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How can I interpret the last exception file?

Comments

  • millers72011millers72011 Posts: 47 Member
    edited December 2018
    Part 3:
  • rosemowrosemow Posts: 163,581 Member
    edited December 2018
    Hello @millers72011
    Other simmers who have had this issue have found that removing their pools has helped with the issue. Try testing by removing pools that are on the lot, then test to see if the issue remains. You can do the testing without saving the game , to see if it helps .
  • millers72011millers72011 Posts: 47 Member
    @rosemow

    Okay thanks! Sorry, I felt like I was spamming.

    Anyway, I'll try that. It's disappointing because the house I just built is an "island pool house" so there's a lot of pool and not as much house.. but at least the LE makes sense I suppose.

    Thank you so much for the help!
  • rosemowrosemow Posts: 163,581 Member
    edited December 2018
    @rosemow

    Okay thanks! Sorry, I felt like I was spamming.

    Anyway, I'll try that. It's disappointing because the house I just built is an "island pool house" so there's a lot of pool and not as much house.. but at least the LE makes sense I suppose.

    Thank you so much for the help!

    You’re welcome @millers72011 :) Because you have built an island pool house, try just editing the pool a little bit and see if that helps. You may not need to remove all the pool, just try editing it a little bit and see if that helps.
    You may like to post feedback on this AHQ EA thread about the issue.
    https://answers.ea.com/t5/Bug-Reports/OPEN-Sim-reset-on-several-interactions-food-homework-reading/td-p/7166222/page/13
  • KolikokolitkaKolikokolitka Posts: 178 Member
    edited December 2018
    Oh no, something poping up to me again :'(

    <report><version>2</version><sessionid>6f798ffc421907585c041162</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 19:31:33</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>posture_graph.py:4094</categoryid><desyncid>6f798ffc421907585c041162</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (TypeError: 'NoneType' object is not iterable) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1394, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1643, in _score_object_inventory_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function File "D:\SVN\S4_Modules\mc_cmd_center\mc_injections.py", line 805, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xb4f08819af916b3>, frozenset({<sim '' 0xb4f08819af916b3>}), frozenset({(<SI sim-stand id:15102 sim:>, <bound method SuperInteraction.is_guaranteed of <SI sim-stand id:15102 sim:>>)})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5718, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5531, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 545, in generate_right_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4139, in _right_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 281, in __missing__ File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4094, in heuristic_fn_right TypeError: 'NoneType' object is not iterable rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>6f798ffc421907585c041162</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 19:31:34</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>posture_graph.py:4094</categoryid><desyncid>6f798ffc421907585c041162</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (TypeError: 'NoneType' object is not iterable) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1394, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1643, in _score_object_inventory_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function File "D:\SVN\S4_Modules\mc_cmd_center\mc_injections.py", line 805, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xb4f08819af916b3>, frozenset({<sim '' 0xb4f08819af916b3>}), frozenset({(<SI sim-stand id:15110 sim:>, <bound method SuperInteraction.is_guaranteed of <SI sim-stand id:15110 sim:>>)})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5718, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5531, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 545, in generate_right_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4139, in _right_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 281, in __missing__ File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4094, in heuristic_fn_right TypeError: 'NoneType' object is not iterable rtim=0</desyncdata></report>
    </root>
    Post edited by Kolikokolitka on
    EA ID: Simkiim (you can find all my Maxis-only builds on Gallery)
    My build previews on this site HERE.
  • SimmerGal24SimmerGal24 Posts: 2 New Member
    Currently having the same issue. Is there anyone who can help me figure what's causing my game to give me the same error?

