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How can I interpret the last exception file?

Comments

  • AlexaliaAlexalia Posts: 2 New Member
    I'm having issues as well, and I can't seem to pinpoint the exact cause. This is what was in my lastException.txt, put into xml pretty print for somewhat easier reading:

    <?xml version="1.0"?>
    <root>
    <report>
    <version>2</version>
    <sessionid>a248d99646fb06145b0ad025</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-05-27 12:17:34</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>posture_graph.py:5174</categoryid>
    <desyncid>a248d99646fb06145b0ad025</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;

    carry target: book_Fun_Set3:0x0014078c680037e9

    interaction: running book_read:230 on book_Fun_Set3:0x0014078c680037e9 (guaranteed)

    final constraint: ConstraintSet(...)

    dest spec: {sit@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, kneel@ANYTHING, carry, sitOnGround@ANYTHING, carry, stand@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, steamRoom_sit@ANYTHING, carry}

    entry spec: stand@None, carry

    sim location: Location(Transform(Vector3(179.189301, 150.699646, 203.778458), Quaternion(0.000000, 0.998568, 0.000000, -0.053492)), {14078C67200914,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)

    carry target location: Location(Transform(Vector3(-0.000015, 0.800781, 0.519547), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=prototype:0x0cdc078c7bb0003f, slot_hash=3563439319)

    )

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate

    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run

    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1775, in _run_interaction_gen

    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1435, in _push_continuation

    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1452, in _push_picked_continuation

    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6375, in push_tunable_continuation

    File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute

    File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute

    File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction

    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append

    File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__

    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher

    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head

    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible

    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths

    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity

    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity

    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions

    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions

    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles

    File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5381, in _get_segmented_path_connectivity_handles

    File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5174, in _generate_middle_handles

    RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;

    carry target: book_Fun_Set3:0x0014078c680037e9

    interaction: running book_read:230 on book_Fun_Set3:0x0014078c680037e9 (guaranteed)

    final constraint: ConstraintSet(...)

    dest spec: {sit@ANYTHING, carry, sitPoolEdge@ANYTHING, carry, kneel@ANYTHING, carry, sitOnGround@ANYTHING, carry, stand@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, steamRoom_sit@ANYTHING, carry}

    entry spec: stand@None, carry

    sim location: Location(Transform(Vector3(179.189301, 150.699646, 203.778458), Quaternion(0.000000, 0.998568, 0.000000, -0.053492)), {14078C67200914,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)

    carry target location: Location(Transform(Vector3(-0.000015, 0.800781, 0.519547), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), None, joint_name_or_hash=None, parent=prototype:0x0cdc078c7bb0003f, slot_hash=3563439319)



    </desyncdata>
    </report>
  • Bananas_45Bananas_45 Posts: 6,775 Member
    @Alexalia do you have any cc counters, nightstands, tables, bookcases, or beds? I think you may need to run the Sims 4 Studio batch fix for Cats and Dogs.

    Once you have downloaded and installed Sims 4 Studio, choose Content Management from the main page, then Batch Fix, Objects; Fix Objects for Cats & Dog Patch; Run

    You can download Sims 4 Studio here http://sims4studio.com/ You will need to register to download but, membership is free. The program is safe as all CC is made with it.
  • AlexaliaAlexalia Posts: 2 New Member
    @Bananas_45 Yes, I do.

    Thank you so much for your help. Your suggestion seems to have fixed my problem. :)
  • Bananas_45Bananas_45 Posts: 6,775 Member
    Alexalia wrote: »
    @Bananas_45 Yes, I do.

    Thank you so much for your help. Your suggestion seems to have fixed my problem. :)

    Yay! I'm so glad it was an easy one! Sims 4 Studio is such an awesome tool! The batch fixes have saved my sanity several times!
  • 1Rydr11Rydr1 Posts: 1 New Member
    Hey I recently got the new mc command mod and I Have been having issues trying to resolve it :/ much appreciated if anyone can help!


