I have several households I have played and not allowed them to move out, change jobs or anything else without me controlling them. I now want to set them free to do what they want but it's important to me that the sims in those families stay in the game so I can see them from time to time. I have MC Controller. Should I just flag those sims as "do not cull" in MC Controller, then mark them "unplayed" in the Manage Worlds tools? Anything else to consider?
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I keep several sim families in my households that I don't control just cause I don't want them to be culled and I want to easily change thier clothes or move sims around myself and it's easier to find them that way.
This.
MCCC doesn't care whether or not a household is favorited, it only cares if the household is played.
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Edit : Actually you can flag them with mccc to not age that i know.
Edit: 'cause I'm stupid and i didn't actually answer your question... the green plumbob marks the household as played or unplayed. The heart makes household your favorite and that makes them be safe from culling. That's what those mean.
That just leaves one last complication. A lot of MCCC settings are enabled/disabled for played or unplayed households. But during MCCC "story progression" actions, sims can move between households. So a sim you thought was spared from whatever due to being in a played household may suddenly find herself in an unplayed household and therefore getting up to all sorts! (Or vice versa)
No you *did* answer my question and explain the difference between heart and plumbob. What I meant by my next remark was what it actually does to the game, which I wouldn't expect you to tell me.
The second part i don't know what you mean... if you disable something from played household it's going to be disabled meaning no played sim will move or marry off or anything...