A thread for little things from previous games that you miss, and things you’re glad they left out/hope stay in the past.
I miss the large paintings from The Sims 3, I know some got resized and such, but I really liked the largest size. I also miss the various painting variations, especially the neurotic neon and computer whiz(I think) pixel.
I didn’t like some of the fame system’s negatives. Most sims didn’t have the supernatural skeptic trait, so why would my sim woohooing a vampire or fairy be a huge deal?
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Comments
- The S2 romantic interactions
- Cleaning skill
- More freedom to place lots wherever I like in the neighborhood
- CASt
- Hobbies
- Having more than 3 traits
- The chemistry feature
- S2 babies
- The cutscenes
- University
- Magic
- S2/S3 careers and professions
- Private schools (S2)
- The play interaction
- Champagne and "make a toast" interaction was way easier in S2.
- Having to figure out what to do within a time limit rather than being told what to do to succeed.
- Some S3 traits
- Having more aspirations
- S3 open worlds
- S2 style apartments
- Having to teach toddler how to walk
- Car animations
Don't miss:
- S2 CAS
- Having 25 personality points
- The store
- the rabbit hole restaurants from S3
- Having one family per save and couldn't go travel to the other available world without a mod
- Not being able to switch sims or edit community lots in live mode
- Not being able to fully rotate furniture
- Hats, shoes and accessories not being separate
- Teens automatically running away if relationships with parents were too low and children being taken away if they have bad grades.
- S3 opening/closing hours
I don't have all pack so please correct me if I'm wrong.
I don't miss newspapers (I might be the only one) because the paper boys/girls routinely left them in the bushes and I had to go into Build mode and move things around till I found them (usually after a few days when they started to stink). And I don't miss having to leave the game, download a lot from the Exchange, load them into the Launcher then go into the game and place the lot only to find that it doesn't work on the lot I chose. And I don't miss the rabbit hole restaurants and the Bistro Set where kids couldn't go out to eat because they couldn't use the menu (though it was great for my dorms when we got Uni Life).
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
One thing I miss is being able to type in how many of something I want to transfer/buy/sell. If I could type in how many upgrade parts I want to buy, it’d save so much time (though honestly, I’d rather just be charged when I start the upgrade.)
Sim Stuff by Pegasys
- Burglars
- Home phones and prank calls
- TS2 style memories
- TS2's special cutscenes for significant moments in a Sim's life
- THE IGNORE BUTTON ON CHANCE CARDS
- Wants and fears
- Turns ons/turn offs
- TS2 romantic interactions
- TS2/TS3 style babies that can be carried around, among other things
- Children who are taken away by social workers being able to be adopted by others
- School buses/carpools
- Private schools/boarding school
- Cars in general
- Teaching teens to drive
- The TS2 alien skintone; I'd love for it to be re-introduced as an option someday
- University
- Magic
- Slow dancing
- More than three traits
- A lot of TS3's traits
- CASt
- More aspirations
- Zodiac signs
- Horses, along with birds and other small pets
- Opportunities
- Story progression
- Physical lifetime rewards that you could actually put in your house
- The newspaper
- More careers to choose from
- Open world
- Normal-sized telescopes and the ability to get abducted by looking through them
- TS2/TS3 style Plant Sims
- Imaginary Friends and being able to bring them to life
- Being able to just buy cakes for birthdays or weddings rather than having to make them yourself
Don't Miss:
- Being forced to work with all 25 personality points and them deciding your Sim's zodiac sign for you
- TS3 style memories, how you could get a memory for every little thing, and how they would actually take up space on your save file
- The "room" meter
- Having to purchase a lifetime reward in order to change aspiration
- TS3 style punishments. Getting grounded keeping kids from even going to school? Seriously?
- Punishment and scolding being a completely autonomous action that you could not cancel
- Creepy ice cream trucks stalking your household; It would've been better if they would just show up while out in parks or something
- TS3 zombies
- The neighborhood being automatically populated by expansion and patch content
- Unplayed Sims autonomously becoming supernaturals beyond your control
- Accessories being attached to hairs and outfits rather than being separate
omg yesss!
The crawling stage for toddlers in Sims 2 and 3
The collectibles map view in Sims 3
The booklover trait in Sims 3 - I'd have to collect books from all the destination worlds to keep my readers happy. In Sims 4, there's no real reason to read non-skilling books.
Making beds
Building ponds for fishing on your home lot in Sims 3
Don't miss:
Cars and carpools (wasted time)
The pudding faces in Sims 3
Being stuck with one lifetime aspiration. I love being able to change them on the fly, especially when my Sim won't be able to accomplish the next step until something else happens.
Not being able to move Sims in and out of households without a mod or several days of relationship-building.
