I want to know for those who know about cc which is worse the size of the textures (polygons etc.) or the actual mesh?
I was trying to clean out some of my cc since my game is slowing down again (but I have a lot like 8GB actually installed but have more).
I noticed I have some large hair files with meshes of around 2,500 and then their textures/recolors.
I always thought it would be the textures that would use more of the CPU, RAM etc.
But I don't know now, I have some meshes that are like 5.5MB but their texture is only in the low KB numbers.
Does anyone know what the counts are of some Maxis meshes to compare? And which would be the one that would slow down (use more graphics) for instance if all townies wore custom hair? The mesh size which seems huge to me, or the textures which only use about 5KB of ram?
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
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2,500 for a hair mesh is not high at all. Copied from Simswiki
Mind you it is not only hair though. If you have a lot of objects on a lot that are high poly, it will contribute as well. Even neighborhood deco, if you have your settings set so you can see it. Sometimes you can find cool stuff, and then see that little flower vase you thought was cute and would look good in the house has 25,000 polys. Yikes! Some people just don't do a good job cleaning out unnecessary poly's or it has a lot of detail.
You are the best, like a walking Simpedia! Going bookmark this in case I forget.
ETA: Slaps forhead, polys are the points of the mesh right? And how much you would see, so yeah, I had a brain lapse. Glad you are here!!!!
Your welcome. LOL I don't know about a walking Simpedia. Ya all meshes are made from triangles, the more triangles there are the higher the poly. It is safe to have some really high polly count stuff ( especially now a days when pc's are so much better then before) The more you add on, the better the graphics card you need to run it.
You can take a look here for a general idea of Maxis stuff http://simswiki.info/wiki.php?title=Game_Help:Poly_Counts Mind you this was years ago when pc's were not as good, so if something you like is a bit higher, don't be to freeked out about it. It also has a tutorial on SimPE to check how many poly's a item has if you don't know. Just try to keep in mind how many poly's certain things have, use the high poly stuff sparingly per lot, and you should be fine.