    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:17:19</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:22:51</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:22:54</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:22:58</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:23:03</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:23:17</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:23:19</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:23:25</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:23:36</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:23:45</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>c493543cea6e6fa25b1235bd</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-02 02:24:08</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>c493543cea6e6fa25b1235bd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    </root>
  • Bananas_45Bananas_45 Posts: 6,775 Member
    edited June 2018
    Hi! @1Rydr1 If you post your last exception on the MCCC discord they should be able to help you: https://discordapp.com/invite/AUJ8RAa
    Post edited by Bananas_45 on
  • masonwonder13masonwonder13 Posts: 1 New Member
    Can someone help me with my lastexception file too? I can't seem to figure it out.

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>7fdca7861ec3cecb5b1496e2</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-03 21:37:59</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>broadcaster_request.py:72</categoryid><desyncid>7fdca7861ec3cecb5b1496e2</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Exception in <class 'sims4.tuning.instances.violin_Practice'>._tuning_loaded_callback. (AttributeError: 'NoneType' object has no attribute 'register_static_callbacks')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 148, in c_api_server_init_tick
    File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
    File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 149, in _execute_gen
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 477, in invoke_registered_callbacks_gen
    File ".\mc_utils.py", line 114, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 475, in invoke_registered_callbacks_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 1577, in _tuning_loaded_callback
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2178, in _tuning_loaded_callback
    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_request.py", line 72, in on_affordance_loaded_callback
    AttributeError: 'NoneType' object has no attribute 'register_static_callbacks'
    </desyncdata></report>
    <report><version>2</version><sessionid>7fdca7861ec3cecb5b1496e2</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-03 21:38:00</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>broadcaster_request.py:72</categoryid><desyncid>7fdca7861ec3cecb5b1496e2</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Exception in <class 'sims4.tuning.instances.guitar_Practice'>._tuning_loaded_callback. (AttributeError: 'NoneType' object has no attribute 'register_static_callbacks')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 148, in c_api_server_init_tick
    File "T:\InGame\Gameplay\Scripts\Core\sims4\core_services.py", line 164, in start_service_tick
    File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 335, in start_single_service
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 104, in update_incremental_start
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 149, in _execute_gen
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 477, in invoke_registered_callbacks_gen
    File ".\mc_utils.py", line 114, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\instance_manager.py", line 475, in invoke_registered_callbacks_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 1577, in _tuning_loaded_callback
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2178, in _tuning_loaded_callback
    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_request.py", line 72, in on_affordance_loaded_callback
    AttributeError: 'NoneType' object has no attribute 'register_static_callbacks'
    </desyncdata></report>
    </root>
  • Bananas_45Bananas_45 Posts: 6,775 Member
    Hi @masonwonder13 If you post your last exception on the MCCC discord they should be able to help you: https://discordapp.com/invite/AUJ8RAa
  • citysimmercitysimmer Posts: 5,950 Member
    edited June 2018
    I have had multiple Last Exceptions and I also have bugs that are making time in my game really weird... My sim left a social event at 19:30, but when she came home it was 16:00. I think it has to do with sims going to work and a mod conflict, but I'm not 100% sure. Here is the most recent Last Exception.

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>e145ca3a131f44475b144aab</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-03 16:17:46</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>super_interaction.py:4810</categoryid><desyncid>e145ca3a131f44475b144aab</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'str' object has no attribute 'get_on_entry_outfit') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 740, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3244, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 2198, in generate_transition_interactions File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4855, in add_preload_outfit_changes File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4822, in get_tuned_outfit_changes File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4810, in get_on_route_outfit AttributeError: 'str' object has no attribute 'get_on_entry_outfit' </desyncdata></report>
    </root>

    I've checked for bad CC (not sure if I did it right though) and I have repaired the game and cleared my cache
    Update: It was caused by pbox's Teen Careers for all and has been fixed.
    Post edited by citysimmer on
    Proud black simmer 🖤
    MfVGMbL.jpg



  • celyVcelyV Posts: 2 New Member
    I just discovered the file but I can't understand what the problem is, can anyone help me?