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>463c54ac36eda55c5c045a0b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 16:23:12</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>463c54ac36eda55c5c045a0b</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'PublicUnlock' (PublicUnlock) (ModuleNotFoundError: No module named 'PublicUnlock')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
    File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
    ModuleNotFoundError: No module named 'PublicUnlock'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>463c54ac36eda55c5c045a0b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 16:23:12</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>463c54ac36eda55c5c045a0b</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'tmex-alwaysfreebuild' (tmex-alwaysfreebuild) (ModuleNotFoundError: No module named 'tmex-alwaysfreebuild')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
    File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
    ModuleNotFoundError: No module named 'tmex-alwaysfreebuild'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>463c54ac36eda55c5c045a0b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 17:13:12</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>part.py:149</categoryid><desyncid>463c54ac36eda55c5c045a0b</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF4C13330E0>, args: (327926790163468737, 678926674102326043, {48D07ADA00711C1,0,World}, Transform(Vector3(410.139221, 150.500015, 390.488739), Quaternion(0.000000, 0.000225, 0.000000, 1.000000)), 0, (0, 0), 0), kwargs: {}
    KeyError('Unable to find joint b__subroot__2 on object_sitLoveseatGFLeather2x1_01:0x096c08368668131b[2]') (KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatGFLeather2x1_01:0x096c08368668131b[2]')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
    File ".\🐸🐸🐸🐸 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function
    File ".\🐸🐸🐸🐸 4.3.5.137g\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
    File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 147, in get_joint_transform
    File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
    KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__2] was not found in the specified rig [1be60cdee25206da.8eaf13de]. JointNameHash [0x0]().'

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 834, in c_api_set_object_location_ex
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1515, in set_parent
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 349, in location
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 406, in set_location_without_distribution
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 575, in on_owner_location_changed
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 149, in get_joint_transform
    KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatGFLeather2x1_01:0x096c08368668131b[2]'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>463c54ac36eda55c5c045a0b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 17:13:12</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>part.py:149</categoryid><desyncid>463c54ac36eda55c5c045a0b</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF4C13330E0>, args: (327926790163468737, 678926674102915870, {48D07ADA00711C1,0,World}, Transform(Vector3(410.139221, 150.500015, 390.488739), Quaternion(0.000000, 0.000225, 0.000000, 1.000000)), 0, (0, 0), 0), kwargs: {}
    KeyError('Unable to find joint b__subroot__3 on object_sitSofaGFLeather3x1_01:0x096c08368671131e[4]') (KeyError: 'Unable to find joint b__subroot__3 on object_sitSofaGFLeather3x1_01:0x096c08368671131e[4]')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
    File ".\🐸🐸🐸🐸 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function
    File ".\🐸🐸🐸🐸 4.3.5.137g\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
    File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 147, in get_joint_transform
    File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
    KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__3] was not found in the specified rig [302d02b8908e0bbe.8eaf13de]. JointNameHash [0x0]().'

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 834, in c_api_set_object_location_ex
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1515, in set_parent
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 349, in location
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 406, in set_location_without_distribution
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 575, in on_owner_location_changed
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 149, in get_joint_transform
    KeyError: 'Unable to find joint b__subroot__3 on object_sitSofaGFLeather3x1_01:0x096c08368671131e[4]'
    rtim=0</desyncdata></report>
    </root>
  • rosemowrosemow Posts: 163,581 Member
    edited December 2018
    Hello @SimmerGal24
    Try removing your current version of Twisted Mexi’s AlwaysFreebuild and download the updated version
    https://www.patreon.com/posts/python-patch-mod-22711619
    There are also some leather sofa seats that are causing issues in your game. If you have cc versions of the Get Famous leather seats, try removing them and see if that helps the issues.
  • SimmerGal24SimmerGal24 Posts: 2 New Member
    I just looked through all my cc and mods. I removed the always freebuild mod and I looked for leather sofa seats. But, I dont see any. I also dont remember downloading in my game. So I deleted all of my sofas and seats anyway. I tried again and my game is still seeing
    the last exception on MCCC. I updated all of my mods including 🐸🐸🐸🐸. I'm still not sure what could be causing the problem. Even on sims it says 🐸🐸🐸🐸 isnt the issue. But Im also seeing this.

