@emorrill - This can be done with a standalone mod, but I prefer the Retuner way because it makes things more flexible. In other worlds that are less urban-centered or a totally different size, I may want to encourage subway usage but not insist upon it. In worlds where I've used subways only in a couple of distinct places, like with island hopping on an island-based world, Bridgeport's settings forcing them into subways that won't take them where they want to go would make no sense.
Really, Irene. So everyone who invested their life's savings in gems that suddenly have little to no value would be broke, unable to afford their property tax bills, and will have to move into trailers and vacant lots where their needs will not be met so their job performance will suffer. Their kids will also suffer on school performance and won't go to or do well at Uni, so they will be stuck as under-performers in low paying jobs with no future as well. Or they will all move out of town. And the ones left behind, too stubborn to move away, will be the dating and breeding pool for your sims, the ones who cashed out early and the only ones to have benefited from this entire scenario.
Economic dystopia, I tell you. You guys do whatever you want, I'm not having this in my game. In fact, this weekend my sims will be building underground bunkers, stocking up on bottled water, decontamination tablets (I'm starting to sound like @Nikkei_Simmer now), putting extra high security locks on the doors and gates to prepare for the inevitable. And to think these greedy "Well, I got mine!" sims could have spent all that time and energy doing something nice instead, like tutoring the neighborhood kids or raising puppies.
Happy Holidays.
Nah, not going to happen. Rumor has it that it's all being bought up by the government for use in some top secret, very advanced technology. They need all they can get. So by finding it and selling it, our sims are doing a great service for their country.
Did you know that if you place a relic register from World Adventures on a community lot in your home town they won't sell any actual relics but they will sell raw ore if it's available? Since I also have Ambitions installed, I feel it doesn't break the logic of the game to have a vendor selling ore at the junk yard and will typically build a small shop there.
“What doesn't kill you makes you stronger
Stand a little taller
Doesn't mean I'm lonely when I'm alone
What doesn't kill you makes a fighter
Footsteps even lighter”
I didn't know you could have TWO Festival Lots in ONE town!
Even further, you can place the seasonal marker on any commercial lot. So the whole town can change season by season, though that may cause quite a bit of performance drag.
Something I've literally just noticed is that when a sim prepares a meal and gets the ingredients out the fridge, they sometimes kick the fridge door closed, instead of using their hand to push it closed. Cute animation/ attention to detail
Did you know if you wanted to get to know the mixologist you can use the trivia challenge then properly greet and talk to them? Or once you use any of the mixologist type socials such as discuss philosophy you can text them to break the manage bar interaction so your Sim can interact with them like other Sims.
Edit: While you can become romantic interests with a mixologist you cannot propose going steady and you cannot ask them to move in for obvious reasons. However, if you type in testingcheatsenabled true and then shift-click on any Sim you should see an 'Add Sim to Household' option available. Otherwise, NRass MC Add Sim to Household should work too as long as add Sim on community lots is set to true. The game should automatically spawn a new mixologist.
Did you know that cats, I guess dogs too, can eat from plates? Though, that will increase the piggy trait.
Post edited by Deshong04 on
“What doesn't kill you makes you stronger
Stand a little taller
Doesn't mean I'm lonely when I'm alone
What doesn't kill you makes a fighter
Footsteps even lighter”
Did you know that if you utilize real-world $/g conversions on your Sims 3 gemstones/precious metals/meteorites...you'll turn your finances inside out in the game? Really fun opening up Excel at the same time as I play Sims 3.
Didn't know that Lunar meteors cost in real world $50,300/g - yeah, that's going to eliminate the §99,999,999 upper cap on savings real dam quick.
...and that's not including my gemdust and the boat-load of gemstones in the cutter/smelter that I have waiting to be cut. (Yeah, you read that correctly 12 bloodstones).
Sally's such a good dog.
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
I may be wrong on this, but any of the World Adventures Treasure Chests - any contents that you place inside said chests do not count towards the property value of your home and thus are not taxed when it comes time to assess your biweekly tax payments.
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
Yeah, I'm not sure that helping sims and their players cheat on their taxes is a service this forum should be striving to provide. All of the other hardworking and honest citizens then have their burdens increased accordingly in order to cover the missing revenue.
I am hereby reporting all further such tips to the Royal Mounted Tax Collectors Squad Squeal Line (am just guessing this is the Canadian version of what we call the Internal Revenue Service), so be warned.
I may be wrong on this, but any of the World Adventures Treasure Chests - any contents that you place inside said chests do not count towards the property value of your home and thus are not taxed when it comes time to assess your biweekly tax payments.
You are correct. Anything in any inventory of any kind, including the household inventory, does not count toward the value of the furnished house and lot. That also means nectar and alchemy cabinets, and the refrigerator, where my own household probably has at least 100,000 simoleons worth of perfect produce of every type available in the game. Only the items out in the open count.
I just had my sim take all of the analyzed space rocks, common relics, and duplicate collectible relics out of the cabinet where they keep items waiting to be sold. She sold them at the elixir and consignment shops, and to the relic merchant at the local nectary, along with her latest sculpture, two heart cut soulpeace gems, one heart cut luminorious gem, and 1 bar of mummitomium she cut and smelted at home. When all the money came in, her family's net worth had increased by more than $100,000, even though she had all those things all along.
Her bills are still very high though, as all of her 214 photographs, worth more than one million simoleons, are displayed on the walls of her house, mostly in the basement. So don't worry, @igazor, she's paying more taxes than anyone else in her town, probably more than all the other rich people put together.
Moneybags are another item which do not count when stored in an inventory or chest. The vanilla moneybag devalues over time when harvested from a money tree however Ani created a Buyable Moneybag to make it easier to transfer funds between sims that does not devalue.