    <?xml version="1.0"?>
    <root>
    <report>
    <version>2</version>
    <sessionid>607b83deb39d8fdb5b159c08</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-04 22:11:04</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>part.py:148</categoryid>
    <desyncid>607b83deb39d8fdb5b159c08</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in <function c_api_set_object_location_ex at 0x00007FF5BD7A3320>, args: (69813657869692714, 249957676440027375, {F80726E5CB2F2A,0,World}, Transform(Vector3(334.045380, 190.102036, 423.475830), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), 0, (0, 0), 0), kwargs: {}

    KeyError('Unable to find joint b__subroot__6 on object_bedDoubleQA_02:0x0378072eb11700ef[6]',) (KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleQA_02:0x0378072eb11700ef[6]')

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 200, in wrapper

    File ".\🐸🐸🐸🐸 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function

    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 146, in get_joint_transform

    File "T:\InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 239, in get_joint_transform_from_rig

    KeyError: 'get_joint_transform_from_rig: Joint name [b__subroot__6] was not found in the specified rig [7c00ce46606c7e1e.8eaf13de]. JointNameHash [0]().'



    During handling of the above exception, another exception occurred:



    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper

    File "T:\InGame\Gameplay\Scripts\Server\build_buy.py", line 804, in c_api_set_object_location_ex

    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1493, in set_parent

    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 351, in location

    File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 408, in set_location_without_distribution

    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 586, in on_owner_location_changed

    File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 148, in get_joint_transform

    KeyError: 'Unable to find joint b__subroot__6 on object_bedDoubleQA_02:0x0378072eb11700ef[6]'

    </desyncdata>
    </report>
    </root>
  • citysimmercitysimmer Posts: 5,950 Member
    @celyV I think it may be a problem with a cc bed.
    Proud black simmer 🖤
    MfVGMbL.jpg



  • Bananas_45Bananas_45 Posts: 6,775 Member
    @celyV I've pm'd you with more info
  • womoewomoe Posts: 1 New Member
    Hello, I am also needed help! I just decorated and moved my sims family into a new home and now one one can eat and I just keep getting the last exception error! I went through and fixed all my CC with S4S but its still not working!

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>c94eba1947151afb5b16d8c6</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-06-05 18:40:19</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1220-1.200.000.339.Release</buildsignature><categoryid>(AS)UnknownFile</categoryid><desyncid>c94eba1947151afb5b16d8c6</desyncid><systemconfig/><screenshot/><desyncdata>ReferenceError: Error #1065: Variable olympus.utils.DebugPerf is not defined.
    at UIManager instance constructor()
    at UIContainerMain instance constructor()
    </desyncdata></report>
    </root>
  • Bananas_45Bananas_45 Posts: 6,775 Member
    womoe wrote: »
    Hello, I am also needed help! I just decorated and moved my sims family into a new home and now one one can eat and I just keep getting the last exception error! I went through and fixed all my CC with S4S but its still not working!

    <?xml version="1.0" ?>
    2c94eba1947151afb5b16d8c6desyncea.maxis.sims4.15.mac2018-06-05 18:40:19Local.Unknown.Unknown.1.43.14.1220-1.200.000.339.Release(AS)UnknownFilec94eba1947151afb5b16d8c6ReferenceError: Error #1065: Variable olympus.utils.DebugPerf is not defined.
    at UIManager instance constructor()
    at UIContainerMain instance constructor()

    Do you have the UI Cheats Extension Mod from MTS? It could be that you need to update. Be sure and delete the old Mod files before updating. Also, delete the localthumbcache.package from your Sims 4 folder as that keeps temporary records for animations. If this doesn't solve your problem then I would suggest posting the full last exception to the MCCC discord https://discordapp.com/invite/s8fqjQy they should be able to help you there.
  • Wendiee_Wendiee_ Posts: 5 New Member
    I tested al my script mods todat and andrew poseplayer is the one who give me the issues...
  • lyricalmelodylyricalmelody Posts: 2 New Member
    > @rosemow said:
    > Hello
    > The last exception error seems to be connected to the vet crafting table. Try selling it and buying a new one and see if that help. If you have cc/mods related to the vet career or pets , this could be causing issues.

