At least with the games I've played in VR, the tech isn't quite "there" yet so I can't see it really elevating the experience for me. If we get it, awesome, but I'd be fine without it.
The only way I could see this would be any fun would be online with other people. I play rotationally, and I don’t particularly want to live through my sims lives, lol, so unless it was optional and we could still play rotationally a game like this wouldn’t interest me.
I'm definitely excited for this, and it seems inevitable. I think it's exactly why they introduced first person camera. And the more realistic/beautiful/immersive, the better. Could only be better with a full body suit to completely immerse you in the experiences.
I don't think anyone should embark on watching VR for the first time without somebody nearby to help you if you feel dizzy. EA would have to give warnings, like their epilepsy one, they already give before you even start watching. That problem has to be sorted out with the VR manufacturers first so it might be some time to arrive.
I don't think anyone should embark on watching VR for the first time without somebody nearby to help you if you feel dizzy. EA would have to give warnings, like their epilepsy one, they already give before you even start watching. That problem has to be sorted out with the VR manufacturers first so it might be some time to arrive.
That’s not a manufacturing problem at all. What you are describing is motion sickness and it’s not something you can cure with a modified piece of hardware. The body’s natural response to motion sickness is closing your eyes, or averting your eyes away from what’s moving. Makes a VR headset kind of really pointless. If any manufacturer is trying to sell a headset that’s supposedly immune to motion sickness don’t take their word for it. They aren’t qualified to make that statement, they just want to sell you expensive plastic goggles.
A lot of Simmers mostly use the sims for pictures.
Like, I very rarely actually "play" the sims. For instance, in the Sims 3 I just posed my sims in different scenes and recreated the entire Life is Strange game scene-for-scene. Because I'm weird.
Here's an example:
From Life is Strange:
From my Sims 3 game:
And I did that for the entire game.
But I can't do that if everything is first-person. Not only would it be really difficult to pose the sims, but I'd have to create some random camera-man-sim to be my eyes while I try to position them to look at the scene for the screenshot.
I would play Sims in VR. I think it would be cool and I do think that it will be an option some day. I don't believe VR will be ready for Sims 5 as it is to me still in it's early development and a significant amount of players have yet to play or convert to VR. I think when there's more VR players then Sims will look into it.
I myself haven't played VR yet but I do look forward to it when I can afford to.
I'd buy a VR version of the sims, It'd be made for people that like VR, I like VR, I'd buy it.
Also it is possible to adapt to motion sickness, I own skyrim VR and was able to adapt, just keep trying it and take breaks. I think Maxis will produce a VR sims game eventually, they do have an interest in the idea.
As for the VR community, it is getting bigger, VR may have gotten a rough start but it's improving overtime, so yea; there is a possibility for it to happen.
As for VR prices, they are now 400$ - 500$, they use to be between 700$ - 1000$ back in the old days. :P
Post edited by MoonCrossWarrior22 on
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@LordGalious I have health issues, so that is why I can't play with VR. Not something I wanted to say earlier, but it could be some others are the same way.
@LordGalious I have health issues, so that is why I can't play with VR. Not something I wanted to say earlier, but it could be some others are the same way.
If I could play it, I probably would
Ok that is understandable, I'm glad you gave your reason.
If you are interested in challenges; check out the Reincarnation challenge right here! here
If you want to make your active sims fully autonomous, go to this link. (for sims 3) here
I don't think anyone should embark on watching VR for the first time without somebody nearby to help you if you feel dizzy. EA would have to give warnings, like their epilepsy one, they already give before you even start watching. That problem has to be sorted out with the VR manufacturers first so it might be some time to arrive.
That’s not a manufacturing problem at all. What you are describing is motion sickness and it’s not something you can cure with a modified piece of hardware. The body’s natural response to motion sickness is closing your eyes, or averting your eyes away from what’s moving. Makes a VR headset kind of really pointless. If any manufacturer is trying to sell a headset that’s supposedly immune to motion sickness don’t take their word for it. They aren’t qualified to make that statement, they just want to sell you expensive plastic goggles.
They can't make you immune to motion sickness, but there are things they can do, like improve the refresh rate to help prevent it. The game developers also would have to tweak movement to lessen the effects as much as possible. The only real immunity to motion sickness in VR is to keep using it until your body adjusts.
In skyrim VR they give you a option to tweak the movement, me; I just disable the tweaks so I can have FULL head tracking which can cause motion sickness but I adapted and now playing skyrim VR like a BOSS!
I assume Maxis could apply a similar feature for Sims 4 and 5 VR edition, I'm still gonna disable the tweaks since I love full immersion.
If you are interested in challenges; check out the Reincarnation challenge right here! here
If you want to make your active sims fully autonomous, go to this link. (for sims 3) here
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and some of the jobs that they were offering for it... eg Virtual humans........ a bit creepy it seems to me. (I remember one of the Sims Gurus went over to work for EA's VR as I followed him at the time).
https://www.vrfocus.com/2017/06/the-vr-job-hub-eas-seed-oculus-climax-studios-and-dyson/
Some VR headsets are now claiming not to make you dizzy but I think I will pass on that. My PC video card (NV..1060) can make use of it though.
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I'm definitely excited for this, and it seems inevitable. I think it's exactly why they introduced first person camera. And the more realistic/beautiful/immersive, the better. Could only be better with a full body suit to completely immerse you in the experiences.
Check out my Random Sims Skills Generator and more.
It's funny innit
That’s not a manufacturing problem at all. What you are describing is motion sickness and it’s not something you can cure with a modified piece of hardware. The body’s natural response to motion sickness is closing your eyes, or averting your eyes away from what’s moving. Makes a VR headset kind of really pointless. If any manufacturer is trying to sell a headset that’s supposedly immune to motion sickness don’t take their word for it. They aren’t qualified to make that statement, they just want to sell you expensive plastic goggles.
Like, I very rarely actually "play" the sims. For instance, in the Sims 3 I just posed my sims in different scenes and recreated the entire Life is Strange game scene-for-scene. Because I'm weird.
Here's an example:
From my Sims 3 game:
And I did that for the entire game.
But I can't do that if everything is first-person. Not only would it be really difficult to pose the sims, but I'd have to create some random camera-man-sim to be my eyes while I try to position them to look at the scene for the screenshot.
So it's a no from me.
I myself haven't played VR yet but I do look forward to it when I can afford to.
I'd buy a VR version of the sims, It'd be made for people that like VR, I like VR, I'd buy it.
Also it is possible to adapt to motion sickness, I own skyrim VR and was able to adapt, just keep trying it and take breaks. I think Maxis will produce a VR sims game eventually, they do have an interest in the idea.
As for the VR community, it is getting bigger, VR may have gotten a rough start but it's improving overtime, so yea; there is a possibility for it to happen.
As for VR prices, they are now 400$ - 500$, they use to be between 700$ - 1000$ back in the old days. :P
here
If you want to make your active sims fully autonomous, go to this link. (for sims 3)
here
If I could play it, I probably would
Ok that is understandable, I'm glad you gave your reason.
here
If you want to make your active sims fully autonomous, go to this link. (for sims 3)
here
They can't make you immune to motion sickness, but there are things they can do, like improve the refresh rate to help prevent it. The game developers also would have to tweak movement to lessen the effects as much as possible. The only real immunity to motion sickness in VR is to keep using it until your body adjusts.
I assume Maxis could apply a similar feature for Sims 4 and 5 VR edition, I'm still gonna disable the tweaks since I love full immersion.
here
If you want to make your active sims fully autonomous, go to this link. (for sims 3)
here