It gives lots a very nice personality. Some places can be the best and most comfortable place ever, some can be the most inspiring places, and some can be very cursed and haunted.
Private Dwelling for my loners. I don't always use them but I do for certain circumstances. I just recently finished a legacy so I had the Ley Line one to increase my chances of twins, or if I want to play a household with lots of drama I might give the house a Mean trait. Mostly I just forget but there are situations where they're needed and I remember to add them.
Usually not because I can't be bothered to. But sometimes if I feel like it... I just don't like the annoying particles that the skill building lot traits have (they ruin my screenshots)
Exactly my reason for keeping them restricted. It is SO annoying! Though I am against using mods personally, I actually used to have a mod that would hide them, I wonder if it's up-to-date and still available.
Mostly on public lots. With lots being so big, most of my homes end up having all the necessary items for learning the most important skills (bookshelves, computers, a chess table, gym equipment, etc.), so I make sure to give libraries, gyms, etc. lot traits to help with building the relevant skills, otherwise I wouldn't even have a reason to go there.
I love the lot traits. I often use those to my advantage. My favorites are fast internet, chefs kitchen, natural light, bracing breezes, sunny aspect, and home studio. It provides a great boost to my starter households so they can build their wealth quicker.
For that reason, I am not big on negative traits, although they certainly do exist. My real life house has some negative traits. I would say I have gremlins, cursed, and to a limited extent: filthy. Things break and get dirty faster than I can keep up with it.
I give many of my venues the Convivial trait so that Charisma builds faster on the lot. Gyms, spas and pools get Bracing Breezes. Libraries get Fast Internet, Science Lair and sometimes Child's Play if I have a kids play area there. Restaurants get Chef's Kitchen. For home use, it depends on my Sims' interests -- I'll usually do Homey and Fast Internet, then either something like Home Studio or Natural Light, then switch that out for Good Schools when my Sims have kids at home.
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Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
Yes, sometimes I forget about them but the majority of the times I use them. I like them to help with skills mostly, but I also like the Gnomes trait too.
I always use them so my Sims gain cooking skills quickly - they can also build up painting, fitness ect. They're good if you want to add more of a storyline, such as a cafe I have in my game has the 'teen hangout' trait and a haunted or derelict house is good for the ghosts to go to! :P
I do! I'm one of those people who likes to make my sims as happy as I possibly can, so I put in traits that fit both the sims as well as give them a better environment to be in. I have an artist teen who paints all the time so I gave his house the trait that's good for painting and it makes me soso happy every time he gets that extra happy moodlet as he paints! ^U^
I also actually like the sparkles! I think they're really pretty and the first time I saw them, I was hoping that they would show up in the screenshot because I thought it was cute and pretty! >w< I've never been bothered by it. I actually find myself more irritated by the plumbob in screenshots that I am of the sparkles!
I use them on every lot unless I am doing a challenge. I do not use them when I play a challenge but I usually continue to play a sim or family after the challenge is finished because I can not let go.
To me, they're just an extra tool to make Sims' lives better or more interesting.
Oh, and those little lot trait stars? Vampires might not reflect in mirrors, but they do:
Playtesting - not just tabletop games and card games any more. Really that should have been playtested in Beta and not [img]just with accounting and marketing but actual players. https://i.imgur.com/t48COW6.jpg[/img]
If I'm wanting to make some kind of a theme to the lot, I will. Otherwise, I'll usually forget.
I really like the idea of lot traits, but for regular areas/houses, I usually don't have too much use for most of them, though I kind of do want to start putting more thought into using them.
Always on a residential lot, although it tends to be the same ones; the Homely one and the writing/painting one as well the the sciemce one are brilliant for sims to zip through their basic skills. I sometimes use them on community lots if I can remember to go in and change them. :)
"Get your facts first, then you can distort them as much as you please." - Mark Twain
Comments
Exactly my reason for keeping them restricted. It is SO annoying! Though I am against using mods personally, I actually used to have a mod that would hide them, I wonder if it's up-to-date and still available.
Something wicked this way comes!
I don't use MCCC.
For that reason, I am not big on negative traits, although they certainly do exist. My real life house has some negative traits. I would say I have gremlins, cursed, and to a limited extent: filthy. Things break and get dirty faster than I can keep up with it.
Fun must be always -- Tomas Hertl (San Jose Sharks hockey player)
I also actually like the sparkles! I think they're really pretty and the first time I saw them, I was hoping that they would show up in the screenshot because I thought it was cute and pretty! >w< I've never been bothered by it. I actually find myself more irritated by the plumbob in screenshots that I am of the sparkles!
Oh, and those little lot trait stars? Vampires might not reflect in mirrors, but they do:
I really like the idea of lot traits, but for regular areas/houses, I usually don't have too much use for most of them, though I kind of do want to start putting more thought into using them.
Yes I do, with a couple of tuning mods. apartments my sims live in get the quiet trait.
Dorsal Axe's unlocked lot trait mod
modthesims.info/download.php?t=588254
and
NikNak513's movable city living objects
modthesims.info/download.php?t=588505