    If you or anyone can also help me I'm having a similar issue:

    <?xml version="1.0"?>
    <root>
    <report>
    <version>2</version>
    <sessionid>aad10f06380699dd5b1c5b44</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-09 19:10:59</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>resolver.py:654</categoryid>
    <desyncid>aad10f06380699dd5b1c5b44</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup)

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate

    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 380, in run_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 357, in _run_method_over_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 654, in get_participants

    ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>aad10f06380699dd5b1c5b44</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-09 19:11:00</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>resolver.py:654</categoryid>
    <desyncid>aad10f06380699dd5b1c5b44</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup)

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate

    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 380, in run_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 357, in _run_method_over_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 654, in get_participants

    ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>aad10f06380699dd5b1c5b44</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-09 19:11:17</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>resolver.py:654</categoryid>
    <desyncid>aad10f06380699dd5b1c5b44</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.All)

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate

    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 380, in run_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 357, in _run_method_over_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 654, in get_participants

    ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.All

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>aad10f06380699dd5b1c5b44</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-09 19:34:18</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>resolver.py:654</categoryid>
    <desyncid>aad10f06380699dd5b1c5b44</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.All)

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate

    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 380, in run_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 357, in _run_method_over_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 654, in get_participants

    ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.All

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>aad10f06380699dd5b1c5b44</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-09 19:34:18</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>resolver.py:654</categoryid>
    <desyncid>aad10f06380699dd5b1c5b44</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup)

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate

    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 380, in run_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 357, in _run_method_over_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 654, in get_participants

    ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.SocialGroup

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>aad10f06380699dd5b1c5b44</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-09 19:53:15</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>resolver.py:654</categoryid>
    <desyncid>aad10f06380699dd5b1c5b44</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in Wall clock Timeline: Exception running Element (ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.All)

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate

    File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse

    File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 238, in _add_and_remove_buffs_for_sim

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 380, in run_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 357, in _run_method_over_tests

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__

    File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 654, in get_participants

    ValueError: Trying to use DoubleSimResolver with unsupported participant: ParticipantType.All

    </desyncdata>
    </report>
    </root>
  • rosemowrosemow Posts: 163,578 Member
    Hello @lyricalmelody
    It would be best to post about the last exception text file in the General Support section on the MCCC Discord channel
    https://discord.gg/WhhjZSp
    Simmers on the Discord channel will help you.
  • LucyB8LucyB8 Posts: 3 New Member
    Can anyone help me too? Multiple last exceptions keep popping up and they're driving me crazy. Can any of you give me an idea of wht is causing this? ps: the text is huge but i made it shorter

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>e179385c97c0ccb55b1d38ea</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-10 11:50:19</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>posture_graph.py:5174</categoryid><desyncid>e179385c97c0ccb55b1d38ea</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;
    carry target: object_Food_CampersStew:0x08f2079dd2d10745
    interaction: running generic_consume_food_toddler:2065 on object_Food_CampersStew:0x08f2079dd2d10745 (guaranteed)
    final constraint: Constraint(...)
    dest spec: {sit@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, sitOnGround@ANYTHING, carry, surface:any}
    entry spec: stand@None, carry
    sim location: Location(Transform(Vector3(361.166748, 162.823029, 467.078918), Quaternion(0.000000, 0.923880, 0.000000, -0.382683)), {ABE078AF23F2200,1,World}, joint_name_or_hash=None, parent=None, slot_hash=0)
    carry target location: Location(Transform(Vector3(-1.269531, 0.800781, -0.000061), Quaternion(0.000000, 0.707107, 0.000000, -0.707107)), None, joint_name_or_hash=None, parent=prototype:0x05ce079c360a0464, slot_hash=2446075214)
    )
    Traceback (most recent call last):
    Caught and logged:
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 174, in wrapper
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 192, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 536, in do_zone_spin_up
    File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1178, in update
    File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 610, in on_enter
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 606, in run_preroll_autonomy
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 556, in _run_startup_interactions
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 542, in _run_preroll_autonomy
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 886, in run_preroll_autonomy
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
    File ".\mc_utils.py", line 114, in _wrapper_function
    File ".\mc_injections.py", line 773, in inject_last_exception_log
    File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
    KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x5ce079c264e00d8>, frozenset({<sim '' 0x5ce079c264e00d8>}), frozenset({(<SI sim-stand id:2051 sim:>, <bound method sim-stand.is_guaranteed of <SI sim-stand id:2051 sim:>>)}))