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>28c201d438c3d06a5c0455ae</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 16:05:22</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>28c201d438c3d06a5c0455ae</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'PublicUnlock' (PublicUnlock) (ModuleNotFoundError: No module named 'PublicUnlock')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
    File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
    ModuleNotFoundError: No module named 'PublicUnlock'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>28c201d438c3d06a5c0455ae</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 16:05:22</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>28c201d438c3d06a5c0455ae</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'tmex-alwaysfreebuild' (tmex-alwaysfreebuild) (ModuleNotFoundError: No module named 'tmex-alwaysfreebuild')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
    File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
    ModuleNotFoundError: No module named 'tmex-alwaysfreebuild'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>28c201d438c3d06a5c0455ae</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 16:05:22</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>28c201d438c3d06a5c0455ae</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'UI_Cheats_Extension_Scripts' (UI_Cheats_Extension_Scripts) (ModuleNotFoundError: No module named 'UI_Cheats_Extension_Scripts')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
    File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
    ModuleNotFoundError: No module named 'UI_Cheats_Extension_Scripts'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>28c201d438c3d06a5c0455ae</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 16:08:05</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>part.py:149</categoryid><desyncid>28c201d438c3d06a5c0455ae</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF4C13930E0>, args: (327926790163468737, 678926674102326043, {48D07ADA00711C1,0,World}, Transform(Vector3(410.139221, 150.500015, 390.488739), Quaternion(0.000000, 0.000225, 0.000000, 1.000000)), 0, (0, 0), 0), kwargs: {}
    KeyError('Unable to find joint b__subroot__2 on object_sitLoveseatGFLeather2x1_01:0x096c08368668131b[2]') (KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatGFLeather2x1_01:0x096c08368668131b[2]')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
    File ".\🐸🐸🐸🐸 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function
    File ".\🐸🐸🐸🐸 4.3.5.137g\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
    File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 147, in get_joint_transform
    File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
    KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__2] was not found in the specified rig [1be60cdee25206da.8eaf13de]. JointNameHash [0x0]().'

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 834, in c_api_set_object_location_ex
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1515, in set_parent
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 349, in location
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 406, in set_location_without_distribution
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 575, in on_owner_location_changed
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 149, in get_joint_transform
    KeyError: 'Unable to find joint b__subroot__2 on object_sitLoveseatGFLeather2x1_01:0x096c08368668131b[2]'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>28c201d438c3d06a5c0455ae</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-02 16:08:06</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>part.py:149</categoryid><desyncid>28c201d438c3d06a5c0455ae</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF4C13930E0>, args: (327926790163468737, 678926674102915870, {48D07ADA00711C1,0,World}, Transform(Vector3(410.139221, 150.500015, 390.488739), Quaternion(0.000000, 0.000225, 0.000000, 1.000000)), 0, (0, 0), 0), kwargs: {}
    KeyError('Unable to find joint b__subroot__3 on object_sitSofaGFLeather3x1_01:0x096c08368671131e[4]') (KeyError: 'Unable to find joint b__subroot__3 on object_sitSofaGFLeather3x1_01:0x096c08368671131e[4]')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 183, in wrapper
    File ".\🐸🐸🐸🐸 4.3.5.137g\turbolib\injector_util.py", line 22, in _wrapped_function
    File ".\🐸🐸🐸🐸 4.3.5.137g\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
    File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 147, in get_joint_transform
    File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig
    KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__3] was not found in the specified rig [302d02b8908e0bbe.8eaf13de]. JointNameHash [0x0]().'

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 834, in c_api_set_object_location_ex
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1515, in set_parent
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 349, in location
    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 406, in set_location_without_distribution
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 575, in on_owner_location_changed
    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 149, in get_joint_transform
    KeyError: 'Unable to find joint b__subroot__3 on object_sitSofaGFLeather3x1_01:0x096c08368671131e[4]'
    rtim=0</desyncdata></report>
    </root>
  • rosemowrosemow Posts: 163,581 Member
    Hello @SimmerGal24
    Remove the UI Cheats extension mod
    Delete the cache files
    https://sims4.crinrict.com/en/2014/09/delete-cache-files
    Then download and install the new updated vesion of the UI Cheats extension mod.
    Then test to see if the issues remain