Moneybags are another item which do not count when stored in an inventory or chest. The vanilla moneybag devalues over time when harvested from a money tree however Ani created a Buyable Moneybag to make it easier to transfer funds between sims that does not devalue.
In order to be consistent though, Moneybags shouldn't be taxed. They are indeed objects, but they have no use in and of themselves. Sims are taxed on the property they own, not the cash they carry around. The Moneybags are like bonds or deposit certificates except they do not earn interest. And for those of us who play with NRaas StoryProgression's Money module Income Tax, the sims probably already paid a form of tax on that money when they earned it (the harvestable bags from Money Trees if not cashed in should be different, but many of us regard those as silly anyway).
Attempts to deflect and divert attention from tax evasion noted.
Did you know that cats, I guess dogs too, can drink rain water which fills hunger and play in it? Also, cats can drink from ponds and catch fish. So while dogs can hunt for rocks and gems, cats can hunt for minor pets and catch fish.
“What doesn't kill you makes you stronger
Stand a little taller
Doesn't mean I'm lonely when I'm alone
What doesn't kill you makes a fighter
Footsteps even lighter”
Comments
You crack me up!
I'll direct you to a Wayback Machine page for the two settings because the equivalent one on our new site isn't complete yet (and I can't seem to edit it today).
https://web.archive.org/web/20180124071611/http://nraas.wikispaces.com:80/Which+Mod+FAQ#Subways
NRaas has moved!
Our new site is at http://nraas.net
Nah, not going to happen. Rumor has it that it's all being bought up by the government for use in some top secret, very advanced technology. They need all they can get. So by finding it and selling it, our sims are doing a great service for their country.
https://youtu.be/F9u-MaNNDnU
It can do some pretty horrific things. So understandably...
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
Septarian Nodules
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
My Sims 3 Exhange Studio
My Blog // Click me if you dare.
Level 1-2: Round bubbles
Levels 3-4: Heart bubbles
Levels 5-6: Star bubbles
Levels 7-8: Plumb Bob bubbles
Levels 9-10: Llama bubbles
Stand a little taller
Doesn't mean I'm lonely when I'm alone
What doesn't kill you makes a fighter
Footsteps even lighter”
Even further, you can place the seasonal marker on any commercial lot. So the whole town can change season by season, though that may cause quite a bit of performance drag.
The Cruz Family Tree-https://www.theplumtreeapp.com/public/5cb32b2064b13c00069842d2
Edit: While you can become romantic interests with a mixologist you cannot propose going steady and you cannot ask them to move in for obvious reasons. However, if you type in testingcheatsenabled true and then shift-click on any Sim you should see an 'Add Sim to Household' option available. Otherwise, NRass MC Add Sim to Household should work too as long as add Sim on community lots is set to true. The game should automatically spawn a new mixologist.
Did you know that cats, I guess dogs too, can eat from plates? Though, that will increase the piggy trait.
Stand a little taller
Doesn't mean I'm lonely when I'm alone
What doesn't kill you makes a fighter
Footsteps even lighter”
The Cruz Family Tree-https://www.theplumtreeapp.com/public/5cb32b2064b13c00069842d2
@FabBunny, yeah I had a plumbot that my SS had just created and came out of the machine just seconds before getting abducted...
http://store.thesims3.com/myWishlist.html?persona=lisasc360
My stories on this site:
https://forums.thesims.com/en_US/discussion/991317/my-sims-stories/p1?new=1
Didn't know that Lunar meteors cost in real world $50,300/g - yeah, that's going to eliminate the §99,999,999 upper cap on savings real dam quick.
...and that's not including my gemdust and the boat-load of gemstones in the cutter/smelter that I have waiting to be cut. (Yeah, you read that correctly 12 bloodstones).
Sally's such a good dog.
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
I am hereby reporting all further such tips to the Royal Mounted Tax Collectors Squad Squeal Line (am just guessing this is the Canadian version of what we call the Internal Revenue Service), so be warned.
NRaas has moved!
Our new site is at http://nraas.net
You are correct. Anything in any inventory of any kind, including the household inventory, does not count toward the value of the furnished house and lot. That also means nectar and alchemy cabinets, and the refrigerator, where my own household probably has at least 100,000 simoleons worth of perfect produce of every type available in the game. Only the items out in the open count.
I just had my sim take all of the analyzed space rocks, common relics, and duplicate collectible relics out of the cabinet where they keep items waiting to be sold. She sold them at the elixir and consignment shops, and to the relic merchant at the local nectary, along with her latest sculpture, two heart cut soulpeace gems, one heart cut luminorious gem, and 1 bar of mummitomium she cut and smelted at home. When all the money came in, her family's net worth had increased by more than $100,000, even though she had all those things all along.
Her bills are still very high though, as all of her 214 photographs, worth more than one million simoleons, are displayed on the walls of her house, mostly in the basement. So don't worry, @igazor, she's paying more taxes than anyone else in her town, probably more than all the other rich people put together.
It is hosted on the NRass website: Buyable Moneybag
Attempts to deflect and divert attention from tax evasion noted.
NRaas has moved!
Our new site is at http://nraas.net
https://youtu.be/wwjQT4rY4_s
Did you know that cats, I guess dogs too, can drink rain water which fills hunger and play in it? Also, cats can drink from ponds and catch fish. So while dogs can hunt for rocks and gems, cats can hunt for minor pets and catch fish.
Stand a little taller
Doesn't mean I'm lonely when I'm alone
What doesn't kill you makes a fighter
Footsteps even lighter”
Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
The Cruz Family Tree-https://www.theplumtreeapp.com/public/5cb32b2064b13c00069842d2