I have a sudden urge to organize everything, I guess it's just the New Years vibe kicking in. How deep or complex are your mods folders?
I'm thinking of getting really specific for my folders. Is this too much? Anything you reccommend to make it less confusing or complicated. Also, how deep can I go with folders? I heard that it's roughly 5-6 folders deep.
Mods:
- Gameplay (MCC, etc)
- Traits
- Careers
- Customizations (CAS background, lighting, etc)
CC:
- Female, and then age (Toddler, Child, Teen+) , and then category (Clothing, Hair, Accessories, Makeup)
- Male, and then age (Toddler, Child, Teen+) , and then category (Clothing, Hair, Accessories, Makeup)
- Defaults (Skins, eyes)
- Overlays
Am I missing anything? I have 920 mods to sort through, but I haven't changed the names of anything, so it won't be hard. Then I'll use S4TI to figure out anything that I'm missing.
Comments
Figured out what works the best! :P
That's really good! I got a little lazy while organizing, and I didn't want to click around in folders. I also found that a lot of creators don't really label toddler, child, and other ages. I had to use S4TI a couple times. Total respect for your organization!
I'm currently two folders deep, and I'm pretty sure everything is still in my game. I didn't even know you could use folders until the morning I made the post. Maybe it's worth a try to find out how deep you can go...
The plan is that once they've been in the game for a while and I've seen no problems, I'll organize them then but in reality there's no way I'm gonna get round to it. I download too much CC to keep up.
Keeping with the theme of not wanting script files to be too deep in subfolders, I organize my cc such that mods are all 1 deep, in folders with named for what their source is, to make it easy to quickly go to the right folders when updating.
"Mods-MCCC"
"Mods-LittleMsSams"
"Mods-Bienchen"
"Mods-MTS"
"Mods-TFMNSA"
All of my other CC is in subfolders off of main folders named "CC-CAS" or CC-BB". From there, the subfolders are named for what type of cc they are, "Hair", "Clothes", "Accessories", etc. I also have one subfolder named "new additions" where any new CC goes for a few days until the game runs fine a few times. It gets sorted to the appropriate directory only after it's been cleared for long-term usage.
There is no such thing as being "too organized" when it comes to your mods and CC, @UtaulA. You'll be glad to be hyper-organized the day some CC causes problems and you need to quickly identify and resolve it.
The Winters family Tree --- My Mods
That's a really good idea for those scenarios of corrupted files or CC. I wanted to start organizing because a while ago, the Cats and Dogs update didn't work well with my older CC to the point where I couldn't even create a sim. At the time I had roughly 2000 alpha mods (I've since moved to Maxis Match starting a month ago). I had to do the half-half trick and load the game up a million times. I'll definitely begin to isolate MCCC and new mods.
If I were the type of person to have a ton of CC and mods, and download more every day, then this method would be terrible. But since I'm not that type of person this works perfectly for me
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Wow. I don't even know how to package my files like that, but it sounds really nice and organized. Do you ever have problems with corrupt CC? Do you have an extra folder somewhere to find each file separately or is there a way to sort out something within a package file? I don't know how any of this works haha
I don't typically run into issues with bad CC since I test everything out for quite a while before deciding to merge them in with the other stuff. Still, it's inevitable that patches will sometimes break things, in which case I can just remove the problem files and remerge. This is all done with Sims 4 Studio. I keep an unmerged mods folder on my desktop so that if I ever run into an issue, I don't have to unmerge everything just to remerge them again.
The reason why I have everything merged isn't so much for organization though. Merging them offers quite a significant boost in loading times and performance in general so for me it's worth the extra bit of hassle.
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If you modify the resource.cfg folder, you can set it for several folders deep. I use the one that coolspear1 at Sims Asylum set up, and it works great. (You'll need to register but it's an easy task -- http://simsasylum.com/tfm/ then look for Coolspear1 in the Creators category.) Just backup your original resource.cfg file (move it to another folder on your computer or to an external drive, even a flash drive -- I also back up my mc_settings file when I make major adjustments to them) before messing with it.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
It took me about 2-3 hours to reorganize everything. I hadn't cleaned out my folders since 2015. It's also good to go in game and get rid of any broken CC. 3 hours sounds like a long time, but it's actually not that bad, it actually was a little fun
Rince and repeat.
At no point do I take out the CC from the test folder and put it into the relevant folders. So when I eventually do remember to do this, I've got so much content to organise I spend what was intended to be a sims play session instead being a sims organising files session.
And then I have a General Use Mods folder, where I put random mods I download (smaller pixel, Hide Head Lot FX, etc), I have a Bug Fix folder. All bug fixes go in there, makes for easy removal when or if EA ever fixes the issue.
Then I have a separate folder for my Skins and Skin Details, Lashes, Presets, Lighting mods, Poses, My created CC, and then I have two main Sub Folders of CC.
I have a Merged CC and an unmerged CC. Inside Merged is basic folders (Clothes and Shoes, Furniture and Clutter, Hair and Makeup, Misc, and Sets).
In Unmerged I have thing a bit more detailed (Alpha Hair, MM hair, Alpha Clothes, MM Clothes, Furniture Sets, Clutter Sets, Shoes, Toddler CC, Curtains, Wallpapers, ETC)
My unmerged is where I really get into detail with my folders, cause that's how I determine what is getting merged together. And then when I merge them (say, Nightcrawler hairs), I name them appropriately and then go in the simple Hair and Clothes Merged folder.
The first folder is by site and subject. If I need to, I'll have additional subject subfolders. For example, I have the following for food clutter from The Sims Resource:
First Folder: TSRClutter; Folder inside of that folder: Food
I'm interested to see how other people do it.
On EA forum Stories and Legacies board and on QueenOfMyshuno.tumblr.com
I prefer to have my mods be as identifiable as possible just in case one of them starts messing up my game and doing so has saved me time in the past. As a result of this I have a lot of sub folders in my Mods folder.
*:.。."It's great being ((Queen Bee))!".。.:*
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✧ :-"As long as I continue to believe then one day my ((dreams)) really will come true."✧ :-
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(There are lots more, so this is just an example)
Once any one folder in Unmerged gets large enough to merge, I'll merge it accordingly and then move it to my merged folder and where it belongs there.