    If the issues remain, you may be best to post your LE in the LE support section of MCCC mod Discord server
    https://discord.gg/Nuezgsn
  • KokichiKokichi Posts: 2 New Member
    Hi,
    hope it's ok to post this here. This happened while my sim was using the Get Together pool jump thing, changing into her swimwear.
    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>d96ce48e1d1449765c05b212</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-03 20:35:47</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>outfit_change_element.py:39</categoryid><desyncid>d96ce48e1d1449765c05b212</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'XevtOutfitChangeForReason' object has no attribute 'xevt_outfit_change')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 281, in _do
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 694, in _build_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 225, in build_outcome_actions
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 241, in build_basic_extra_outcomes
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\sims\outfits\outfit_change_element.py", line 143, in __init__
    File "T:\InGame\Gameplay\Scripts\Server\sims\outfits\outfit_change_element.py", line 39, in get_xevt_outfit
    AttributeError: 'XevtOutfitChangeForReason' object has no attribute 'xevt_outfit_change'
    rtim=0</desyncdata></report>
    </root>
  • rosemowrosemow Posts: 163,581 Member
    Kokichi wrote: »
    Hi,
    hope it's ok to post this here. This happened while my sim was using the Get Together pool jump thing, changing into her swimwear.
    <?xml version="1.0" ?>
    2d96ce48e1d1449765c05b212desyncea.maxis.sims4_64.15.pc2018-12-03 20:35:47Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Releaseoutfit_change_element.py:39d96ce48e1d1449765c05b212Exception in Sim Timeline: Exception running Element (AttributeError: 'XevtOutfitChangeForReason' object has no attribute 'xevt_outfit_change')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 281, in _do
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 694, in _build_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 225, in build_outcome_actions
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 241, in build_basic_extra_outcomes
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\sims\outfits\outfit_change_element.py", line 143, in __init__
    File "T:\InGame\Gameplay\Scripts\Server\sims\outfits\outfit_change_element.py", line 39, in get_xevt_outfit
    AttributeError: 'XevtOutfitChangeForReason' object has no attribute 'xevt_outfit_change'
    rtim=0

    Hello @Kokichi
    Is the same message continually appearing or is the first time that it has been generated ? Try having your sim use the pool diving item again and test to see if the message is generated again .
  • KolikokolitkaKolikokolitka Posts: 178 Member
    rosemow wrote: »
    Hello @Kolikokolitka
    What are your sims doing when the LE is generated ? Do they reset when the issue occurs?
    Hi, with this one I wanted to travel with them. Before it did when I wanted them to read a book. Turning the game off and on again fixed it for some reason. But after playing a while, it occurs again.

    EA ID: Simkiim (you can find all my Maxis-only builds on Gallery)
    My build previews on this site HERE.
  • rosemowrosemow Posts: 163,581 Member
    edited December 2018
    rosemow wrote: »
    Hello @Kolikokolitka
    What are your sims doing when the LE is generated ? Do they reset when the issue occurs?
    Hi, with this one I wanted to travel with them. Before it did when I wanted them to read a book. Turning the game off and on again fixed it for some reason. But after playing a while, it occurs again.

    It may be connected to the issues in this AHQ EA thread. You may like to post feedback there
    https://answers.ea.com/t5/Bug-Reports/OPEN-Sim-reset-on-several-interactions-food-homework-reading/td-p/7166222
    Editing the pool has helped some simmers with the issue
  • KokichiKokichi Posts: 2 New Member
    [quote="rosemow;c-16861478"][quote="Kokichi;c-16861459"]Hi,
    hope it's ok to post this here. This happened while my sim was using the Get Together pool jump thing, changing into her swimwear.
    <?xml version="1.0" ?>
    2d96ce48e1d1449765c05b212desyncea.maxis.sims4_64.15.pc2018-12-03 20:35:47Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Releaseoutfit_change_element.py:39d96ce48e1d1449765c05b212Exception in Sim Timeline: Exception running Element (AttributeError: 'XevtOutfitChangeForReason' object has no attribute 'xevt_outfit_change')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 281, in _do
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 694, in _build_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 225, in build_outcome_actions
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 241, in build_basic_extra_outcomes
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\sims\outfits\outfit_change_element.py", line 143, in __init__
    File "T:\InGame\Gameplay\Scripts\Server\sims\outfits\outfit_change_element.py", line 39, in get_xevt_outfit
    AttributeError: 'XevtOutfitChangeForReason' object has no attribute 'xevt_outfit_change'
    rtim=0
    [/quote]

    Hello @Kokichi
    Is the same message continually appearing or is the first time that it has been generated ? Try having your sim use the pool diving item again and test to see if the message is generated again .[/quote]