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
  • citysimmercitysimmer Posts: 5,950 Member
    @LucyB8 I'm not particularly good at interpreting these but I think you need to post the whole file.
    Proud black simmer 🖤
    MfVGMbL.jpg



  • LucyB8LucyB8 Posts: 3 New Member
    @citysimmer
    It's really long, but sure.
  • LucyB8LucyB8 Posts: 3 New Member
    @citysimmer I can't, it's way too long to post it
  • citysimmercitysimmer Posts: 5,950 Member
    LucyB8 wrote: »
    @citysimmer I can't, it's way too long to post it


    Try the MCCC discord, they should be able to help you
    Proud black simmer 🖤
    MfVGMbL.jpg



  • Bananas_45Bananas_45 Posts: 6,775 Member
    @LucyB8 It looks like at least part of your problem is broken CC. You probably have a counter/table/bed/bookcase that needs to be updated with Sims 4 Studio.

    Once you have downloaded and installed Sims 4 Studio, choose Content Management from the main page, then Batch Fix, Objects; Fix Objects for Cats & Dog Patch; Run

    You can download Sims 4 Studio here http://sims4studio.com/ You will need to register to download but, membership is free. The program is safe as all CC is made with it.
  • KenzieTinaKenzieTina Posts: 2 New Member
    I'm not sure whats wrong can you please help me? i've tried everything but i just cant seen to understand what its telling me.

    <?xml version="1.0"?>
    <root>
    <report>
    <version>2</version>
    <sessionid>d7dcf5bff6a67d455b207080</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-12 21:33:48</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>broadcaster_effect.py:275</categoryid>
    <desyncid>d7dcf5bff6a67d455b207080</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in <function c_api_server_tick at 0x00007FF4C558BE60>, args: (180495227936,), kwargs: {}

    AttributeError("'prototype' object has no attribute 'set_state'",) (AttributeError: 'prototype' object has no attribute 'set_state')

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 200, in wrapper

    File ".\mc_utils.py", line 114, in _wrapper_function

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper

    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick

    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 450, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 275, in _apply_broadcaster_effect

    AttributeError: 'prototype' object has no attribute 'set_state'

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>d7dcf5bff6a67d455b207080</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-12 21:37:10</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>broadcaster_effect.py:275</categoryid>
    <desyncid>d7dcf5bff6a67d455b207080</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in <function c_api_server_tick at 0x00007FF4C558BE60>, args: (180495430603,), kwargs: {}

    AttributeError("'prototype' object has no attribute 'set_state'",) (AttributeError: 'prototype' object has no attribute 'set_state')

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 200, in wrapper

    File ".\mc_utils.py", line 114, in _wrapper_function

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper

    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick

    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 275, in _apply_broadcaster_effect

    AttributeError: 'prototype' object has no attribute 'set_state'

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>d7dcf5bff6a67d455b207080</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-12 21:37:54</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>broadcaster_effect.py:275</categoryid>
    <desyncid>d7dcf5bff6a67d455b207080</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in <function c_api_server_tick at 0x00007FF4C558BE60>, args: (180495474764,), kwargs: {}

    AttributeError("'prototype' object has no attribute 'set_state'",) (AttributeError: 'prototype' object has no attribute 'set_state')

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 200, in wrapper

    File ".\mc_utils.py", line 114, in _wrapper_function

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper

    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick

    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 275, in _apply_broadcaster_effect

    AttributeError: 'prototype' object has no attribute 'set_state'

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>d7dcf5bff6a67d455b207080</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-12 21:38:00</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>broadcaster_effect.py:275</categoryid>
    <desyncid>d7dcf5bff6a67d455b207080</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in <function c_api_server_tick at 0x00007FF4C558BE60>, args: (180495480204,), kwargs: {}

