic, He leads a Club called The College of Mages, who watch over the tides magic, and keepers of the Kingdom's History, Lore, and Knowledge. If the King wants a law passed on the topic of magic, he will evaluate it, and put it through. The Lord of Magic also Represents all magical Citizens and creatures in the Kingdom, anything goes wrong they answer to him.
The Lady of Magic Manages the resources their region Contributes to the realm. In my game, they control the Mountainous North. They are a mining village and They focus on blacksmithing, Metal and Stone working.
Metals, Such as Bronze, Silver, and Gold.
Stones such as Diamonds, Emeralds, rubies, and Sapphires etc.
They use to live in Glimmerbrooke, but I needed a bigger lot to fully develop their castle, they now currently reside in Granite Falls (I have mods that make Granite falls not a destination world, and a residential world)
The Lord of War has authority over War, he has control over the Knights and Armies. Protecting the Crown and the Kingdom from Internal and external threats. They are a more or less glorified Bodyguards and & a Medieval Police Force if anything.
The Lady of War manages the resources of the region, contributes to the realm,in my game they control the west which are primarily farmlands.
A farming Village, Gardening, Harvesting, raising livestock. the Lady takes great pride on the farm and making sure the crops are of at least excellent quality.
They currently reside in Windenburg, potentially might move them to Henford
The Lord of Ships, has authority over the the Navy and Ships. Piracy is a Big problem, and he aims to make the seas a safer more enjoyable place.
Lady of Ships manages the resources of the region, contributes to the realm, in my game they control the south which are primarily coastal town, forest and Islands. A fishing and Lumber, Village, and Woodworking.
Currently reside in Brindleton.
Lord of Banks Manages all the Banks and the economy, As an investor and philanthropist, he loves putting money towards projects of great potential. He kind of has secret clubs of Bankers assassins and cutthroats essentially secretly runs the black market and the Dark Web.
Lady of Banks is a Patron of the Arts, and An Influencer of Media. She has power over the media, and the Crowns Public image, ensuring they are always captured in a decent light. She leads a Club of Artists, Painters, Writers, Musicians, Actors/Models, Comedians, Singers.
but then it just trickles down into worker's levels.
My Problem with this is What if I want to change the community, What if I don't want those neighborhoods to be known for farming/gardening.
What if I want to add more attributes to the community?
And I already have sims who are very skilled in Gardening, Fishing, taking care of Livestock, Grocer. So what, It better be easy to drive those sims out of those positions as soon as i delete them from the game, and install my sims quickly and quietly.
Also I just feel like Neighborhoods are too small to have a Mayor. Cause yeah I get they're districts of the world that are potentially miles apart but, eh.
I'd rather be Governor, and have full control over world.
Also I feel like as Governor I should be able to change the world name if I wanted too.
My Mood:
I think Del Sol Valley was based on Los Angeles in California, but I am not sure. I donβt know about San Myshuno.
For the moment, I think we can add the " Village Mayor" trait to a sim that we want, by using MC Command Center. Or mod the strings by using Sims 4 Studio. But I agree that modless election system is much better & I'm still hoping it will be implemented soon. And I do not think that it would be that hard, as it has the same base as the N.A.P system?
I can understand why he can be in other worlds, but I don't understand why he is not in Brindleton Bay.
Maybe you can use walkbyoverhaul mods?
I use smartpetwalkbyoverhaul by lotharihoe
There is a mod by Zero too, but it set the stray pets to every worlds
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The Sims 4 General Discussion