    It only happened once and not immediately after when I tried again :smile:
  • rosemowrosemow Posts: 163,581 Member
    Kokichi wrote: »
    rosemow wrote: »
    Kokichi wrote: »
    Hi,
    hope it's ok to post this here. This happened while my sim was using the Get Together pool jump thing, changing into her swimwear.
    <?xml version="1.0" ?>
    2d96ce48e1d1449765c05b212desyncea.maxis.sims4_64.15.pc2018-12-03 20:35:47Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Releaseoutfit_change_element.py:39d96ce48e1d1449765c05b212Exception in Sim Timeline: Exception running Element (AttributeError: 'XevtOutfitChangeForReason' object has no attribute 'xevt_outfit_change')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 281, in _do
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 694, in _build_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 225, in build_outcome_actions
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 241, in build_basic_extra_outcomes
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 523, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\sims\outfits\outfit_change_element.py", line 143, in __init__
    File "T:\InGame\Gameplay\Scripts\Server\sims\outfits\outfit_change_element.py", line 39, in get_xevt_outfit
    AttributeError: 'XevtOutfitChangeForReason' object has no attribute 'xevt_outfit_change'
    rtim=0

    Hello @Kokichi
    Is the same message continually appearing or is the first time that it has been generated ? Try having your sim use the pool diving item again and test to see if the message is generated again .

    It only happened once and not immediately after when I tried again :smile:

    Hello
    It may just have been a one time glitch that occurred.
  • JouvayJouvay Posts: 834 Member
    I keep getting exception errors which prevent my sims from eating. It's so frustrating.
    line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 281, in __missing__ File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4094, in heuristic_fn_right TypeError: 'NoneType' object is not iterable During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 553, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1563, in on_reset_internal_state File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1433, in on_reset File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 112, in __enter__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 865, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 947, in get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 962, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2416, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5718, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5531, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 545, in generate_right_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4139, in _right_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 281, in __missing__ File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4094, in heuristic_fn_right TypeError: 'NoneType' object is not iterable rtim=0</desyncdata></report>
    </root>
  • Amy-Bieber94Amy-Bieber94 Posts: 6 New Member
    Hello there! Could you please interpret this last exception error? I usually manage to make something out of it but not here :(
    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>e20f757e531abf9e5c0898d6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-06 04:35:42</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>e20f757e531abf9e5c0898d6</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'PublicUnlock' (PublicUnlock) (ModuleNotFoundError: No module named 'PublicUnlock')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
    ModuleNotFoundError: No module named 'PublicUnlock'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>e20f757e531abf9e5c0898d6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-06 04:35:42</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>e20f757e531abf9e5c0898d6</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'tmex-daywalkers' (tmex-daywalkers) (ModuleNotFoundError: No module named 'tmex-daywalkers')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
    ModuleNotFoundError: No module named 'tmex-daywalkers'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>e20f757e531abf9e5c0898d6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-06 04:35:42</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>e20f757e531abf9e5c0898d6</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'PublicUnlock' (PublicUnlock) (ModuleNotFoundError: No module named 'PublicUnlock')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
    ModuleNotFoundError: No module named 'PublicUnlock'
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>e20f757e531abf9e5c0898d6</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-06 04:35:42</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>e20f757e531abf9e5c0898d6</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'tmex-daywalkers' (tmex-daywalkers) (ModuleNotFoundError: No module named 'tmex-daywalkers')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
    File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
    ModuleNotFoundError: No module named 'tmex-daywalkers'
    rtim=0</desyncdata></report>
    </root>
  • rosemowrosemow Posts: 163,581 Member
    Hello @Amy-Bieber94
    Try removing the tmex-daywalkers mod. Then delete the cache files
    https://sims4.crinrict.com/en/2014/09/delete-cache-files/
    Test the game.
    If the issue is fixed,then download and install the updated version of the mod, from the mod download site.
  • lisabee2lisabee2 Posts: 3,708 Member
    rosemow wrote: »
    Hello @millers72011
    Other simmers who have had this issue have found that removing their pools has helped with the issue. Try testing by removing pools that are on the lot, then test to see if the issue remains. You can do the testing without saving the game , to see if it helps .