Friend requirements for promotion, and the rapid decay of relationships, even between Sims living in the same house.
Sims 3 toddlers (well, I still loved them, but they weren't as much fun as they were in Sims 2, and not nearly as good as Sims 4) Also, they had pudding faces.
Yes to all of this!
I'll also add to things I miss.
- TS2 style businesses.
- TS2 style grocery/clothing stores. To buy/try on outfits
- Having to buy magazines
- The delivery people and the truck after ordering groceries to fill empty fridges up.
- Online dating
- Kids hugging their parents when they come back from work.
- The aspiration bar and sims worrying when it is too low and the therapist.
- Cribs, changing table and bathing babies in a sink.
- Other supernaturals
- Swimming in the ocean, houseboats and scuba diving skill
- Sunbathing and lounging chairs
- Neighbor kicking your bin and/or stealing the newspaper
- Random accidents and deaths in TS1/TS2
- Volleyball court
- The souvenirs
- Music bands
- Lemonade stands
- Bicycles, motorcycles and scooters
- Children learning cooking skills
Don't miss:
- Aging ONLY 3 other sims with us.
- Having only 5 aspirations to choose from
- Sims automatically knowing their lovers is whoohooing with another no matter where they are.
- TS1/TS2 closed worlds and loading screens.
- TS2 style vampires.
- Pets filling one sims slot.
- Having only 7 skills.
- Toddlers not being able to use the stairs.
- Children not being able to take care of themselves while parents are away.
- Sims taking more time to cook than eating while talking together without a mod.
The max harvests for garden plants. I don’t really care that a strawberry plant living for years is unrealistic or whatever, I hated having to constantly replant stuff.
Snow days. Playing on normal lifespan? Enjoy your C/B grade because school got canceled multiple times!
Toddlers needing either a bottle or baby food. I like that they can eat almost anything grown sims can.
Things I miss:
The toddler xylophone. The peg box was whatever.
Ghost babies.
The Vampire ghosts. I just liked the thirst ghosts more because I liked how they looked.
The Omni Plant. I don’t really care if a plant growing fish or whatever is silly, I liked it.
I remember sims being better about reading skill books, especially since you could make them read until the next level, or indefinitely.
-Create a Style
-More frequent random deaths
-Private schools
-Being able to play without my sims relying on technology
-The variety of jobs in the previous games
-Magic
-University
-Swimmable oceans
-Sun loungers/indoor loungers
-Sewing machine
-Pottery wheel
-Attraction system
Things I don't miss:
-Cars
-Zombies and werewolves
-Memories
-Social bunny
-Constant gnome spawning
What I don't miss:
- Path issues. Sims move around so much better now.
- Cars
- The toddlers from TS3, TS4 are way cuter.
- Open world. I like the neighborhoods.
- Having to do groceries
- The old graphics. I love the cartoonish look.
- Zombies. I love Supernatural sims, but ugh.
- The Vista meter in TS3 World Adventures. It was very annoying having to do those in every new save.
- Birds and other small animals (though they have included hamsters now).
Why does the store get such a bad rap? I personally loved the sims 3 store and wish they had something similar for the sims 4.
OMG yes! I hate this. I always have supernaturals and stray pet population turned off in my games (unless i'm playing them at the time.) and mermaids and stray horses always appear no matter what. Drives me crazy.
Things I miss:
-University
-Attraction system from ts2
-Bands
-Cars
Edit: I miss the glass/grass rugs from Into the Future. I also miss the all-in-one bathroom because I’m lazy.
- Slow Dancing
- Turn ons/Turn offs
- Unleashed babies
- Cars and all that comes with it
- Teen sized teens
- Swimmable oceans
- Body hair
- CAW
- Editable worlds
- Pool tables
- Diving boards
- In-ground hot tubs
- Landlines
- Option to buy cell phones or not to buy
- Lounge chairs
- Normal sized items like telescope
- Newspapers
- Having to make the bed
- Having to buy groceries
- Wants fears
- Burglars
- Bands
- Personality points
- Retail and clothing stores with cash registers and useable objects like clothing racks
- Ticket machine
- Cuddle in bed
- Snow depth
- Sims actually getting things out of cabinets
- Pond tools
- Police and Firemen
- Mrs. Crumblebottom
- Being able to play as waiter and cook in restaurants
- Military career and obstacle course
Don't miss
- Any Supernatural we're missing
- Path issues
- Zodiac (I do like personality points just not it being stuck to the zodiac)
- cleaning skill
- zodiac signs
- memories
- witches
- spiral stairs
- cats being able to learn tricks / interesting cats in general
- education, military, fashion, and paranormal careers
- smaller versions of pianos, telescopes, and other ordinary items
- little animations (opening a drawer or a wardrobe, getting into and out of an elevator, etc.)
