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A little confused about Nov patch mod breaking...or what it breaks.

So as I don't make mods myself, I'm a little confused as to what type of mods the november/python patch will break tomorrow.

I understand that it will break "script mods" which require you to "enable" in the Sims 4 settings and that it won't effect basic custom content items liking hair or clothing, furniture - correct?

What about non-script mods, like ok for example I have a mod that animates the grandfather clock. Will that be broken?

My favorite mod is no blue lighting overlay, which removes the blue tint the Sims 4 uses, its not a script mode though - but will this update break basic mods like that? All mods? Just not custom content?

Thats my question.

Actually one last one, lets say it breaks no blue lighting. How hard would it be for me to update it myself? Is it just a matter or running/updating it through a program and changing a few lines (i've done a lot stuff with S3Pe for example and made my own tattoos, so I can figure things out if their not too hard).

Could somebody please clarify for me pls. thx!

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    luthienrisingluthienrising Posts: 37,628 Member
    edited November 2018
    I've got a full FAQ on this that I'll be posting tomorrow morning, but the short version is this:
    • All script mods will break because of the Python update. Script mods include a .ts4script file. If it has a .ts4script file, pull it out and wait for an update.
    • The usual breakage of other mods and CC will happen as a result of things other than the Python update. As is typically with EPs, that's mostly going to be mods, not CC, but sometimes whole categories of furniture break.

    Someone else can comment on the process of updating script mods, but the short version is they will all need to be recompiled in Python 3.7.0.
    EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
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    MadameLeeMadameLee Posts: 32,753 Member
    @TOLKIEN the python thing that @luthienrising mention is Mods that only have the ending of TS4script
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    CupidCupid Posts: 3,623 Member
    I don't think it's typical for lighting mods to break with patches.
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    luthienrisingluthienrising Posts: 37,628 Member
    MadameLee wrote: »
    @TOLKIEN the python thing that @luthienrising mention is Mods that only have the ending of TS4script

    + all the other files for those particular mods
    EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
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    DantyEllaDantyElla Posts: 6 New Member
    i am still trying to get over my Study Online mod breaking a couple of updates ago :'(
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    luthienrisingluthienrising Posts: 37,628 Member
    DantyElla wrote: »
    i am still trying to get over my Study Online mod breaking a couple of updates ago :'(

    @DantyElla That sounds a lot like LittleMsSam's Online Learning System? If so, it's been updated. https://littlemssam.tumblr.com/
    EA CREATOR NETWORK MEMBER — Want to be notified of patches, new Broken Mods threads, and urgent Sims 4 news? Follow me at https://www.patreon.com/luthienrising.
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