    My problem is that the lots I am using are all pool ... for example (and there is no way for me to remove all the pools and replace it without it destroying the lot). https://ea.com/games/the-sims/the-sims-4/pc/gallery/27D8358933F911E885B7650268EC9136?category=all&searchtype=ea_origin_id&sortby=newest&time=all&searchquery=Simoniona&max=50&maxis=false
    SebEwnF.jpg
    LisabeeSims
    New readers can visit here first: In-a-NUTSHELL
    #EAgamechanger
  • rosemowrosemow Posts: 163,581 Member
    lisabee2 wrote: »
    rosemow wrote: »
    Hello @millers72011
    Other simmers who have had this issue have found that removing their pools has helped with the issue. Try testing by removing pools that are on the lot, then test to see if the issue remains. You can do the testing without saving the game , to see if it helps .

    My problem is that the lots I am using are all pool ... for example (and there is no way for me to remove all the pools and replace it without it destroying the lot). https://ea.com/games/the-sims/the-sims-4/pc/gallery/27D8358933F911E885B7650268EC9136?category=all&searchtype=ea_origin_id&sortby=newest&time=all&searchquery=Simoniona&max=50&maxis=false

    Hello @lisabee2
    Try editing the pool and see if that helps. There are suggestions about ways of editing the pool without removing the pool in this AHQ EA thread
    https://answers.ea.com/t5/Bug-Reports/OPEN-Sim-reset-on-several-interactions-food-homework-reading/td-p/7166222
    Deleting walls, stairs or fencing near the pool has helped some simmers.
  • lisabee2lisabee2 Posts: 3,708 Member
    rosemow wrote: »
    lisabee2 wrote: »
    rosemow wrote: »
    Hello @millers72011
    Other simmers who have had this issue have found that removing their pools has helped with the issue. Try testing by removing pools that are on the lot, then test to see if the issue remains. You can do the testing without saving the game , to see if it helps .

    My problem is that the lots I am using are all pool ... for example (and there is no way for me to remove all the pools and replace it without it destroying the lot). https://ea.com/games/the-sims/the-sims-4/pc/gallery/27D8358933F911E885B7650268EC9136?category=all&searchtype=ea_origin_id&sortby=newest&time=all&searchquery=Simoniona&max=50&maxis=false

    Hello @lisabee2
    Try editing the pool and see if that helps. There are suggestions about ways of editing the pool without removing the pool in this AHQ EA thread
    https://answers.ea.com/t5/Bug-Reports/OPEN-Sim-reset-on-several-interactions-food-homework-reading/td-p/7166222
    Deleting walls, stairs or fencing near the pool has helped some simmers.

    OHHH TY TY! .. It is worth a try <3 I will go check that out!
    SebEwnF.jpg
    LisabeeSims
    New readers can visit here first: In-a-NUTSHELL
    #EAgamechanger
  • Amy-Bieber94Amy-Bieber94 Posts: 6 New Member
    @rosemow
    Thank you so much! I'll try to do it right away!
  • Amy-Bieber94Amy-Bieber94 Posts: 6 New Member
    > @rosemow

    At first everything was okay, but then it started showing again. I didn't download the mod again.

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>297e38365d79270d5c09119b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-06 15:40:46</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>resolver.py:622</categoryid><desyncid>297e38365d79270d5c09119b</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.Listeners)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 392, in run_tests
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 663, in get_participants
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 622, in get_participants
    ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.Listeners
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>297e38365d79270d5c09119b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-06 15:40:53</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>resolver.py:622</categoryid><desyncid>297e38365d79270d5c09119b</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.Listeners)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 392, in run_tests
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 663, in get_participants
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 622, in get_participants
    ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.Listeners
    rtim=0</desyncdata></report>
    <report><version>2</version><sessionid>297e38365d79270d5c09119b</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-12-06 15:40:58</createtime><buildsignature>Local.Unknown.Unknown.1.47.51.1020-1.200.000.375.Release</buildsignature><categoryid>resolver.py:622</categoryid><desyncid>297e38365d79270d5c09119b</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.Listeners)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 392, in run_tests
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 663, in get_participants
    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 622, in get_participants
    ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.Listeners
    rtim=0</desyncdata></report>
    </root>
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