- building own apartments
- ability to choose colours of multi-coloured objects independent from each other
- seeing the owners of a public lot work there when you visit as another family, instead of random sims
Do not miss:
- being stuck with only four default eye, hair and skin colours (TS2)
- predictable and horrible genetics
- previous versions of toddlers
- empty worlds that all look the same
- university
- zombies
Something wicked this way comes!
I don't use MCCC.
- Ghosts from the sims 2
- Getting married and actually getting a ring (didn't have to going into CAS to add a ring to a married sim)
- Actually using the cabinets to take out cooking utensils and pots and pans to cook with
- The attraction system from the sims 2
- pie menu selections from the sims 2 and 3
- CASt
- The pets from the sims 2
- Intimacy with couples in the sims 2/3 (cuddling in bed while sleeping and before waking up, lying in bed together talking etc.)
- Dancing with each other face to face
- Cut scenes from the sims 2
- Babies from 2 and the interactions with them
- Prom, after school programs, boarding schools
- school buses (sidenote: I would laugh out loud at the way the buses would make a u-turns when picking up your child in The sims 3)
- Hobbies and Interests
- how hard it was to make friends in the sims 2/3 because of personality differences (neat sim vs sloppy sim or a sim who had different interest than another sim)
- Optional cellphones (sims 2), optional newspapers (I believe you could call and cancel the service in 3 possibly 2)
- Shopping for Groceries, clothing, fragrances, Jewelry, etc in the sims 2
- Wants and Fears
- Burglars
- Firefighters and Police officers (as a service not like the detective career)
- being able to select more than 3 traits in CAS
- online dating
- unscripted Dating from the sims 2/3 (I don't like the game telling me what to do on my date)
- a Biography area to give a background to individual sims
- Memory system from the sims 2
- family portraits
- careers like education and military
- landlines
- pool tables
- lounging chairs
- Story progression (the sims 3)
- social bunny
- therapist (?)
- midlife crisis
- interactions with other sims depending on age (for example kids playing cops and robbers)
- University
* I will end it there to say I miss a lot of things mainly from the sims 2 but are many things I also miss from 3*
Things I don't miss:
- overpopulation of supernaturals (sims 3)
- babies from the sims 3 (I didn't like the burrito babies)
- The zodiac point system in the sims 2
- CAS in the sims 3 (despite me loving the color wheel it was very annoying for me to go through)
- Friendships to gain career levels
- not being able to use the alt button to move furniture around.
- hats, shoes and some accessories being attached to outfit or hair
- The sims 3 memories (talk about a memory hog)
- disciple in the sims 3
You can make paintings as big as you want by pressing shift+brackets on your keyboard.
I miss reading/cuddling/daydreaming/watching TV in bed.
I don't miss zombies!!!
Sims losing relationship with everyone if you move them to another neighborhood
Sims unable to multitask
Rabbitholes galore in 3
Reputation system (alone with someone at your place and you're flirting it up and somehow EVERYONE knows and heckles you for cheating)
Being kicked out of another sims home by a toddler when behaving inappropriately (Wut?)
Jewelry and accessories not having a category to be separate
Elevators (half the time I couldn't even get on them with multiple sims queuing for it and routing failure)
Sims stealing your newspaper when they hate you
Limited to just awful hairstyles
Lack of makeup
Having to make FRIENDS to advance in a job (I reaaaaaaaaaaaalllly hated this)
Apartments in 3
Things I miss:
Pets getting jobs (It's the silliest thing but I liked it)
Cool down period when a Sim just completely hates you
Building your own apartments
Slow dancing
Buying groceries (Even though I briefly panicked when I played 2 and forgot how to buy groceries pfft)
Teens sneaking out and one even coming to pick you up in a car along with the chance they'll be arrested
NOT showing up for a date or meeting a sim and that sim automatically gets in the red and hates you for awhile
Easy bake oven for kids (I liked that kids could gain a cooking skill from it)
Ghosts from sims 2 (Since they're more of a threat and you and be scared to death or just pee yourself in fright)
Buying certain items off your home lot that is on a community lot (books from a magazine rack, phones, games, etc)
Relaxing on the bed
Risky chance cards where you could lose a skill point, injure yourself, or get fired.
Attraction system for sims having turns ons and turn offs.
It’s not the same. The large paintings from ts3 were two tiles wide and had more background.
Yeah, I hated those stupid plants versus zombies jokes too. I eventually just locked the moon cycle to 3/4 or something so they’d stop spawning.
I miss being able to fertilize all of your plants at once.