    AttributeError("'prototype' object has no attribute 'set_state'",) (AttributeError: 'prototype' object has no attribute 'set_state')

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 200, in wrapper

    File ".\mc_utils.py", line 114, in _wrapper_function

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper

    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick

    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 275, in _apply_broadcaster_effect

    AttributeError: 'prototype' object has no attribute 'set_state'

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>d7dcf5bff6a67d455b207080</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-12 21:38:04</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>broadcaster_effect.py:275</categoryid>
    <desyncid>d7dcf5bff6a67d455b207080</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in <function c_api_server_tick at 0x00007FF4C558BE60>, args: (180495484840,), kwargs: {}

    AttributeError("'prototype' object has no attribute 'set_state'",) (AttributeError: 'prototype' object has no attribute 'set_state')

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 200, in wrapper

    File ".\mc_utils.py", line 114, in _wrapper_function

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper

    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick

    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 275, in _apply_broadcaster_effect

    AttributeError: 'prototype' object has no attribute 'set_state'

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>d7dcf5bff6a67d455b207080</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-12 21:38:36</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>broadcaster_effect.py:275</categoryid>
    <desyncid>d7dcf5bff6a67d455b207080</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in <function c_api_server_tick at 0x00007FF4C558BE60>, args: (180495516463,), kwargs: {}

    AttributeError("'prototype' object has no attribute 'set_state'",) (AttributeError: 'prototype' object has no attribute 'set_state')

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 200, in wrapper

    File ".\mc_utils.py", line 114, in _wrapper_function

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper

    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick

    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 275, in _apply_broadcaster_effect

    AttributeError: 'prototype' object has no attribute 'set_state'

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>d7dcf5bff6a67d455b207080</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-12 21:38:45</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>broadcaster_effect.py:275</categoryid>
    <desyncid>d7dcf5bff6a67d455b207080</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in <function c_api_server_tick at 0x00007FF4C558BE60>, args: (180495525002,), kwargs: {}

    AttributeError("'prototype' object has no attribute 'set_state'",) (AttributeError: 'prototype' object has no attribute 'set_state')

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 200, in wrapper

    File ".\mc_utils.py", line 114, in _wrapper_function

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper

    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick

    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 275, in _apply_broadcaster_effect

    AttributeError: 'prototype' object has no attribute 'set_state'

    </desyncdata>
    </report>
    <report>
    <version>2</version>
    <sessionid>d7dcf5bff6a67d455b207080</sessionid>
    <type>desync</type>
    <sku>ea.maxis.sims4_64.15.pc</sku>
    <createtime>2018-06-12 21:38:57</createtime>
    <buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature>
    <categoryid>broadcaster_effect.py:275</categoryid>
    <desyncid>d7dcf5bff6a67d455b207080</desyncid>
    <systemconfig/>
    <screenshot/>
    <desyncdata>Exception in <function c_api_server_tick at 0x00007FF4C558BE60>, args: (180495537841,), kwargs: {}

    AttributeError("'prototype' object has no attribute 'set_state'",) (AttributeError: 'prototype' object has no attribute 'set_state')

    Traceback (most recent call last):

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 200, in wrapper

    File ".\mc_utils.py", line 114, in _wrapper_function

    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper

    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick

    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect

    File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 275, in _apply_broadcaster_effect

    AttributeError: 'prototype' object has no attribute 'set_state'

    </desyncdata>
    </report>
    </root>
  • Bananas_45Bananas_45 Posts: 6,775 Member
    @KenzieTina I think this is an error caused by a CC bed. You can try using Sims 4 Studio to fix it. Once you have downloaded the program choose Content Management from the top of the main screen. Next go to BatchFixes; Objects; Fix Single Beds To Be Monster Compatable; Run and then also run the batch fix for Fix Objects For Cats & Dogs Patch

    You can download Sims 4 Studio here: http://sims4studio.com/ You will need a membership, but membership is free

    If you are still having problems you may want to post your last exception in the General Support section for MCCC discord:
    https://discord.gg/WhhjZSp
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